self.myView.layer.shadowColor =[[UIColor blackColor]CGColor];self.myView.layer.shadowOpacity =1.0;self.myView.layer.shadowRadius =10.0;self.myView.layer.shadowOffset =CGSizeMake(0.0f,0.0f);self.myView.layer.cornerRadius =5.0;self.myView.layer.masksToBounds = YES;// <-- This is causing the Drop shadow to not be renderedUIBezierPath*path =[UIBezierPath bezierPathWithCurvedShadowForRect:self.myView.bounds];self.myView.layer.shadowPath = path.CGPath;self.myView.layer.shouldRasterize = YES;