1. 主要程序地址
LVGL 主体程序
https://github.com/lvgl/lvgl/tags
LVGL芯片驱动程序
https://github.com/lvgl/lvgl_esp32_drivers/tree/master
LVGL移植示例程序
https://github.com/lvgl/lv_port_esp32
esp-idf 4.4.4
https://dl.espressif.cn/dl/esp-idf/?idf=4.4
2. 移植相关版本
- Esp-idf : esp-idf-tools-setup-offline-4.4.4(lvgl_esp32_drivers目前只适配了4.4.4版本的idf,如果使用5.0
idf 会报错) - Lvgl : 8.3.0(dev),8.3.8(实测也可以)
- lvgl_esp32_drivers : (ESP spi 屏幕芯片的驱动程序,SPI初始化,显示刷新)
3. 移植步骤
-
在新建项目中(如bink),工程里创建一个 components 文件夹
-
将lvgl和 lvgl_esp32_drivers 文件夹copy入 components 文件夹
-
编译并重启vscode,在工程配置中应会出现lvgl相关配置
-
将示例的lvgl_init.h,lvgl_init.c文件拷贝入main文件夹中,并修改main文件夹中的CMakeLists.txt 文件
lvgl_init.c 代码如下:
#include "lvgl_init.h"
/******************************************************************
* STATIC PROTOTYPES
******************************************************************/
void lv_tick_task(void *arg)
{
lv_tick_inc(LV_TICK_PERIOD_MS);
}
/* Creates a semaphore to handle concurrent call to lvgl stuff
* If you wish to call *any* lvgl function from other threads/tasks
* you should lock on the very same semaphore! */
/*********************** GUI_SHOW_CODE_START***********************/
lv_obj_t * label_1;
lv_obj_t * label_2;
void UI_Init()
{
lv_obj_t *scr = lv_scr_act(); //创建scr
lv_obj_set_pos(scr,0,0);
lv_scr_load(scr);
label_1 =lv_label_create(scr);//创建label
lv_label_set_recolor(label_1,1);//颜色可变换
lv_label_set_long_mode(label_1,LV_LABEL_LONG_SCROLL_CIRCULAR);//设置滚动模式
lv_obj_set_pos(label_1,0,0);//设置位置
lv_obj_set_size(label_1,160,30);//设定大小
lv_label_set_text(label_1, "#0000ff This is a GUI thread yes");//设定文本内容
label_2 =lv_label_create(scr);//创建labe2
lv_label_set_recolor(label_2,1);//颜色可变换
lv_label_set_long_mode(label_2,LV_LABEL_LONG_SCROLL_CIRCULAR);//设置滚动模式
lv_obj_set_pos(label_2,0,40);//设置位置
lv_obj_set_size(label_2,160,40);//设定大小
lv_label_set_text(label_2, "#ff0000 red#");//设定文本内容
}
/*********************** GUI_SHOW_CODE_END***********************/
void guiTask(void *p)
{
lv_init();
/* Initialize SPI or I2C bus used by the drivers */
lvgl_driver_init();
lv_color_t* buf1 = heap_caps_malloc(DISP_BUF_SIZE * sizeof(lv_color_t), MALLOC_CAP_DMA);
// memset(buf1,0x00ff,DISP_BUF_SIZE * sizeof(lv_color_t));
assert(buf1 != NULL);
/* Use double buffered when not working with monochrome displays */
#ifndef CONFIG_LV_TFT_DISPLAY_MONOCHROME
lv_color_t* buf2 = heap_caps_malloc(DISP_BUF_SIZE * sizeof(lv_color_t), MALLOC_CAP_DMA);
//memset(buf2,0x00ff,DISP_BUF_SIZE * sizeof(lv_color_t));
assert(buf2 != NULL);
#else
static lv_color_t *buf2 = NULL;
#endif
static lv_disp_draw_buf_t disp_buf;
uint32_t size_in_px = DISP_BUF_SIZE;
#if defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_IL3820 \
|| defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_JD79653A \
|| defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_UC8151D \
|| defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_SSD1306
/* Actual size in pixels, not bytes. */
size_in_px *= 8;
#endif
/* Initialize the working buffer depending on the selected display.
* NOTE: buf2 == NULL when using monochrome displays. */
lv_disp_draw_buf_init(&disp_buf, buf1, buf2, size_in_px);
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
disp_drv.hor_res=LV_HOR_RES_MAX;
disp_drv.ver_res=LV_VER_RES_MAX;
disp_drv.flush_cb = disp_driver_flush;
disp_drv.draw_buf = &disp_buf;
lv_disp_drv_register(&disp_drv);
/* Register an input device when enabled on the menuconfig */
#if CONFIG_LV_TOUCH_CONTROLLER != TOUCH_CONTROLLER_NONE
lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv);
indev_drv.read_cb = touch_driver_read;
indev_drv.type = LV_INDEV_TYPE_POINTER;
lv_indev_drv_register(&indev_drv);
#endif
/* Create and start a periodic timer interrupt to call lv_tick_inc */
const esp_timer_create_args_t periodic_timer_args = {
.callback = &lv_tick_task,
.name = "periodic_gui"
};
esp_timer_handle_t periodic_timer;
ESP_ERROR_CHECK(esp_timer_create(&periodic_timer_args, &periodic_timer));
ESP_ERROR_CHECK(esp_timer_start_periodic(periodic_timer, LV_TICK_PERIOD_MS * 1000));
UI_Init();//基础UI渲染函数
while (1)
{
/* Delay 1 tick (assumes FreeRTOS tick is 10ms */
vTaskDelay(pdMS_TO_TICKS(10));
lv_task_handler();
}
/* A task should NEVER return */
free(buf1);
#ifndef CONFIG_LV_TFT_DISPLAY_MONOCHROME
free(buf2);
#endif
vTaskDelete(NULL);
}
lvgl_init.h 代码如下:
#include "freertos/FreeRTOS.h"
#include "freertos/event_groups.h"
#include "lvgl.h"
#include "freertos/semphr.h"
#include "esp_system.h"
/* Littlevgl specific */
#ifdef LV_LVGL_H_INCLUDE_SIMPLE
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif
#include "lvgl_helpers.h"
#include "lvgl/src/hal/lv_hal_disp.h"
#define LV_TICK_PERIOD_MS 1
#define BUF_W 20
#define BUF_H 10
void lv_tick_task(void *arg);
void guiTask(void *pvParameter);
void Show_State();
- 在blink_example_main.c文件中添加lvgl_init.c头文件,并新建线程指令,启动lvgl_init.c文件中的lvgl相应线程
4. 移植设置(针对合宙,ESP32C3开发板及air10屏幕)
屏幕参数0.96寸 TFT,驱动芯片 ST7735S ,分辨率160*80
- 显示驱动配置
针对air10屏幕配置如下(如端口配置不正确,不报错但会导致开发板一直重启)
- 颜色校正配置
因为ST7735S、ST7789在接收16位颜色值时是高位在前的16位短整型。而ESP32因为是小端模式,DMA在发送16位数据时,会先发低8位字节再发送高8位字节,这就造成了数据不一至!所以需要勾选一下,勾选后,就是调换了一下。如果你勾选了此选项造成颜色不对你可以不勾选。
如下位置也会关联显示颜色,但此移植不选
- 代码修改
首先就是在 lvgl_helpers.h 的下面添加几个宏定义:
#define LV_HOR_RES_MAX 160
#define LV_VER_RES_MAX 80
#define SPI_HOST_MAX 3
此时编译会出现花屏或显示错误,再修改如下配置
(blink\components\lvgl_esp32_drivers\lvgl_tft\st7735s.h)
如ROWSTART 设置为1,字体会逐行歪斜