线程顺序执行的8种方法,最后一种你用过吗?

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本文链接:https://blog.csdn.net/q258523454/article/details/117998310
 

假如有3个线程(A,B,C),怎么让它们按照指定的顺序执行任务呢?假设希望按照 A->B->C 的顺序执行。

本文将依次介绍8种方式

目录

1.Thread.join()

2.SingleThreadExecutor(单线程池)

3.object.wait/notify(等待通知)

4.ReentrantLock-Condition(重入锁)

5.CountDownLatch(减数器)/ CyclicBarrier(栅栏)

6.Semaphore(信号量)

7.FutureTask

8.猜一猜?


下面的代码可以直接复制,运行。

1.Thread.join()

这种方式不推荐,纯粹的是为了实现这功能。

@SneakyThrowspublic static void main(String[] args) {    // 创建三个线程 A,B,C    Thread threadA = new Thread(() -> System.out.println("A"), "A");    Thread threadB = new Thread(() -> System.out.println("B"), "B");    Thread threadC = new Thread(() -> System.out.println("C"), "C");    // 使用 Thread.join() 等待线程执行完毕, 这种方式不优雅    threadA.start();    threadA.join();    threadB.start();    threadB.join();    threadC.start();    threadC.join();    System.exit(0);}

执行结果:

ABC

2.SingleThreadExecutor(单线程池)

用单个线程池来实现顺序执行,这种方式比较简单,就是利用单线程池的FIFO原理。

先定义一个Runnable

@Slf4j
public class MyRunnable implements Runnable {

    /**
     * 自定义线程名
     */
    private String threadName;

    /**
     * CountDownLatch指令
     */
    private CountDownLatch latch;

    public MyRunnable(String threadName, CountDownLatch latch) {
        this.threadName = threadName;
        this.latch = latch;
    }

    @Override
    public void run()
    {
        try {
            // 等待 countDownLatch.countDown() 命名
            latch.await();
            System.out.println(threadName);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

创建单个线程池

/**
 * 利用单线程池达到顺序执行
 * {@link java.util.concurrent.LinkedBlockingQueue} 保证了FIFO顺序
 */
public static void main(String[] args) {
    ExecutorService executorService = Executors.newFixedThreadPool(1);
    // CountDownLatch减数机制,countDown触发await,达到同时执行的目的
    CountDownLatch latch = new CountDownLatch(1);

    List<String> threadNameList = Arrays.asList("A", "B", "C");
    for (int i = 0; i < 3; i++) {
        executorService.execute(new MyRunnable(threadNameList.get(i), latch));
    }

    latch.countDown();
    executorService.shutdown();
    while (!executorService.isTerminated()) {
        // 等待所有线程执行完成
    }
    System.exit(0);
}

执行结果:A->B->C

3.object.wait/notify(等待通知)

不推荐这种方式,原因:不灵活

注意这里有坑,wait()的线程必须要先执行,否则其他线程notify()是无法唤醒的。换句话说,object的这种方式,锁的使用方式一定是先wait()再notify()。

为了简单说明,这里只写A,B两个线程,以A->B顺序执行的示例。

执行代码:

@Slf4j
public class Test {

    /**
     * 使用 object.wait()/object.notify()
     */
    @SneakyThrows
    public static void main(String[] args) {
        final Object pv = new Object();

        ThreadB b = new ThreadB();
        ThreadA a = new ThreadA(b);

        // 期望顺序 A->B
        ExecutorService executorService = Executors.newFixedThreadPool(10);

        // 这里必须要让B先执行才能正常执行,否则会让B一直处于wait()
        // 原因: 如果A先拿到对象锁,执行notify()无法唤醒B, 因为B还没有拿到对象锁,还没有执行wait()
        // 因此: 同一个锁的执行顺序一定是 wait()-notify()
        executorService.execute(b);
        Thread.sleep(100);
        executorService.execute(a);


        // 停止接受新任务,当已有任务将执行完,关闭线程池
        executorService.shutdown();
        while (!executorService.isTerminated()) {
            // 等待所有线程执行完成
        }
        System.exit(0);
    }

    static class ThreadB implements Runnable {
        @Override
        public void run() {
            synchronized (this) {
                try {
                    log.info("B线程等待A线程 doing");
                    // wait()的执行前提是当前线程获取了对象控制权,否则会报错:java.lang.IllegalMonitorStateException
                    this.wait();
                    log.info("B线程等待A线程 done");
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                log.info("B线程执行完成.");
            }
        }
    }

    @AllArgsConstructor
    static class ThreadA implements Runnable {
        private final Object obj;

        @SneakyThrows
        @Override
        public void run() {
            synchronized (obj) {
                // notify()不会立马释放对象锁,释放情景: 1.synchronized代码块执行完成; 2.主动释放 wait();
                obj.notify();
                log.info("A线程开始执行.");
                log.info("A线程执行完成.");
            }
        }
    }
}

 执行结果:

 B线程等待A线程 doing A线程开始执行. A线程执行完成. B线程等待A线程 done B线程执行完成.

4.ReentrantLock-Condition(重入锁)

这种方式比前一种方式灵活些。原理类似。

实现代码:

@Slf4j
public class Test {

    /**
     * 重入锁实现(ReentrantLock-Condition)
     */
    @SneakyThrows
    public static void main(String[] args) {

        ExecutorService executorService = Executors.newFixedThreadPool(3);

        final SequenceLock sequenceLock = new SequenceLock();
        Runnable a = () -> sequenceLock.a();
        Runnable b = () -> sequenceLock.b();
        Runnable c = () -> sequenceLock.c();
        executorService.execute(a);
        executorService.execute(b);
        executorService.execute(c);

        Thread.sleep(1000);
        sequenceLock.getLock().lock();
        try {
            // 唤醒A线程,依次执行A,B,C
            sequenceLock.getConditionA().signal();
        } catch (Exception ex) {
            //TODO
        } finally {
            sequenceLock.getLock().unlock();
        }
        System.exit(0);
    }

    @Data
    static class SequenceLock {
        private ReentrantLock lock = new ReentrantLock();
        private Condition conditionA = lock.newCondition();
        private Condition conditionB = lock.newCondition();
        private Condition conditionC = lock.newCondition();

        public void a() {
            lock.lock();
            try {
                log.info("A,wait signal");
                // wait()的执行前提是当前线程获取了对象控制权,否则会报错:java.lang.IllegalMonitorStateException
                conditionA.await();
                log.info("A");
                // 同 notify()一样,并不会立马释放锁,等程序全部执行完,直到 unlock
                conditionB.signal();
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }

        public void b() {
            lock.lock();
            try {
                log.info("B,wait signal");
                conditionB.await();
                log.info("B");
                conditionC.signal();
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }

        public void c() {
        lock.lock();
            try {
                log.info("C,wait signal");
                conditionC.await();
                log.info("C");
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }
    }
}

执行结果:

A,wait signalB,wait signalC,wait signalABC

5.CountDownLatch(减数器)/ CyclicBarrier(栅栏)

利用CountDownLatch、CyclicBarrier 当成信号变量,作顺序开关。这里只写CountDownLatch代码,CyclicBarrier是类似的。注意:这里需要两个信号通知,因此需要定义两个CountDownLatch。

代码如下:

@Slf4j
public class Test {

    /**
     * CountDownLatch(减数器)实现/ CyclicBarrier(栅栏)实现
     * {@link CountDownLatch}
     * {@link CyclicBarrier}
     */
    public static void main(String[] args) {
        // 3个线程需要2两个信号通知,A->B需要一个,B->C需要一个
        CountDownLatch signalAB = new CountDownLatch(1);
        CountDownLatch signalBC = new CountDownLatch(1);

        A a = new A(signalAB);
        B b = new B(signalAB,signalBC);
        C c = new C(signalBC);

        // 线程池中 按顺序执行 A->B->C
        ExecutorService executorService = Executors.newFixedThreadPool(10);
        executorService.execute(b);
        executorService.execute(c);
        executorService.execute(a);

        // 停止接受新任务,当已有任务将执行完,关闭线程池
        executorService.shutdown();
        while (!executorService.isTerminated()) {
            // 等待所有线程执行完成
        }
        System.out.println("over");
        System.exit(0);

    }

    @AllArgsConstructor
    static class A implements Runnable {
        private CountDownLatch latchAB;

        @SneakyThrows
        @Override
        public void run() {
            log.info("A");
            latchAB.countDown();
        }
    }
    @AllArgsConstructor
    static class B implements Runnable {
        private CountDownLatch latchAB;
        private CountDownLatch latchBC;

        @SneakyThrows
        @Override
        public void run() {
            latchAB.await();
            log.info("B");
            latchBC.countDown();
        }
    }

    @AllArgsConstructor
    static class C implements Runnable {
        private CountDownLatch latchBC;

        @SneakyThrows
        @Override
        public void run() {
            latchBC.await();
            log.info("C");
        }
    }
}

执行结果:

A->B->C

6.Semaphore(信号量)

其实跟CountDownLatch 一样,都是作为信号量来传递。同样定义两个信号量。执行结果仍然是A->B->C。

代码如下:

@Slf4j
public class Test {

    /**
     * Semaphore 信号量实现
     * {@link Semaphore}
     */
    public static void main(String[] args) {
        // 3个线程需要2两个信号量,A->B需要一个,B->C需要一个
        Semaphore signalAB = new Semaphore(0);
        Semaphore signalBC = new Semaphore(0);

        A a = new A(signalAB);
        B b = new B(signalAB, signalBC);
        C c = new C(signalBC);

        // 线程池中 按顺序执行 A->B->C
        ExecutorService executorService = Executors.newFixedThreadPool(10);
        executorService.execute(b);
        executorService.execute(c);
        executorService.execute(a);

        // 停止接受新任务,当已有任务将执行完,关闭线程池
        executorService.shutdown();
        while (!executorService.isTerminated()) {
            // 等待所有线程执行完成
        }
        System.out.println("over");
        System.exit(0);

    }

    @AllArgsConstructor
    static class A implements Runnable {
        private Semaphore semaphoreAB;

        @SneakyThrows
        @Override
        public void run() {
            log.info("A");
            semaphoreAB.release();
        }
    }

    @AllArgsConstructor
    static class B implements Runnable {
        private Semaphore semaphoreAB;
        private Semaphore semaphoreBC;

        @SneakyThrows
        @Override
        public void run() {
            // semaphore 信号量-1,总数为0的时候会等待
            semaphoreAB.acquire();
            log.info("B");
            // semaphore 信号量+1
            semaphoreBC.release();
        }
    }

    @AllArgsConstructor
    static class C implements Runnable {
        private Semaphore semaphoreBC;

        @SneakyThrows
        @Override
        public void run() {
            semaphoreBC.acquire();
            log.info("C");
        }
    }
}

7.FutureTask

通过FutureTask的阻塞特性直接实现线程的顺序执行,这种方式比较简单,有点类似于单线程池执行。执行结果仍然是A->B->C。

代码如下:

@Slf4j
public class ThreadABC {
    /**
     * FutureTask 阻塞特性实现
     */
    public static void main(String[] args) throws ExecutionException, InterruptedException {
        ExecutorService executorService = Executors.newFixedThreadPool(3);

        // 实际上 ExecutorService.submit 还是用的 FutureTask
        Object a = executorService.submit(new Runnable() {
            @SneakyThrows
            @Override
            public void run() {
                log.info("A");
            }
        }).get();

        Object b = executorService.submit(new Runnable() {
            @SneakyThrows
            @Override
            public void run() {
                log.info("B");
            }
        }).get();

        Object c = executorService.submit(new Runnable() {
            @SneakyThrows
            @Override
            public void run() {
                log.info("C");
            }
        }).get();

        log.info("main thread done.");

        System.exit(0);
    }
}

8.CompletableFuture (推荐)

JDK1.8中 CompletableFuture提供了非常强大的Future的扩展功能,简化异步编程。提供函数式编程的能力,可帮助我们完成复杂的线程的阶段行编程(CompletionStage)。具体这里不详细介绍,不了解的朋友可以去网上查一下资料。

执行代码:

@Slf4j
public class ThreadABC {

    /**
     * CompletableFuture (推荐)
     * JDK1.8中 CompletableFuture提供了非常强大的Future的扩展功能,简化异步编程,
     * 提供函数式编程的能力,可帮助我们完成复杂的线程的阶段行编程(CompletionStage)
     * {@link java.util.concurrent.CompletableFuture}
     */
    public static void main(String[] args) throws InterruptedException {
        ExecutorService executorService = Executors.newFixedThreadPool(3);

        // 有a,b,c三个线程(任务)
        Runnable a = () -> log.info("A");
        Runnable b = () -> log.info("B");
        Runnable c = () -> log.info("C");

        // 异步执行
        CompletableFuture.runAsync(a, executorService).thenRun(b).thenRun(c);

        log.info("main thread.");
        // 停止接受新任务,当已有任务将执行完,关闭线程池
        executorService.shutdown();
        while (!executorService.isTerminated()) {
            // 等待所有线程执行完成
        }
        System.exit(0);
    }
}

执行结果:

main thread.ABC

多线程的执行顺序,在面试过程中经常会被问到。不了解的,可以收藏一下。笔者建议不了解CompletableFuture,可以去尝试写一些例子。功能真的很强大!

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