项目开发过程中使用的高效圆角,UITablView的结构分为:HeaderView,UITableView和footerView,常用方案为背景view视图添加:
总结以下几种使用方案
第一种,最常用的圆角添加方案
_imageV.layer.cornerRadius = NEWS_CELL_ICONIMAGE_Radius;
_imageV.clipsToBounds = YES;
第二种,或者给整个cell添加背景圆角--带偏移发散效果的圆角阴影区域:
self.subV.layer.shadowColor = [UIColor colorWithHex:0x000000 alpha:0.15].CGColor;
self.subV.layer.shadowRadius = 5;
self.subV.layer.cornerRadius = 5.0f;
self.subV.layer.shadowOffset = CGSizeMake(0, 0);
self.subV.layer.shadowOpacity = 10;
第三种,还有就是最近看到的一种,给headview和cell绑定添加组合圆角的代码方式.
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{
return 50.0f;
}
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section{
UIView *headView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, SCREENWIDTH, 50)];
UIControl *backView = [[UIControl alloc] initWithFrame:CGRectMake(15, 0, SCREENWIDTH - 30, 50)];
UIImageView *turnImageView = [[UIImageView alloc] initWithFrame:CGRectMake(SCREENWIDTH - 50, 21, 12, 7)];
turnImageView.image = [[UIImage imageNamed:@"fb_bottom"] imageWithRenderingMode:1];
[backView addSubview:turnImageView];
backView.tag = 1000 + section;
headView.backgroundColor = [UIColor systemPinkColor];
backView.backgroundColor = [UIColor lightGrayColor];
UILabel *titlelabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 0, SCREENWIDTH - 60, 50)];
[backView addSubview:titlelabel];
titlelabel.font = kFont(15);
titlelabel.text = [NSString stringWithFormat:@"%ld、%@",section + 1,self.dataArray[section].title];
titlelabel.numberOfLines = 0;
if (self.dataArray[section].isExpand) {
turnImageView.image = [[UIImage imageNamed:@"fb_top"] imageWithRenderingMode:1];
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:backView.bounds byRoundingCorners:UIRectCornerTopLeft|UIRectCornerTopRight cornerRadii:CGSizeMake(6, 6)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = backView.bounds;
maskLayer.path = maskPath.CGPath;
// maskLayer.borderColor = [UIColor yellowColor].CGColor;
// maskLayer.borderWidth = 2;
backView.layer.mask = maskLayer;
}else{
turnImageView.image = [[UIImage imageNamed:@"fb_bottom"] imageWithRenderingMode:1];
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:backView.bounds byRoundingCorners:UIRectCornerAllCorners cornerRadii:CGSizeMake(6, 6)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = backView.bounds;
maskLayer.path = maskPath.CGPath;
// maskLayer.borderColor = [UIColor blueColor].CGColor;
// maskLayer.borderWidth = 2;
backView.layer.mask = maskLayer;
}
[headView addSubview:backView];
[backView addTarget:self action:@selector(didClickedSection:) forControlEvents:(UIControlEventTouchUpInside)];
return headView;
}
/** 设置分区圆角 */
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath
{
// if ([cell isKindOfClass:[LZRowTableViewCell class]]) {
// 圆角弧度半径
CGFloat cornerRadius = 6.f;
// 设置cell的背景色为透明,如果不设置这个的话,则原来的背景色不会被覆盖
cell.backgroundColor = UIColor.redColor;
// 创建一个shapeLayer
CAShapeLayer *layer = [[CAShapeLayer alloc] init];
CAShapeLayer *backgroundLayer = [[CAShapeLayer alloc] init]; //显示选中
// 创建一个可变的图像Path句柄,该路径用于保存绘图信息
CGMutablePathRef pathRef = CGPathCreateMutable();
// 获取cell的size
// 第一个参数,是整个 cell 的 bounds, 第二个参数是距左右两端的距离,第三个参数是距上下两端的距离
CGRect bounds = CGRectInset(cell.bounds, 15, 0);
// CGRectGetMinY:返回对象顶点坐标
// CGRectGetMaxY:返回对象底点坐标
// CGRectGetMinX:返回对象左边缘坐标
// CGRectGetMaxX:返回对象右边缘坐标
// CGRectGetMidX: 返回对象中心点的X坐标
// CGRectGetMidY: 返回对象中心点的Y坐标
// 这里要判断分组列表中的第一行,每组section的第一行,每组section的中间行
// CGPathAddRoundedRect(pathRef, nil, bounds, cornerRadius, cornerRadius);
// if ([tableView numberOfRowsInSection:indexPath.section] == 1) {
// CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds));
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds), CGRectGetMidX(bounds), CGRectGetMinY(bounds), cornerRadius);
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius);
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds), CGRectGetMidX(bounds), CGRectGetMaxY(bounds), cornerRadius);
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds), CGRectGetMinX(bounds), CGRectGetMidY(bounds), cornerRadius);
// CGPathAddLineToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds));
// }
// else if (indexPath.row == 0) {
// // 初始起点为cell的左下角坐标
// CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds));
// // 起始坐标为左下角,设为p,(CGRectGetMinX(bounds), CGRectGetMinY(bounds))为左上角的点,设为p1(x1,y1),(CGRectGetMidX(bounds), CGRectGetMinY(bounds))为顶部中点的点,设为p2(x2,y2)。然后连接p1和p2为一条直线l1,连接初始点p到p1成一条直线l,则在两条直线相交处绘制弧度为r的圆角。
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds), CGRectGetMidX(bounds), CGRectGetMinY(bounds), cornerRadius);
// CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius);
// // 终点坐标为右下角坐标点,把绘图信息都放到路径中去,根据这些路径就构成了一块区域了
// CGPathAddLineToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds));
//
// }
if (indexPath.row == [tableView numberOfRowsInSection:indexPath.section]-1) {
// 初始起点为cell的左上角坐标
CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds));
CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds), CGRectGetMidX(bounds), CGRectGetMaxY(bounds), cornerRadius);
CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius);
// 添加一条直线,终点坐标为右下角坐标点并放到路径中去
CGPathAddLineToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds));
} else {
// 添加cell的rectangle信息到path中(不包括圆角)
CGPathAddRect(pathRef, nil, bounds);
}
// 把已经绘制好的可变图像路径赋值给图层,然后图层根据这图像path进行图像渲染render
layer.path = pathRef;
backgroundLayer.path = pathRef;
// 注意:但凡通过Quartz2D中带有creat/copy/retain方法创建出来的值都必须要释放
CFRelease(pathRef);
// 按照shape layer的path填充颜色,类似于渲染render
// layer.fillColor = [UIColor colorWithWhite:1.f alpha:0.8f].CGColor;
layer.fillColor = [UIColor yellowColor].CGColor;
// view大小与cell一致
UIView *roundView = [[UIView alloc] initWithFrame:bounds];
// 添加自定义圆角后的图层到roundView中
[roundView.layer insertSublayer:layer atIndex:0];
roundView.backgroundColor = UIColor.greenColor;
// cell的背景view
cell.backgroundView = roundView;
// 以上方法存在缺陷当点击cell时还是出现cell方形效果,因此还需要添加以下方法
// 如果你 cell 已经取消选中状态的话,那以下方法是不需要的.
// UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:bounds];
// backgroundLayer.fillColor = [UIColor colorWithRed:0.90 green:0.90 blue:0.90 alpha:1].CGColor;
// [selectedBackgroundView.layer insertSublayer:backgroundLayer atIndex:0];
// selectedBackgroundView.backgroundColor = UIColor.clearColor;
// cell.selectedBackgroundView = selectedBackgroundView;
// }
}
具体参考代码,源自于:http://code.cocoachina.com/view/1000569tableView分区圆角+单选+展开与收缩 - 代码库 - CocoaChina_让移动开发更简单