#include <iostream>
using namespace std;
template <typename T>
class testClass{
public:
static int _data;
};
int testClass<int>::_data = 1;
int testClass<char>::_data = 2;
int main()
{
cout << testClass<int>::_data << endl;
cout << testClass<char>::_data << endl;
testClass<int> obji1, obji2;
testClass<char> objc1, objc2;
cout << obji1._data << endl;
cout << obji2._data << endl;
cout << objc1._data << endl;
cout << objc2._data << endl;
obji1._data = 3;
objc2._data = 4;
cout << obji1._data << endl;
cout << obji2._data << endl;
cout << objc1._data << endl;
cout << objc2._data << endl;
return 0;
}
#include <iostream>
using namespace std;
template <class I, class O>
struct testClass
{
testClass(){cout << "I, O" << endl;}
};
template <class T>
struct testClass<T*, T*>
{
testClass(){cout << "T*, T*" << endl;}
};
template <class T>
struct testClass<const T*, T*>
{
testClass(){cout << "const T*, T*" << endl;}
};
int main()
{
testClass<int ,char> obj1;
testClass<int *, int *> obj2;
testClass<const int*, int*> obj3;
return 0;
}
#include <iostream>
using namespace std;
class alloc{
};
template <class T, class Alloc = alloc>
class vector {
public :
void swap(vector<T, Alloc>&) { cout << "swap()" << endl;}
};
#ifdef _STL_FUNCTION_TMPL_PARTIAL_ORDER
template <class T, class Alloc>
inline void swap(vector<T, Alloc>& x, vector<T, Alloc>& y)
{
x.swap(y);
}
#endif
int main()
{
vector<int> x, y;
swap(x, y);
return 0;
}
#include <iostream>
using namespace std;
class alloc {
};
template <class T, class Alloc = alloc>
class vector{
public :
typedef T value_type;
typedef value_type* iterator;
template <class I>
void insert(iterator position, I first, I last){
cout << "insert()" << endl;
}
};
int main()
{
int ia[5]={0,1,2,3,4};
vector<int> x;
vector<int>::iterator ite;
x.insert(ite, ia, ia+5);
return 0;
}
#include <iostream>
#include <cstddef>
using namespace std;
class alloc{
};
template <class T, class Alloc = alloc, size_t BufSiz = 0>
class deque {
public :
deque() { cout << "deque" << endl; }
};
template <class T, class Sequence = deque<T> >
class stack {
public :
stack() { cout << "stack" << endl; }
private:
Sequence c;
};
int main()
{
stack<int> x;
return 0;
}