#include <iostream>
#include <Cmath>
using namespace std;
class CPoint
{
private:
double x;
double y;
public:
CPoint(double xx = 0, double yy = 0) : x(xx), y(yy){}
friend double distance1(CPoint &, CPoint &);
double distance2(CPoint &a);
double distance3(CPoint &p1,CPoint &p2);
double getX()
{
return x;
}
double getY()
{
return y;
}
};
double CPoint::distance2(CPoint &a)
{
double dx=a.x-x,dy=a.y-y;
return sqrt(dx*dx+dy*dy);
}
double distance1(CPoint &p1, CPoint &p2)
{
double dx=(p1.x-p2.x),dy=(p1.y-p2.y);
return sqrt(dx*dx+dy*dy);
}
double distance3(CPoint &p1,CPoint &p2)
{
double dx=(p1.getX()-p2.getX()), dy=p1.getY()-p2.getY();
return sqrt(dx*dx+dy*dy);
}
int main()
{
CPoint p1(10, 20), p2(-10, 5);
cout << distance1(p1, p2)<<endl;
cout<<p1.distance2(p2)<<endl;
cout<<distance3(p1,p2);
return 0;
}
10-05