//步骤一:创建一个控制台应用,在main中添加块的测试代码
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
void (^testBlock)(void) = ^{
printf("msg log hehe");
};
testBlock();
return 0;
}
//步骤二:打开终端,定位到main.m文件目录,录入xcode命令:xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc main.m,回车;
//你会发现当前目录下生成main.cpp的c++源码文件。我们截取如下重要部分来分析。
struct __block_impl {
void *isa; //isa就是OC中runTime下的Class对象,即指向struct objc_class*的指针。
int Flags;
int Reserved;
void *FuncPtr;//函数指针,指向block的执行体。
};
static struct __main_block_desc_0 {
size_t reserved; //预留字段,以后可能会用到
size_t Block_size;//block对象所占内存大小
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
//注意了,下面这个函数的名和结构体名一样(在C++中,结构体类型已经等同于类,只不过成员变量、成员函数的默认访问权限不同),
//所以,下面这个函数就是构造函数
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp; //fp就是下面静态函数__main_block_func_0的函数指针
Desc = desc;
}
};
//函数参数就是在C++中隐藏的this指针,即对象自身。
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
printf("msg log hehe");
}
//好了,上面三个结构体类型及静态函数,就是为下面mian函数的调用准备的。
int main(int argc, const char * argv[]) {
void (*testBlock)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA));
((void (*)(__block_impl *))((__block_impl *)testBlock)->FuncPtr)((__block_impl *)testBlock);
return 0;
}
强制类型转换有点多,我分解一下,就清晰了:
int main(int argc, const char * argv[]) {
void *fp = (void *)__main_block_func_0;
struct __main_block_desc_0 *desc = &__main_block_desc_0_DATA;
struct __main_block_impl_0 blockObj = __main_block_impl_0(fp, desc);
struct __main_block_impl_0 *__cself = &blockObj;
void (*testBlock)(void) = (void (*)())&blockObj;
//分解到这里,你会发现用testBlock函数指针接收struct __main_block_impl_0对象。要理解这点,需要知道
//在C++中new一个对象后,对象指针就是第一个数据成员的地址。struct __main_block_impl_0对象的第一个数据成员是struct __block_impl impl,
//所以,testBlock也是一个指向struct __block_impl对象的指针
struct __block_impl *imp = (__block_impl *)testBlock;
void (*FuncPtr)(struct __main_block_impl_0 *) = (void (*)(struct __main_block_impl_0 *))imp->FuncPtr;
FuncPtr(__cself);
return 0;
}