搜了一个mp3文件,首先转成wav 用mp3Towav.sh脚本
#!/bin/bash
folder=/home/qzc/workspace/
for file in $(find "$folder" -type f -iname "*.mp3")
do
name=$(basename "$file" .mp3)
dir=$(dirname "$file")
echo ffmpeg -i "$file" -acodec pcm_s16le -ac 1 -ar 16000 "$dir"/"$name".wav
ffmpeg -i "$file" -acodec pcm_s16le -ac 1 -ar 16000 "$dir"/"$name".wav
done
然后是示例代码
package com.ewivt.redline.dms.jc5000;
import javax.sound.sampled.*;
import java.io.File;
import java.io.IOException;
public class AudioPlay {
//private String path; //带路径的音频文件
public static AudioInputStream audioStream;
public static AudioFormat audioFormat;
public static SourceDataLine sourceDataLine;
public static boolean playing = false; //当前播放状态
public static boolean replay = false; //是否继续播放
public AudioPlay(String path, int times) {
for (int i = 0; i < 2; i++) {
System.out.println("i" + i);
playMusicStopLast(path);
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
final String path = "/home/qzc/workspace/11.wav";
System.out.println("i 0");
new Thread() {
public void run() {
playMusicStopLast(path);
}
}.start();
System.out.println("i 1");
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("i 2");
final String path1 = "/home/qzc/workspace/22.wav";
new Thread() {
public void run() {
playMusicStopLast(path1);
}
}.start();
}
//停止上一个播放的新播放
public static void playMusicStopLast(String path) {
replay = false;
while (playing) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
playMusic(path);
}
public static void playMusic(String path) {
try {
replay = true;
playing = true;
int count;
byte buf[] = new byte[1024];
//获取音频输入流
audioStream = AudioSystem.getAudioInputStream(new File(path));
//获取音频的编码格式
audioFormat = audioStream.getFormat();
DataLine.Info dataLineInfo = new DataLine.Info(SourceDataLine.class, audioFormat, AudioSystem.NOT_SPECIFIED);
sourceDataLine = (SourceDataLine) AudioSystem.getLine(dataLineInfo);
sourceDataLine.open(audioFormat);
sourceDataLine.start();
//播放音频
while (replay && (count = audioStream.read(buf, 0, buf.length)) != -1) {
sourceDataLine.write(buf, 0, count);
}
//播放结束,释放资源
sourceDataLine.drain();
sourceDataLine.close();
audioStream.close();
playing = false;
} catch (UnsupportedAudioFileException ex) {
ex.printStackTrace();
} catch (LineUnavailableException ex) {
ex.printStackTrace();
} catch (IOException ex) {
ex.printStackTrace();
}
}
}
另外线程播放好处是后一个播放能停止前面一个播放,否则只能等前面播放完成才能播放后面一个