Java本身就支持播放wav音乐,至少有二种方案,使用Java语言内置的java.applet.AudioClip包和JavaSound包:
方案一:利用java.applet.AudioClip包播放
java.applet.AudioClip包这个包原来是为编写Applet小程序设计的。现在Applet小程序技术基本已经过时,但我们可以利用这个包来编写Java应用程序播放wav音乐。下面提供一个例程,可正常播放wav音乐,供学习参考:
import java.applet.Applet;
import java.applet.AudioClip;
import java.io.File;
public class AudioPlay {
private AudioClip audioClip = null;
public AudioPlay(String path) {
File file = new File(path);
try {
audioClip = Applet.newAudioClip(file.toURI().toURL());
audioClip.play();
} catch (Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
String filePath = "D:\\test\\我是一片云.wav";
new AudioPlay(filePath);
}
}
方案二:利用JavaSound包播放
JavaSound是一个小巧的低层API,支持数字音频和MIDI数据的记录/回放。在JDK 1.3.0之前,JavaSound是一个标准的Java扩展API,但从Java 2的1.3.0版开始,JavaSound就被包含到JDK之中。由于Java有着跨平台(操作系统、硬件平台)的特点,基于JavaSound的音频处理程序(包括本文的程序)能够在任何实现了Java 1.3以上版本的系统上运行,无需加装任何支持软件。
下面我们也提供两种利用JavaSound接口编写的演示程序,可正常播放wav音乐,供学习参考:
版本一: AudioPlay2.java
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;
public class AudioPlay2 {
//private String path; //带路径的音频文件
private AudioInputStream audioStream;
private AudioFormat audioFormat;
private SourceDataLine sourceDataLine;
public AudioPlay2(String path) {
playMusic(path);
}
private void playMusic(String path){
try{
int count;
byte buf[] = new byte[1024];
//获取音频输入流
audioStream = AudioSystem.getAudioInputStream(new File(path));
//获取音频的编码格式
audioFormat = audioStream.getFormat();
DataLine.Info dataLineInfo = new DataLine.Info(SourceDataLine.class,
audioFormat,AudioSystem.NOT_SPECIFIED);
sourceDataLine = (SourceDataLine)AudioSystem.getLine(dataLineInfo);
sourceDataLine.open(audioFormat);
sourceDataLine.start();
//播放音频
while((count = audioStream.read(buf,0,buf.length)) != -1){
sourceDataLine.write(buf,0,count);
}
//播放结束,释放资源
sourceDataLine.drain();
sourceDataLine.close();
audioStream.close();
}catch(UnsupportedAudioFileException ex){
ex.printStackTrace();
}catch(LineUnavailableException ex){
ex.printStackTrace();
}catch(IOException ex){
ex.printStackTrace();
}
}
public static void main(String[] args) {
String path = "D:\\test\\我是一片云.wav";
new AudioPlay2(path);
}
}
版本二,更简洁的写法版本: AudioPlay3.java
package test;
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
public class AudioPlay3 {
public AudioPlay3(String path) {
playMusic(path);
}
private void playMusic(String path) {
AudioInputStream aInputStream = null;
try {
aInputStream = AudioSystem.getAudioInputStream(new File(path));
Clip clip = AudioSystem.getClip();
clip.open(aInputStream);
if (clip.isOpen()) {
if (aInputStream.getFrameLength() - clip.getFramePosition() > 0) {
clip.start(); // 播放语音文件
clip.drain(); // 等待
// 等待音频文件播放完成
while (clip.isActive()) Thread.sleep(100);
}
clip.close();
}
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
if (aInputStream != null) aInputStream.close();
} catch (IOException ie) {
ie.printStackTrace();
}
}
}
public static void main(String[] args) {
String path = "D:/Temp/我是一片云.wav";
new AudioPlay3(path);
}
}
版本二的源代码和wav音频文件资源:
使用JDK中JavaSound音频API接口实现Java程序播放wav音频 包括例程和wav音频示例文件