接下来的几篇博客都是关于查找的;主要有顺序查找;折半查找(应用于有序表);二叉排序树查找;哈希查找;
排序直接的数据结构介绍;
顺序查找和折半查找是顺序表存储;二叉排序树是二叉树存储;哈希查抄是类图(和图的邻接表存储相似);
头文件(Search.h);
# ifndef _SORT_
typedef int KeyType;
typedef struct
{
KeyType key;
}DataType;
# endif
头文件(SeqList.h);
# ifndef _SEQLIST_
# define _SEQLIST_
# include <iostream>
# include "Search.h"//引用这里的DataType;
using namespace std;
# define MAXSIZE 64
typedef struct
{
DataType data[MAXSIZE];
int length;
}SeqList, * PSeqList;
typedef struct Node
{
DataType elem;
struct Node * lchild;
struct Node * rchild;
}BSTree, * PBSTree;
//线性表查找基本准备;
PSeqList Init_SeqList(void);
bool Full_SeqList(PSeqList p);
int Push_SeqList(PSeqList p, KeyType keyValue);
void Traversal_SeqList(PSeqList p);
ostream & operator<<(ostream & os, DataType dataValue);
//基于线性表的查找方法;
//顺序查找;
int SeqSearch(PSeqList p, KeyType key);
//折半查找;
int BinSearch(PSeqList p, KeyType key);
//二叉排序树插入;
void BSTreeInsert(PBSTree * ppt, KeyType key);
//二叉排序树查找;
PBSTree BSTreeSearch(PBSTree pt, KeyType key);
//二叉排序树中序遍历;
void InOrder(PBSTree pt);
//二叉树删除;
int BSTreeDelete(PBSTree * ppt, KeyType key);
# endif
实现文件(SeqList.cpp);
# include "SeqList.h"
PSeqList Init_SeqList(void)
{
PSeqList p = (PSeqList)malloc(sizeof(SeqList));
if (NULL != p)
{
p->length = 0;
return p;
}
else
{
cout << "Memory allocate is error! " << endl;
system("pause");
exit(0);
}
}
bool Full_SeqList(PSeqList p)
{
if (p->length >= MAXSIZE)
{
return true;
}
else
{
return false;
}
}
int Push_SeqList(PSeqList p, KeyType keyValue)
{
if (Full_SeqList(p))
{
cout << "SeqList is full! " << endl;
return -1;
}
p->data[p->length].key = keyValue;
p->length++;
return 0;
}
void Traversal_SeqList(PSeqList p)
{
for (int i = 0; i < p->length; i++)
{
cout << p->data[i] << " ";
}
cout << endl;
return;
}
ostream & operator<<(ostream & os, DataType dataValue)
{
cout << dataValue.key;
return os;
}
//基于线性表的查找方法;;
//顺序查找;
int SeqSearch(PSeqList p, KeyType key)
{
int i = 0;
p->data[p->length].key = key;
while (p->data[i].key != key)//使用这种带前哨站的算法必须是非满表;不然出错;
{
i++;
}
if (i == p->length)
{
return -1;
}
else
{
return i;
}
//for (int i = 0; i < p->length; i++)
//{
// if (p->data[i].key == key)
// {
// return i;
// }
//}
return -1;
}
//折半查找;
int BinSearch(PSeqList p, KeyType key)
{
int low = 0;
int mid = 0;
int high = p->length - 1;
while (low <= high)
{
mid = (low + high) / 2;
if (key == p->data[mid].key)
{
return mid;
}
else if (key > p->data[mid].key)
{
low = mid + 1;
}
else
{
high = mid - 1;
}
}
return -1;
}
//折半查找;
int BinSearch(PSeqList p, KeyType key)
{
int low = 0;
int mid = 0;
int high = p->length - 1;
while (low <= high)
{
mid = (low + high) / 2;
if (key == p->data[mid].key)
{
return mid;
}
else if (key > p->data[mid].key)
{
low = mid + 1;
}
else
{
high = mid - 1;
}
}
return -1;
}
//二叉排序树插入;
void BSTreeInsert(PBSTree * ppt, KeyType key)
{
PBSTree t = NULL;
if (*ppt == NULL)
{
t = (PBSTree)malloc(sizeof(BSTree));
t->elem.key = key;
t->lchild = NULL;
t->rchild = NULL;
*ppt = t;
}
else
{
if (key < ((*ppt)->elem).key)
{
BSTreeInsert(&((*ppt)->lchild), key);
}
else
{
BSTreeInsert(&((*ppt)->rchild), key);
}
}
return;
}
//二叉排序树查找;
PBSTree BSTreeSearch(PBSTree pt, KeyType key)
{
if (NULL == pt)
{
return NULL;
}
if (key == pt->elem.key)
{
return pt;
}
else if (key < pt->elem.key)
{
BSTreeSearch(pt->lchild, key);
}
else
{
BSTreeSearch(pt->rchild, key);
}
}
//二叉排序树中序遍历;
void InOrder(PBSTree pt)
{
if (NULL != pt)
{
InOrder(pt->lchild);
cout << pt->elem.key << " ";
InOrder(pt->rchild);
}
}
//二叉树删除;
int BSTreeDelete(PBSTree * ppt, KeyType key)
{
PBSTree pre = NULL;
PBSTree p = *ppt;
PBSTree q = NULL;
PBSTree s = NULL;
//查找要插入的节点和前驱节点;
while ((NULL != p) && (p->elem.key != key))
{
pre = p;
if (key < p->elem.key)
{
p = p->lchild;
}
else
{
p = p->rchild;
}
}
//检测是否没有查找到;
if (NULL == p)
{
return 0;
}
if (NULL == p->lchild)//没有左孩子;这里需要用到前驱节点;
{
if (NULL == pre)//待删除的节点是根节点;
{
*ppt = p->rchild;
}
else if (pre->lchild == p)//待删除的节点是其前驱的左节点;
{
pre->lchild = p->rchild;
}
else//待删除节点是其前驱的右节点;
{
pre->rchild = p->rchild;
}
free(p);
return 1;
}
else//没有右孩子;
{
q = p;
s = p->lchild;
while (s->rchild)
{
q = s;
s = s->rchild;
}
if (p == q)
{
p->lchild = s->lchild;
}
else
{
q->rchild = s->lchild;
}
p->elem = s->elem;
free(s);
return 1;
}
}
主函数(Main.cpp);
# include "SeqList.h"
int main(int argc, char ** argv)
{
PSeqList p = Init_SeqList();
for (int i = 0; i < 10; i++)
{
Push_SeqList(p, i + 1);
}
cout << "------------------------SeqList Search------------------------" << endl;
Traversal_SeqList(p);
//这里是测试区;可以测试各种基于线性表的存储结构;
//后面的就不一一改了;都是一样的; 改一个函数名就可以了;
cout << "Your search position is : " << SeqSearch(p, 0) << endl;
cout << "Your search position is : " << SeqSearch(p, 1) << endl;
cout << "Your search position is : " << SeqSearch(p, 5) << endl;
cout << "Your search position is : " << SeqSearch(p, 10) << endl;
cout << "Your search position is : " << SeqSearch(p, 11) << endl << endl;
cout << "------------------------TreeList Search------------------------" << endl;
//这里是测试区;可以测试各种基于二叉树的存储结构;
PBSTree pt = NULL;
PBSTree pp = NULL;
BSTreeInsert(&pt, 34);
BSTreeInsert(&pt, 18);
BSTreeInsert(&pt, 76);
BSTreeInsert(&pt, 13);
BSTreeInsert(&pt, 25);
BSTreeInsert(&pt, 52);
BSTreeInsert(&pt, 82);
BSTreeInsert(&pt, 20);
BSTreeInsert(&pt, 67);
BSTreeInsert(&pt, 91);
BSTreeInsert(&pt, 58);
BSTreeInsert(&pt, 73);
InOrder(pt);
cout << endl;
if (NULL != (pp = BSTreeSearch(pt, 13)))
{
cout << pp->elem.key << endl;
}
BSTreeDelete(&pt, 34);
InOrder(pt);
cout << endl;
cout << "------------------------Hash Search------------------------" << endl;
//这里是测试区;可以测试哈希表的存储结构;
PHashTable pht = CreateHashTable();
HashTableInsert(pht, 26);
HashTableInsert(pht, 38);
HashTableInsert(pht, 73);
HashTableInsert(pht, 21);
HashTableInsert(pht, 54);
HashTableInsert(pht, 35);
HashTableInsert(pht, 167);
HashTableInsert(pht, 32);
HashTableInsert(pht, 7);
HashTableInsert(pht, 223);
HashTableInsert(pht, 62);
HashTableTraversal(pht);
system("pause");
return 0;
}