byte数组与Image的相互转换
功能需求:
- 把一张图片(png bmp jpeg bmp gif)转换为byte数组存放到数据库
- 把从数据库读取的byte数组转换为Image对象,赋值给相应的控件显示
- 从图片byte数组得到对应图片的格式,生成一张图片保存到磁盘上
添加
//Get an image from file
Image image = Image.FromFile("D:\\test.jpg");
Bitmap bitmap = new Bitmap("D:\\test.jpg");
以下三个函数分别实现了上述三个需求:
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Text;
namespace NetUtilityLib
{
public static class ImageHelper
{
/// <summary>
/// Convert Image to Byte[]
/// </summary>
/// <param name="image"></param>
/// <returns></returns>
public static byte[] ImageToBytes(Image image)
{
ImageFormat format = image.RawFormat;
using (MemoryStream ms = new MemoryStream())
{
if (format.Equals(ImageFormat.Jpeg))
{
image.Save(ms, ImageFormat.Jpeg);
}
else if (format.Equals(ImageFormat.Png))
{
image.Save(ms, ImageFormat.Png);
}
else if (format.Equals(ImageFormat.Bmp))
{
image.Save(ms, ImageFormat.Bmp);
}
else if (format.Equals(ImageFormat.Gif))
{
image.Save(ms, ImageFormat.Gif);
}
else if (format.Equals(ImageFormat.Icon))
{
image.Save(ms, ImageFormat.Icon);
}
byte[] buffer = new byte[ms.Length];
//Image.Save()会改变MemoryStream的Position,需要重新Seek到Begin
ms.Seek(0, SeekOrigin.Begin);
ms.Read(buffer, 0, buffer.Length);
return buffer;
}
}
/// <summary>
/// Convert Byte[] to Image
/// </summary>
/// <param name="buffer"></param>
/// <returns></returns>
public static Image BytesToImage(byte[] buffer)
{
MemoryStream ms = new MemoryStream(buffer);
Image image = System.Drawing.Image.FromStream(ms);
return image;
}
/// <summary>
/// Convert Byte[] to a picture and Store it in file
/// </summary>
/// <param name="fileName"></param>
/// <param name="buffer"></param>
/// <returns></returns>
public static string CreateImageFromBytes(string fileName, byte[] buffer)
{
string file = fileName;
Image image = BytesToImage(buffer);
ImageFormat format = image.RawFormat;
if (format.Equals(ImageFormat.Jpeg))
{
file += ".jpeg";
}
else if (format.Equals(ImageFormat.Png))
{
file += ".png";
}
else if (format.Equals(ImageFormat.Bmp))
{
file += ".bmp";
}
else if (format.Equals(ImageFormat.Gif))
{
file += ".gif";
}
else if (format.Equals(ImageFormat.Icon))
{
file += ".icon";
}
System.IO.FileInfo info = new System.IO.FileInfo(file);
System.IO.Directory.CreateDirectory(info.Directory.FullName);
File.WriteAllBytes(file, buffer);
return file;
}
}
}
Bitmap And Image
Inheritance
Object > MarshalByRefObject > Image > Bitmap
Bitmap image1;
private void Button1_Click(System.Object sender, System.EventArgs e)
{
try
{
// Retrieve the image.
image1 = new Bitmap(@"C:\Documents and Settings\All Users\"
+ @"Documents\My Music\music.bmp", true);
int x, y;
// Loop through the images pixels to reset color.
for(x=0; x<image1.Width; x++)
{
for(y=0; y<image1.Height; y++)
{
Color pixelColor = image1.GetPixel(x, y);
Color newColor = Color.FromArgb(pixelColor.R, 0, 0);
image1.SetPixel(x, y, newColor);
}
}
// Set the PictureBox to display the image.
PictureBox1.Image = image1;
// Display the pixel format in Label1.
Label1.Text = "Pixel format: "+image1.PixelFormat.ToString();
}
catch(ArgumentException)
{
MessageBox.Show("There was an error." +
"Check the path to the image file.");
}
}
Graphics
private void DrawImagePointF(PaintEventArgs e)
{
// Create image.
Image newImage = Image.FromFile("SampImag.jpg");
// Create point for upper-left corner of image.
PointF ulCorner = new PointF(100.0F, 100.0F);
// Draw image to screen.
e.Graphics.DrawImage(newImage, ulCorner);
}