矩阵相乘
var A = new DenseMatrix(3, 5, 2.0);
var B = new DenseMatrix(5, 4, 3);
var y = A * B;
//或
var y = A.Multiply(B) ;
Console.WriteLine("A:\n{0}\nB:\n{1}\ny:\n{2}",A,B,y);
A:
2,2,2,2,2
2,2,2,2,2
2,2,2,2,2
B:
3,3,3,3
3,3,3,3
3,3,3,3
3,3,3,3
3,3,3,3
y:
30,30,30,30
30,30,30,30
30,30,30,30
矩阵相减
var A = new DenseMatrix(3, 3, 2.0);
var B = new DenseMatrix(3, 3, 1.2);
var C = A.Subtract(B);
矩阵相加
var A = new DenseMatrix(3, 3, 2.0);
var B = new DenseMatrix(3, 3, 1.2);
var C = A.Add(B);
矩阵转置
var A = new DenseMatrix(new double[,] {{1,2,3,4},{5,6,7,8},{
9,10,11,12},{13,14,15,16}});
var B = A.Transpose();
矩阵求逆
var A = new DenseMatrix(new double[,]
{
{1,1,2},
{-1,2,0},
{1,1,3}
});
var B = A.Inverse();
A:
1,1,2
-1,2,0
1,1,3
B:
2,-0.3,-1.33
1,0.33,-0.67
-1,0,1
矩阵行列式的值
var A = new DenseMatrix(new double[,]
{
{1,1,2},
{-1,2,0},
{1,1,3}
});
var B = A.Determinant();
矩阵的秩
var A = new DenseMatrix(new double[,] {{1,2,3,4},{5,6,7,8},{
9,10,11,12},{13,14,15,16}});
var B =A.Rank();
矩阵左乘向量:y=b*A
var A = new DenseMatrix(3, 5, 2.0);
var b = new DenseVector(3, 3);
var y = A.LeftMultiply(b);
Console.WriteLine("A:\n{0}\nB:\n{1}\ny:\n{2}",A,b,y);
A:
2,2,2,2,2
2,2,2,2,2
2,2,2,2,2
B:
3,3,3
y:
18,18,18,18,18
矩阵分解
LU分解
var A = new DenseMatrix(3, 3, 2.0);
var l=A.LU().L;
var u = A.LU().U;
Console.WriteLine("A:\n{0}\nl:\n{1}\nu:\n{2}",A,l,u);
A:
2,2,2
2,2,2
2,2,2
l:
1,0,0
1,1,0
1,0,1
u:
2,2,2
0,0,0
0,0,0
类似的还有Cholesky分解,Evd分解,GramSchmidt分解,QR分解,Svd分解。