检测UDP端口占用状态的函数

#include <WinSock2.h>
#include <windows.h>
#include <stdio.h>
#include <tcpmib.h>
#include <iprtrmib.h>
#include <iphlpapi.h>
#include <iostream>


#pragma comment (lib,"Iphlpapi.lib")
#pragma comment (lib,"Ws2_32.lib")
using namespace std;

bool CheckUdpPortState( IN unsigned num);

int main (void)
{
	CheckUdpPortState(57016);
	return 0;
}


bool CheckUdpPortState(IN unsigned num )
{
	PMIB_UDPTABLE_OWNER_PID pUdpTable;
	pUdpTable = new MIB_UDPTABLE_OWNER_PID;

	//获取所需要的内存大小
	DWORD tmpSize = sizeof(MIB_UDPTABLE_OWNER_PID); 
	GetExtendedUdpTable( pUdpTable, &tmpSize,false , AF_INET,  UDP_TABLE_OWNER_PID, 0);

	//分配足够大小的内存并获取端口信息
	DWORD dwSize = tmpSize/sizeof(MIB_UDPTABLE_OWNER_PID);
	delete pUdpTable;
	pUdpTable = NULL;
	pUdpTable = new MIB_UDPTABLE_OWNER_PID[dwSize];
	GetExtendedUdpTable( pUdpTable, &tmpSize, true, AF_INET,  UDP_TABLE_OWNER_PID, 0);

	HANDLE provileges = NULL;
	LUID Luid;
	//提权操作
	if ( !OpenProcessToken( GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES| TOKEN_QUERY, &provileges) )
	{
		long res = GetLastError();
		cout<<"error code "<<res<<endl;
		if (pUdpTable != NULL)
		{
			delete []pUdpTable;
			pUdpTable = NULL;
		}
		return false;
	}

	if (!LookupPrivilegeValue(NULL,SE_DEBUG_NAME,&Luid))
	{
		cout<<"LookupPrivilegeValue err!"<<endl;
		if (pUdpTable != NULL)
		{
			delete []pUdpTable;
			pUdpTable = NULL;
		}
		return false;
	}

	TOKEN_PRIVILEGES tp;
	tp.PrivilegeCount=1;
	tp.Privileges[0].Attributes=SE_PRIVILEGE_ENABLED;
	tp.Privileges[0].Luid=Luid;

	if (!AdjustTokenPrivileges(provileges,0,&tp,sizeof(TOKEN_PRIVILEGES),NULL,NULL))
	{
		cout<<"AdjustTokenPrivileges err!"<<endl;
		if (pUdpTable != NULL)
		{
			delete []pUdpTable;
			pUdpTable = NULL;
		}
		return false;
	}

	//判断端口是否被占用,并找出占用端口的进程,对于某些system权限的进程需要提权
	for (int i = 0; i < (int) pUdpTable->dwNumEntries; i++) {
		if ( num == ntohs( (u_short) pUdpTable->table[i].dwLocalPort ) )
		{
			HANDLE hProcess = OpenProcess( PROCESS_ALL_ACCESS, false, pUdpTable->table[i].dwOwningPid);
			if ( hProcess == NULL )
			{
				long res = GetLastError();
				cout<<"error code "<<res<<endl;
				if (pUdpTable != NULL)
				{
					delete []pUdpTable;
					pUdpTable = NULL;
				}
				return false;
			}
			wchar_t wsProcessName[MAX_PATH + 1] = {0};
			DWORD len = MAX_PATH;
			if ( QueryFullProcessImageName(hProcess, 0, wsProcessName, &len) )
			{
				wcout<<L"Port["<<num<<L"] is occupied "<<L"by process["<<wsProcessName<<L"] PID["
					<<pUdpTable->table[i].dwOwningPid<<L"]"<<endl;
				CloseHandle(hProcess);
			}
			else
			{
				CloseHandle(hProcess);
				hProcess = NULL;
				if (pUdpTable != NULL)
				{
					delete []pUdpTable;
					pUdpTable = NULL;
				}
				return false;
			}
		}
	}

	if (pUdpTable != NULL)
	{
		delete []pUdpTable;
		pUdpTable = NULL;
	}

	return true;
}



Qt中,可以使用QUdpSocket类来监听UDP端口,并通过检查返回值来判断端口是否处于监听状态。以下是一个示例代码: ```cpp QUdpSocket udpSocket; if (udpSocket.bind(QHostAddress::Any, 1234)) { qDebug() << "UDP port is listening."; } else { qDebug() << "Failed to listen to UDP port."; } ``` 在上面的代码中,我们创建了一个QUdpSocket对象,并使用bind()函数将其绑定到本地任何可用的地址和端口1234上。如果绑定成功,则说明该端口处于监听状态。如果绑定失败,则说明该端口已被其他进程占用或者不存在。 另外,如果您想检查特定端口是否占用,可以使用QNetworkConfigurationManager类来获取系统中已经打开的网络连接信息,并检查其中是否有指定的端口。以下是一个示例代码: ```cpp QNetworkConfigurationManager manager; QList<QNetworkConfiguration> configurations = manager.allConfigurations(QNetworkConfiguration::Active); foreach (QNetworkConfiguration config, configurations) { if (config.type() == QNetworkConfiguration::InternetAccess && config.state() == QNetworkConfiguration::Active) { QList<QNetworkAddressEntry> addressEntries = config.allAddresses(); foreach (QNetworkAddressEntry entry, addressEntries) { if (entry.ip().protocol() == QAbstractSocket::IPv4Protocol && entry.ip().toString() == "127.0.0.1") { QList<QNetworkServiceInfo> services = config.serviceProviders(); foreach (QNetworkServiceInfo service, services) { if (service.protocol() == QAbstractSocket::UdpSocket && service.port() == 1234) { qDebug() << "UDP port is in use."; return; } } } } } } qDebug() << "UDP port is available."; ``` 在上面的代码中,我们使用QNetworkConfigurationManager类获取当前打开的网络连接信息,并检查其中是否有使用IPv4协议、地址为127.0.0.1、端口为1234的UDP连接。如果找到了这样的连接,则说明该端口已被占用。如果没有找到,则说明该端口可用。
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