// update alpha[i] and alpha[j], handle bounds carefully
const Qfloat *Q_i = Q.get_Q(i,active_size);
const Qfloat *Q_j = Q.get_Q(j,active_size);
double C_i = get_C(i);
double C_j = get_C(j);
double old_alpha_i = alpha[i];
double old_alpha_j = alpha[j];
if(y[i]!=y[j])
{
double quad_coef = QD[i]+QD[j]+2*Q_i[j];
if (quad_coef <= 0)
quad_coef = TAU;
double delta = (-G[i]-G[j])/quad_coef;
double diff = alpha[i] - alpha[j];
alpha[i] += delta;
alpha[j] += delta;
if(diff > 0)
{
if(alpha[j] < 0)
{
alpha[j] = 0;
alpha[i] = diff;
}
}
else
{
if(alpha[i] < 0)
{
alpha[i] = 0;
alpha[j] = -diff;
}
}
if(diff > C_i - C_j)
{
if(alpha[i] > C_i)
{
alpha[i] = C_i;
alpha[j] = C_i - diff;
}
}
else
{
if(alpha[j] > C_j)
{
alpha[j] = C_j;
alpha[i] = C_j + diff;
}
}
}
else
{
double quad_coef = QD[i]+QD[j]-2*Q_i[j];
if (quad_coef <= 0)
quad_coef = TAU;
double delta = (G[i]-G[j])/quad_coef;
double sum = alpha[i] + alpha[j];
alpha[i] -= delta;
alpha[j] += delta;
if(sum > C_i)
{
if(alpha[i] > C_i)
{
alpha[i] = C_i;
alpha[j] = sum - C_i;
}
}
else
{
if(alpha[j] < 0)
{
alpha[j] = 0;
alpha[i] = sum;
}
}
if(sum > C_j)
{
if(alpha[j] > C_j)
{
alpha[j] = C_j;
alpha[i] = sum - C_j;
}
}
else
{
if(alpha[i] < 0)
{
alpha[i] = 0;
alpha[j] = sum;
}
}
}
// update G
double delta_alpha_i = alpha[i] - old_alpha_i;
double delta_alpha_j = alpha[j] - old_alpha_j;
for(int k=0;k<active_size;k++)
{
G[k] += Q_i[k]*delta_alpha_i + Q_j[k]*delta_alpha_j;
}