creatEvent —> initEvent —> dispatchEvent
if(el.dispatchEvent){
var evt = document.createEvent('Event');
evt.initEvent(type,true,true);
el.dispatchEvent(evt);
}else if(el.fireEvent){
el.fireEvent('on'+type);
}
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createEvent(eventType)
参数:eventType :-
Events :
包括所有的事件.
-
HTMLEvents:
包括 ‘abort’, ‘blur’, ‘change’, ‘error’, focus’, ‘load’, ‘reset’, ‘resize’, ‘scroll’, ‘select’,‘submit’, ‘unload’.
-
UIEevents :
包括 ‘DOMActivate’, ‘DOMFocusIn’, ‘DOMFocusOut’, ‘keydown’, ‘keypress’, ‘keyup’.
间接包含 MouseEvents.
-
MouseEvents:
包括 ‘click’, ‘mousedown’, ‘mousemove’, ‘mouseout’, ‘mouseover’, ‘mouseup’.
-
MutationEvents:
包括 ‘DOMAttrModified’, ‘DOMNodeInserted’, ‘DOMNodeRemoved’, ‘DOMCharacterDataModified’, ‘DOMNodeInsertedIntoDocument’, ‘DOMNodeRemovedFromDocument’, ‘DOMSubtreeModified’.
-
-
initEvent(type, true, true)
- HTMLEvents 和 通用 Events:
initEvent( ‘type’, bubbles, cancelable ) - UIEvents :
initUIEvent( ‘type’, bubbles, cancelable, windowObject, detail ) - MouseEvents:
initMouseEvent( ‘type’, bubbles, cancelable, windowObject, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, metaKey, button, relatedTarget ) - MutationEvents :
initMutationEvent( ‘type’, bubbles, cancelable, relatedNode, prevValue, newValue, attrName, attrChange )
- HTMLEvents 和 通用 Events: