这是LoadVars(XML)、Flash Remoting、Webservice、XMLSocket四种方法整理的最后一篇,也让大家久等了(没想到前几篇的文章在网上挺受欢迎的,其中还有一人给我发邮件,相看我这个最后一篇,哈哈,还是挺欣慰的。对转载我要声明一下,首先这几篇文章欢迎转载的,但要说明文章的作者,以及文章的原址吧,我发现有些网站转载,连作者都不写了或者写的就不对。这一点会影响我以后写文章的心情的,特此说明一下!)。现在接下来转入正题了!XMLSocket主要用于与服务端进行即时通信,目前的应用领域主要是Flash文本聊天和Flash在线游戏等方面。
XMLSocket的优点:
1、能和服务端即时通信;
2、Flash Player 5.0以上的版本内置类,不需另装组件或插件;
3、因为XMLSocket就是相当于一个Socket客户端,所以一般的中间件都支持的(如java,.Net等)
XMLSocket的缺点:
1、XMLSocket只能传字符串或xml格式的文本,数据类型单一;
2、XMLSocket服务端自行开发的话,需要对Socket技术比较了解才行,好在网上有现成的服务端软件(商业的XMLSocket Server 有Unity、Fortress;开源的XMLSocket Server 有Oregano Multiuser Server);
3、还有就是XMLSocket的80端口与flash安全策略问题。(网上有一个解决方法,不知是否可行,请自行验证)
XMLSocket的优点:
1、能和服务端即时通信;
2、Flash Player 5.0以上的版本内置类,不需另装组件或插件;
3、因为XMLSocket就是相当于一个Socket客户端,所以一般的中间件都支持的(如java,.Net等)
XMLSocket的缺点:
1、XMLSocket只能传字符串或xml格式的文本,数据类型单一;
2、XMLSocket服务端自行开发的话,需要对Socket技术比较了解才行,好在网上有现成的服务端软件(商业的XMLSocket Server 有Unity、Fortress;开源的XMLSocket Server 有Oregano Multiuser Server);
3、还有就是XMLSocket的80端口与flash安全策略问题。(网上有一个解决方法,不知是否可行,请自行验证)
- //=======================================;
- // Flash客户端(以Flash文本聊天为例);
- //=======================================;
- var paramObj:Object = new Object();
- //命令分隔符;
- paramObj.CommandDelimiters = "-@@##@@-";
- //用户列表分隔符;
- paramObj.PeopleDelimiters = "-@#@-";
- //建立XMLSocket对象;
- var socket:XMLSocket = new XMLSocket();
- //连接状态事件;
- socket.on
Connect = function(success) {
- trace("socket.on
Connect:"+success);
- if (!success) {
- trace("服务器连接失败,请检查网络状态!");
- }
- };
- //关闭事件;
- socket.on
Close = function() {
- trace("服务端已关闭!");
- logoutChat();
- };
- //数据通信事件;
- socket.on
Da ta = function(src) {
- //trace("socket.on
Da ta:"+src);
- doCommand(getCmdArrayByMsg(trim(src)));
- };
- //用户登录;
- function loginChat():Void {
- //连接Socket服务端;
- socket.connect(“localhost”, “8888”);
- sendSocket("INFO"+paramObj.CommandDelimiters+msg);
- }
- //用户注销;
- function logoutChat(b:Boolean):Void {
- sendSocket("QUIT");
- }
- //显示聊天信息;
- function showChat(msg:String):Void {
- trace(“聊天信息:”+msg);
- }
- //发送聊天信息;
- function sendChat(msg:String):Void{
- sendSocket("MSG"+paramObj.CommandDelimiters+msg+paramObj.CommandDelimiters+msg);
- }
- //向服务端发送信息;
- function sendSocket(msg:String):Void {
- socket.send(msg+"\r");
- }
- //处理服务端返回信息;
- function getCmdArrayByMsg(msg:String):Array {
- if (msg.charCodeAt(0) == 13 && msg.charCodeAt(1) == 10) {
- msg = msg.substr(2);
- }
- return msg.split(paramObj.CommandDelimiters);
- }
- function doCommand(arr:Array):Void {
- switch (arr[0]) {
- case "MSG" :
- showChat(arr[1]);
- break;
- case "TAKEN" :
- trace("你的登录名已经有了,请重新换一个登录名!");
- break;
- case "PEOPLE" :
- doPeople(arr[1]);
- break;
- }
- }
- //显示在线用户列表;
- function doPeople(msg:String):Void {
- var people_arr:Array = msg.split(paramObj.PeopleDelimiters);
- trace(people_arr);
- }
- //上面与XMLSocket有关的主要代码,显示方面自己添加相关组件就行了!
- //有一个注意点,在flash向服务端发送的命令的最后一定要加上“\r”,否则服务端无法收到消息(我的服务端是用Java开发的)
- //=======================================;
- // 服务端代码(我用java开发的,其他版本自行研究);
- // ChatServer.java
- //=======================================;
- package com.klstudio.socket.chat;
- imp
ort java.io.IOException;
- imp
ort java.net.ServerSocket;
- imp
ort java.net.Socket;
- imp
ort java.util.Vector;
- //imp
ort com.klstudio.util.Logger;
- /**
- * @author kinglong
- *
- * TODO 要更改此生成的类型注释的模板,请转至窗口-首选项- Java -代码样式-代码模板
- */
- public class ChatServer {
- //private Logger logger;
- private static Vector clients = new Vector();
- private static ServerSocket server = null;
- private static Socket socket = null;
- public static String CommandDelimiters = "-@@##@@-";
- public static String PeopleDelimiters = "-@#@-";
- public ChatServer() {
- }
- public static void notifyRoom() {
- StringBuffer people = new StringBuffer("PEOPLE"+CommandDelimiters+"所有的人");
- for (int i = 0; i < clients.size(); i++) {
- Client client = (Client) clients.elementAt(i);
- people.append(PeopleDelimiters+client.getClientName());
- }
- sendClients(people);
- }
- public staticboolean checkName(Client newClient){
- for(int i=0;i<clients.size();i++){
- Client client = (Client) clients.elementAt(i);
- if(client != newClient && client.getClientName().equals(newClient.getClientName())){
- return false;
- }
- }
- return true;
- }
- public static void closeAll(){
- while(clients.size()>0){
- Client client = (Client) clients.firstElement();
- try {
- client.getClientSocket().close();
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //Logger logger = new Logger(System.out);
- //logger.log("错误-" + e.toString());
- } finally {
- clients.removeElement(client);
- }
- }
- }
- public static synchronized void disconnect(Client client) {
- client.send(new StringBuffer("QUIT"));
- try {
- client.getClientSocket().close();
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //Logger logger = new Logger(System.out);
- //logger.log("错误-" + e.toString());
- } finally{
- clients.removeElement(client);
- }
- }
- public static synchronized void sendClients(StringBuffer sb) {
- for(int i=0;i<clients.size();i++){
- Client client = (Client) clients.elementAt(i);
- client.send(sb);
- }
- }
- public static synchronized void sendClients(StringBuffer sb,String ownerName,String toName) {
- for(int i=0;i<clients.size();i++){
- Client client = (Client) clients.elementAt(i);
- if(toName.equals(client.getClientName()) || toName.equals("所有的人") || ownerName.equals(client.getClientName())){
- client.send(sb);
- }
- }
- }
- public static synchronized void sendClients(Client ownerClient) {
- for(int i=0;i<clients.size();i++){
- Client client = (Client) clients.elementAt(i);
- if(client.getClientName().equals(ownerClient.getClientName())){
- client.send(new StringBuffer("MSG"+CommandDelimiters+"系统信息>欢迎你进入!"));
- }else{
- client.send(new StringBuffer("MSG"+CommandDelimiters+"系统信息>["+ownerClient.getClientName()+"]用户进入!"));
- }
- }
- }
- public static void main(String[] args) {
- int port = 8888;
- if(args.length>0){
- port = Integer.parseInt(args[0]);
- }
- //Logger logger = new Logger(System.out);
- //logger.log("信息-ChatServer["+port+"]服务正在启动...");
- try {
- server = new ServerSocket(port);
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //logger.log("错误-"+e.toString());
- }
- while(true){
- if(clients.size()<5){
- try {
- socket = server.accept();
- if(socket != null){
- //logger.log("信息-"+socket.toString()+"连接");
- }
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //logger.log("错误-"+e.toString());
- }
- int i=0;
- do{
- Client client = new Client(socket);
- if(client.getClientName() != null){
- clients.addElement(client);
- if(checkName(client)){
- //logger.log("信息-"+"目前有["+clients.size()+"]个用户已连接");
- sendClients(client);
- client.start();
- notifyRoom();
- }else{
- client.send(new StringBuffer("TAKEN"));
- disconnect(client);
- }
- i++;
- }
- break;
- }while(i<clients.size());
- }else{
- try {
- Thread.sleep(200);
- } catch (InterruptedException e) {
- // TODO 自动生成 catch 块
- //logger.log("错误-"+e.toString());
- }
- }
- }
- }
- }
- //=======================================;
- // Client.java
- //=======================================;
- /*
- * 创建日期2005-10-10
- *
- * TODO 要更改此生成的文件的模板,请转至
- * 窗口-首选项- Java -代码样式-代码模板
- */
- package com.klstudio.socket.chat;
- imp
ort java.io.BufferedReader;
- imp
ort java.io.IOException;
- imp
ort java.io.InputStreamReader;
- imp
ort java.io.PrintStream;
- imp
ort java.net.Socket;
- //imp
ort com.klstudio.util.Logger;
- /**
- * @author kinglong
- *
- * TODO 要更改此生成的类型注释的模板,请转至窗口-首选项- Java -代码样式-代码模板
- */
- public class Client extends Thread {
- private Socket clientSocket;
- private String clientName;
- private String clientIp;
- private BufferedReader br;
- private PrintStream ps;
- //private Logger logger;
- private ChatServer server;
- public Client(Socket socket) {
- //this.logger = new Logger(System.out);
- this.clientSocket = socket;
- try {
- this.br = new BufferedReader(new InputStreamReader(socket.getInputStream(),"utf-8"));
- this.ps = new PrintStream(socket.getOutputStream(),true,"utf-8");
- String info = this.br.readLine();
- if(info!=null){
- String[] info_arr = info.split(ChatServer.CommandDelimiters);
- if(info_arr.length>1){
- this.clientName = info_arr[1];
- }
- this.clientIp = socket.getRemoteSocketAddress().toString();
- }else{
- socket.close();
- }
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //this.logger.log("错误-" + e.toString());
- }
- }
- /**
- * @return 返回 ip。
- */
- public String getClientIp() {
- return clientIp;
- }
- /**
- * @return 返回 name。
- */
- public String getClientName() {
- return clientName;
- }
- /**
- * @return 返回 socket。
- */
- public Socket getClientSocket() {
- return clientSocket;
- }
- public void send(StringBuffer msg){
- this.ps.println(msg.toString()+"\0");
- //this.ps.flush();
- }
- public void run() {
- while (true) {
- String line = null;
- try {
- line = this.br.readLine();
- } catch (IOException e) {
- // TODO 自动生成 catch 块
- //this.logger.log("错误-" + e.toString());
- ChatServer.disconnect(this);
- ChatServer.notifyRoom();
- return;
- }
- if (line == null) {
- //this.logger.log("信息-[" + this.clientName + this.clientIp + "]用户离开!");
- ChatServer.disconnect(this);
- ChatServer.notifyRoom();
- if(this.clientName != null){
- ChatServer.sendClients(new StringBuffer("MSG"+ChatServer.CommandDelimiters+"系统信息>[" + this.clientName + "]用户离开!"));
- }
- return;
- }
- //this.logger.log("信息-"+line);
- String[] cmd_arr = line.split(ChatServer.CommandDelimiters);
- String keyword = cmd_arr[0];
- keyword = keyword.substring(1);
- if(keyword.equals("MSG")){
- StringBuffer msg = new StringBuffer("MSG"+ChatServer.CommandDelimiters);
- msg.append(this.clientName+">");
- msg.append(cmd_arr[1]);
- ChatServer.sendClients(msg,this.clientName,cmd_arr[2]);
- }else if(keyword.equals("QUIT")){
- //this.logger.log("信息-[" + this.clientName + this.clientIp + "]用户离开!");
- ChatServer.disconnect(this);
- ChatServer.notifyRoom();
- ChatServer.sendClients(new StringBuffer("MSG"+ChatServer.CommandDelimiters+"系统信息>[" + this.clientName + "]用户离开!"));
- this.stop();
- return;
- }
- }
- }
- }
- //注意,服务端向客户端发送的信息,必需以”\0”,空字符结尾,否则客户端也无法接收到信息