H5中使用CANVAS实现手写签名功能测试demo
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta name="viewport" content="width=750, user-scalable=no">
<!-- <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,user-scalable=no" /> -->
<meta http-equiv="pragma" content="no-cache">
<meta http-equiv="Cache-Control" content="no-cache">
<meta http-equiv="Expires" content="0">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="format-detection" content="telephone=no">
<meta name="apple-mobile-web-app-title" content="">
<title>mobile touch test</title>
<style>
*{ margin:0; padding:0;}
body{ font-size: 28px; background-color:#eee;}
canvas{ vertical-align:middle; width:100%; background-color:#fff;}
</style>
</head>
<body>
<div style="padding: 0 10px;">
<p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p>
<p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p><p>-----</p>
</div>
<div id="resImg" style="padding: 0 10px;">
</div>
<div style="padding: 10px; display: flex; justify-content: center; align-items: center;">
<p>手写签名区域</p>
</div>
<div style="padding: 0 10px; display: flex; justify-content: center; align-items: center;">
<canvas id="drawLine"></canvas>
</div>
<div style="padding: 10px 10px 30px 10px; display: flex; justify-content: center; align-items: center;">
<button id="reSetBtn" type="button" style="width: 5em; height: 2em; margin: 5px; font-size: 28px;">重置</button>
<button id="confirmBtn" type="button" style="width: 5em; height: 2em; margin: 5px; font-size: 28px;">确定</button>
</div>
<script type="text/javascript">
function canvasDrawLineInit(){
console.log(1111 , document.documentElement.clientWidth , document.documentElement.clientWidth / 2);
var mycanvas = document.getElementById("drawLine");
console.log(2222 , mycanvas.width , mycanvas.height);
mycanvas.width = mycanvas.clientWidth;
mycanvas.height = mycanvas.clientWidth / 2;
console.log(3333 , mycanvas.width , mycanvas.height);
ctx = mycanvas.getContext("2d");
// ctx.fillStyle = "#f00";
ctx.strokeStyle = "#f00";
ctx.lineWidth = 5;
// ctx.lineJoin="round";
// 重置
document.getElementById('reSetBtn').addEventListener("click",reSet,false);
function reSet(){
ctx.clearRect(0,0,mycanvas.width,mycanvas.height);
}
// 确定
var isHaveImg = false;
document.getElementById('confirmBtn').addEventListener("click",confirm,false);
function confirm(){
if(isHaveImg){
// document.getElementById('resImg').removeChild(document.getElementById('resImg').getElementsByTagName('img')[0]);
document.getElementById('resImg').getElementsByTagName('img')[0].remove();
}else{
isHaveImg = true;
}
var img = document.createElement('img');
img.setAttribute('src',mycanvas.toDataURL('image/png'));
document.getElementById('resImg').appendChild(img);
setTimeout(()=>{
_left = mycanvas.offsetLeft;
_top = mycanvas.offsetTop;
},500)
}
//
mycanvas.addEventListener("touchstart",touchStartEvent,false);
mycanvas.addEventListener("touchend",touchEndEvent,false);
mycanvas.addEventListener("touchmove",touchMoveEvent,false);
var _left = mycanvas.offsetLeft;
var _top = mycanvas.offsetTop;
console.log(4444 , _left , _top);
var mouseX = null;
var mouseY = null;
function touchStartEvent(e){
mouseX = event.touches[0].pageX - _left;
mouseY = event.touches[0].pageY - _top;
ctx.beginPath();
ctx.moveTo(mouseX,mouseY);
return false;
}
function touchEndEvent(e){
mouseX = null;
mouseY = null;
return false;
}
function touchMoveEvent(e){
e.preventDefault();
mouseX = event.touches[0].pageX - _left;
mouseY = event.touches[0].pageY - _top;
ctx.lineTo(mouseX,mouseY);
ctx.stroke();
}
}
canvasDrawLineInit();
</script>
</body>
</html>