手势滑动实时效果

需要滑动的view添加手势

-(void)addGestures{
    __weak typeof(self)base = self;
    [self addGestureRecognizer:[UITapGestureRecognizer createBlock:^(id sender) {
        [base remoViews];
    }]];
    
    [self addGestureRecognizer:[UIPanGestureRecognizer createBlock:^(id sender) {
        UIPanGestureRecognizer *pan = (UIPanGestureRecognizer *)sender;
        CGPoint p = [pan translationInView:base];
        if (p.x > 0){
            
            if (pan.state == UIGestureRecognizerStateChanged){
                CGFloat f = p.x / ((width)/2);
                base.alpha = 0.5 * (1 - f);
                base.bgView.alpha = 1 - f * 1;
                CGRect rect = base.bgView.frame;
                rect.origin.x = p.x + (width)/2;
                base.bgView.frame = rect;
            }
            else if (pan.state == UIGestureRecognizerStateEnded){
                if (p.x > 50){
                    [base remoViews];
                }
                else{
                    [base showViews];
                }
            }
        }

    }]];
}
对应的展示和删除方法

#pragma mark 公共方法
-(void)showViews{
    CGRect rect = _bgView.frame;
    rect.origin.x = (width)/2;
    __weak typeof(self)base = self;
    [UIView animateWithDuration:0.3 animations:^{
        base.alpha = 0.5;
        base.bgView.frame = rect;
        base.bgView.alpha = 1;
    }];
}
-(void)remoViews{
    CGRect rect = _bgView.frame;
    rect.origin.x = width;
    __weak typeof(self)base = self;
    [UIView animateWithDuration:0.3 animations:^{
        base.alpha = 0;
        base.bgView.frame = rect;
        base.bgView.alpha = 0;
    }];
}



关键代码:

                CGFloat f = p.x / ((width)/2);
                base.alpha = 0.5 * (1 - f);
                base.bgView.alpha = 1 - f * 1;
                CGRect rect = base.bgView.frame;
                rect.origin.x = p.x + (width)/2;
                base.bgView.frame = rect;

f:透明度的比例

0.5到0的透明度是base.alpha 变化长度是f

从1到0的透明度是base.bgView.alpha



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