二、商品促销-策略模式

一、简单工厂实现

这里写图片描述

现金收费抽象类:

package ch02strategy;

abstract class CashSuper {

    public abstract double acceptCash(double money);

}

正常收费子类:

package ch02strategy;

public class CashNormal extends CashSuper {

    @Override
    public double acceptCash(double money) {
        // TODO Auto-generated method stub
        return money;
    }

}

打折收费子类:

package ch02strategy;

public class CashRebate extends CashSuper {

    private double moneyRebate = 1d;

    public CashRebate(String moneyRebate){
        this.moneyRebate = Double.parseDouble(moneyRebate);
    }

    @Override
    public double acceptCash(double money) {
        // TODO Auto-generated method stub
        return money * moneyRebate;
    }

}

返利收费子类:

package ch02strategy;

public class CashReturn extends CashSuper {

    private double moneyCondition = 0.0d;
    private double moneyReturn = 0.0d;

    public CashReturn(String moneyCondition,String moneyReturn){
        this.moneyCondition = Double.parseDouble(moneyCondition);
        this.moneyReturn = Double.parseDouble(moneyReturn);
    }

    @Override
    public double acceptCash(double money) {
        // TODO Auto-generated method stub
        double result = money;
        if (money >= moneyCondition) {
            result = money - Math.floor(money / moneyCondition) * moneyReturn;
        }
        return result;
    }

}

现金收费工厂类:

package ch02strategy;

public class CashFactory {

    public static CashSuper createCashAccept(String type){
        CashSuper cs = null;
        char charType = type.charAt(0);
        //char charType = (char)type;
        switch (charType){
        case 'n':
            cs = new CashNormal();
            break;
        case 'r':
            CashReturn cr1 = new CashReturn("300","100");
            cs = cr1;
            break;
        case '8':
            CashRebate cr2 = new CashRebate("0.8");
            cs = cr2;
            break;

        }
        return cs;
    }

}

二、策略模式

策略模式(Strategy):它定义了算法家族,分别封装起来,让它们之间可以互相替换,此模式让算法的变化,不会影响到使用算法的客户(客户端)。
class Context {
    Strategy strategy;
    public Context(Strategy strategy) {
        this.strategy = strategy;
    }
    public void ContextInterface() {
        strategy.AlgorithmInterface();
    }
}

这里写图片描述

策略与简单工厂结合:

package ch02strategy;

public class CashContext {

    CashSuper cs = null;

    public CashContext(String type){

        char charType = type.charAt(0);
        //char charType = (char)type;
        switch (charType){
        case 'n':
            cs = new CashNormal();
            break;
        case 'r':
            CashReturn cr1 = new CashReturn("300","100");
            cs = cr1;
            break;
        case '8':
            CashRebate cr2 = new CashRebate("0.8");
            cs = cr2;
            break;

        }
    }

    public double getResult(double money){
        return cs.acceptCash(money);
    }

}

三、策略模式解析

switch语句看着总是让人不爽啊。。。

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