并发-ConcurrentLinkedQueue-源码解读

介绍

在并发编程中,我们可能经常需要用到线程安全的队列,java为此提供了两种模式的队列:阻塞队列和非阻塞队列。

阻塞队列和非阻塞队列如何实现线程安全?
1. 阻塞队列可以用一个锁(入队和出队共享一把锁)或者两个锁(入队使用一把锁,出队使用一把锁)来实现线程安全,JDK中典型的实现是BlockingQueue;
2.非阻塞队列可以用循环CAS的方式来保证数据的一致性,来达到线程安全的目的。

接下来我们就来看看JDK是如何使用非阻塞的方式来实现线程安全队列ConcurrentLinkedQueue的

测试案例

线上测试案例,从直观的角度来说,看看效果

package cn.zwc.demo;

import java.util.concurrent.ConcurrentLinkedQueue;

/**
 * 
offer(E e) 
          将指定元素插入此队列的尾部。

poll() 
          获取并移除此队列的头,如果此队列为空,则返回 null。
          
peek() 
          获取但不移除此队列的头;如果此队列为空,则返回 null
 
remove(Object o) 
          从队列中移除指定元素的单个实例(如果存在),只移除第一个出现的

size()
	队列的大小

isEmpty
	判断当前队列是否为空
 
 * @author zwc
 * @date 2019年5月13日 下午1:49:15
 */
public class ConcurrentLinkedDequeTest {
	public static void main(String[] args) {
		ConcurrentLinkedQueue<Integer> queue = new ConcurrentLinkedQueue<Integer>();
		
		boolean offer = queue.offer(2);
		queue.offer(3);
		queue.offer(4);
		queue.offer(3);
		
		System.out.println(queue.remove(3));
		System.out.println("队列中 的大小是:"+ queue.size());
		System.out.println("插入成功值" + offer +"\t" + queue.peek());
		System.out.println("队列是否为空" + queue.isEmpty());
		System.out.println("取出队首的值"+queue.poll());
		System.out.println("队列是否为空" + queue.isEmpty());
		
		
//		System.out.println(queue.poll());
		
//		queue.add(1);
//		queue.add(2);
//		queue.add(3);
//		System.out.println(queue.peek());
//		System.out.println(queue.size());
//		System.out.println(queue.size());
	}
}

源码分析

1继承关系

public class ConcurrentLinkedQueue<E> extends AbstractQueue<E>  implements Queue<E>, java.io.Serializable

2 局部变量定义

//  A node from which the first live (non-deleted) node (if any)  can be reached in O(1) time.
private transient volatile Node<E> head;
// A node from which the last node on list (that is, the unique node with node.next == null) can be reached in O(1) time.
private transient volatile Node<E> tail;

3.构造函数

   /**
     * Creates a {@code ConcurrentLinkedQueue} that is initially empty.
     */
    public ConcurrentLinkedQueue() {
        head = tail = new Node<E>(null);
    }

直接将集合转换成队列,通过 ConcurrentLinkedQueue 的构造函数

    public ConcurrentLinkedQueue(Collection<? extends E> c) {
        Node<E> h = null, t = null;
        for (E e : c) {
            checkNotNull(e);
            Node<E> newNode = new Node<E>(e);
            if (h == null)
                h = t = newNode;
            else {
                t.lazySetNext(newNode);
                t = newNode;
            }
        }
        if (h == null)
            h = t = new Node<E>(null);
        head = h;
        tail = t;
    }

4.方法

add()该方法,底层实现是 offer()

    public boolean add(E e) {
        return offer(e);
    }

offer() 这个方法很有意思,添加指定元素到队列的队尾,因为这个队列是的大小是无限制的,所以只会返回true,不会返回false。

// Inserts the specified element at the tail of this queue.  As the queue is unbounded, this method will never return {@code false}.
   public boolean offer(E e) {
   		// 如果该元素为空的,会抛出异常的
        checkNotNull(e);
        final Node<E> newNode = new Node<E>(e);

        for (Node<E> t = tail, p = t;;) {
            Node<E> q = p.next;
            if (q == null) {
                // p is last node
                if (p.casNext(null, newNode)) {
                    // Successful CAS is the linearization point
                    // for e to become an element of this queue,
                    // and for newNode to become "live".
                    if (p != t) // hop two nodes at a time
                        casTail(t, newNode);  // Failure is OK.
                    return true;
                }
                // Lost CAS race to another thread; re-read next
            }
            else if (p == q)
                // We have fallen off list.  If tail is unchanged, it
                // will also be off-list, in which case we need to
                // jump to head, from which all live nodes are always
                // reachable.  Else the new tail is a better bet.
                p = (t != (t = tail)) ? t : head;
            else
                // Check for tail updates after two hops.
                p = (p != t && t != (t = tail)) ? t : q;
        }
    }

poll()方法,取出队列的头节点(删除该节点)

    public E poll() {
    // goto的标记
        restartFromHead:
        // 死循环
        for (;;) {
            for (Node<E> h = head, p = h, q;;) {
                // 保存队头节点
                E item = p.item;
				
                if (item != null && p.casItem(item, null)) {
                    // Successful CAS is the linearization point
                    // for item to be removed from this queue.
                    if (p != h) // hop two nodes at a time
                        updateHead(h, ((q = p.next) != null) ? q : p);
                     // 返回该队列的头结点
                    return item;
                }
                else if ((q = p.next) == null) {
                    updateHead(h, p);
                    return null;
                }
                else if (p == q)
                    continue restartFromHead;
                else
                    p = q;
            }
        }
    }

peek() 查看队头节点(不删除该节点)

    public E peek() {
        restartFromHead:
        for (;;) {
            for (Node<E> h = head, p = h, q;;) {
                E item = p.item;
                if (item != null || (q = p.next) == null) {
                    updateHead(h, p);
                    return item;
                }
                else if (p == q)
                    continue restartFromHead;
                else
                    p = q;
            }
        }
    }

first(),获取到第一个节点,而非元素,这个有别于poll/peek(这两个方法获取到的是元素)
/**
* Returns the first live (non-deleted) node on list, or null if none.
* This is yet another variant of poll/peek; here returning the
* first node, not element. We could make peek() a wrapper around
* first(), but that would cost an extra volatile read of item,
* and the need to add a retry loop to deal with the possibility
* of losing a race to a concurrent poll().

*/
其中这段话中,提到了 peek() 和 poll(). 这两个方法,执行的效率没有first()

   Node<E> first() {
        restartFromHead:
        for (;;) {
            for (Node<E> h = head, p = h, q;;) {
                boolean hasItem = (p.item != null);
                if (hasItem || (q = p.next) == null) {
                    updateHead(h, p);
                    return hasItem ? p : null;
                }
                else if (p == q)
                    continue restartFromHead;
                else
                    p = q;
            }
        }
    }

isEmpty(),队列为空的判断,在判断队列是否为空的情况下,isEmpty()的执行效率高于size()> 0 的判断

    public boolean isEmpty() {
        return first() == null;
    }

size(),获取到队列的长度,该方法不能用于在高并发的情况下。该方法很消耗性能,获取到队列的长度,是通过遍历整个队列。
/

* Returns the number of elements in this queue. If this queue
* contains more than {@code Integer.MAX_VALUE} elements, returns
* {@code Integer.MAX_VALUE}.
*
*

Beware that, unlike in most collections, this method is
* NOT a constant-time operation. Because of the
* asynchronous nature of these queues, determining the current
* number of elements requires an O(n) traversal.

* Additionally, if elements are added or removed during execution
* of this method, the returned result may be inaccurate. Thus,
* this method is typically not very useful in concurrent
* applications.

*
* @return the number of elements in this queue
*/

   public int size() {
        int count = 0;
        for (Node<E> p = first(); p != null; p = succ(p))
            if (p.item != null)
                // Collection.size() spec says to max out
                if (++count == Integer.MAX_VALUE)
                    break;
        return count;
    }

contains判断某一个元素是否包含在队列中

   public boolean contains(Object o) {
        if (o == null) return false;
        for (Node<E> p = first(); p != null; p = succ(p)) {
            E item = p.item;
            if (item != null && o.equals(item))
                return true;
        }
        return false;
    }

remove() 删除队列中第一次出现的元素,删除成功,返回true

   public boolean remove(Object o) {
        if (o == null) return false;
        Node<E> pred = null;
        for (Node<E> p = first(); p != null; p = succ(p)) {
            E item = p.item;
            if (item != null &&
                o.equals(item) &&
                p.casItem(item, null)) {
                Node<E> next = succ(p);
                if (pred != null && next != null)
                    pred.casNext(p, next);
                return true;
            }
            pred = p;
        }
        return false;
    }
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