C++实现顺序栈

/*
 * Stack.h
 *
 *  Created on: Oct 6, 2015
 *      Author: chris
 */

#ifndef SQSTACK_H_
#define SQSTACK_H_

typedef int ElemType;

enum {STACKINITSIZE = 10, STACKINCSIZE = 10};

struct SqStack{
	ElemType* base;
	ElemType* top;
	int siz;
};

bool SqStackCreate(SqStack& stk);
void SqStackDestroy(SqStack& stk);

void SqStackClear(SqStack& stk);
int  SqStackLength(SqStack& stk);
bool SqStackEmpty(SqStack& stk);
int  SqStackSize(SqStack& stk);

bool SqStackPush(SqStack& stk, ElemType e);
bool SqStackPop(SqStack& stk);
bool SqStackTop(SqStack& stk, ElemType& e);

void SqStackDisplay(SqStack& stk);

#endif /* SQSTACK_H_ */



/*
 * SqStack.cpp
 *
 *  Created on: Oct 7, 2015
 *      Author: chris
 */

#include"SqStack.h"
#include<iostream>

using namespace std;


bool SqStackCreate(SqStack& stk)
{
	stk.top = stk.base = new ElemType[STACKINITSIZE];
	if(!stk.base) return false;

	stk.siz = STACKINITSIZE;
	return true;
}

void SqStackDestroy(SqStack& stk)
{
	delete stk.base;
	stk.base = stk.top = NULL;
	stk.siz = 0;
}

void SqStackClear(SqStack& stk)
{
	stk.top = stk.base;
}

int  SqStackLength(SqStack& stk)
{
	return stk.top-stk.base;
}

bool SqStackEmpty(SqStack& stk)
{
	return stk.top == stk.base;
}

int  SqStackSize(SqStack& stk)
{
	return stk.siz;
}

bool SqStackPush(SqStack& stk, ElemType e)
{
	if(stk.top == stk.base + stk.siz) { //realloc.
		ElemType * temp = new ElemType[stk.siz + STACKINCSIZE];
		if(!temp) return false; //overflow.
		stk.siz = stk.siz + STACKINCSIZE;
		int cnt = stk.top - stk.base;

		for(int i = 0; i < cnt; ++i)
			temp[i] = stk.base[i];
		delete stk.base;

		stk.base = temp;
		stk.top = stk.base + cnt;
	}

	*stk.top++ = e;
	return true;
}

bool SqStackPop(SqStack& stk)
{
	if(stk.base == stk.top)
		return false;

	--stk.top;
	return true;
}

bool SqStackTop(SqStack& stk, ElemType &e)
{
	if(stk.base == stk.top)
		return false;
	e = *(stk.top-1);
	return true;
}

void SqStackDisplay(SqStack& stk)
{
	ElemType* pcur = stk.top;
	while(pcur != stk.base) {
		cout << *(pcur-1) << " ";
		--pcur;
	}
	cout << endl;
}



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