源码在http://www.d3dcoder.net/d3d11.htm下载
解压后看Notes.txt有需要
Debug libraries:
----------------
d3d11.lib;d3dx11d.lib;D3DCompiler.lib;Effects11d.lib;dxerr.lib;dxgi.lib;dxguid.lib;%(AdditionalDependencies)
Release libraries:
------------------
d3d11.lib;d3dx11.lib;D3DCompiler.lib;Effects11.lib;dxerr.lib;dxgi.lib;dxguid.lib;%(AdditionalDependencies)
其中Effects11d.lib和Effects11.lib没有
在C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Samples\C++\Effects11,用VS打开直接右键生成
可能会报错,是static不能用于全局函数,删掉static就是
在Debug中有Effects11.lib,拷贝到C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\lib,貌似x64还是x86随意,但是看你环境变量用的啥
然后Effects11d.lib没有找到,网上说这两个都不是必须的,然而这里需要,直接改了个名扔进去还是跑起来了,后面如果出问题再想办法
配置环境
按照Notes.txt
C/C++ Additional Include Directories:
-------------------------------------
1) Path to DirectX Header files.
2) ../../Common (or Absolute Path to Common)
Linker Additional Library Directories:
--------------------------------------
1) Path to DirectX Library files.
2) ../../Common (or Absolute Path to Common)
右键项目改C++和连接器的附加包含目录
然后ctrl+F5,结果挂了,本人用VS2015 community
报错为
dxerr.lib(dxerrw.obj) : error LNK2019: 无法解析的外部符号 __vsnwprintf
找了半天没办法,换编译器为VS2013(v120)就跑起来了,原本为v140,醉了,C++果然坑多