//定义
public static final String BUNDLE_KEY_IS_PLAY_BEEP = “mainActivityIsPlayBeep”;
private boolean mIsPlayBeep =false;
当Activity 变得容易被销毁时,Activity的onSaveInstanceState 就会被执行
除非是 用户自己按了back按键
保存的参数 putBoolean(key , value);
@Override
protected void onSaveInstanceState(Bundle outState)
{
outState.putBoolean(BUNDLE_KEY_IS_PLAY_BEEP, mIsPlayBeep);
super.onSaveInstanceState(outState);
}
onCreat 的时候 恢复状态
从savedInStanceState.getBoolean(key ,value)中取出销毁时候存储的数据
当savedInstanceState 为空时,通过getIntent.getBooleanExtra(key ,value) 设置初始的值
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mApplication = FG8KWApplication.getInstance();
if (savedInstanceState != null) {
mIsPlayBeep = savedInstan