构造函数
public CountDownLatch(int count) {
if (count < 0) throw new IllegalArgumentException("count < 0");
this.sync = new Sync(count); //设置锁次数(可以这么理解)
}
sync是一个内部类,实现AQS抽象类
private static final class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = 4982264981922014374L;
Sync(int count) {
setState(count); //设置锁次数(可以这么理解)
}
int getCount() {
return getState();
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
}
await()方法
public void await() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
//AbstractQueuedSynchronizer#acquireSharedInterruptibly
public final void acquireSharedInterruptibly(int arg)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
if (tryAcquireShared(arg) < 0) //<0代表state还不是0,也就是说还有锁
doAcquireSharedInterruptibly(arg);
}
private static final class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = 4982264981922014374L;
Sync(int count) {
setState(count); //设置锁次数(可以这么理解)
}
int getCount() {
return getState();
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
}
//AbstractQueuedSynchronizer#doAcquireSharedInterruptibly
private void doAcquireSharedInterruptibly(int arg)
throws InterruptedException {
final Node node = addWaiter(Node.SHARED);
boolean failed = true;
try {
for (;;) {
final Node p = node.predecessor(); //获取前驱节点
if (p == head) {
int r = tryAcquireShared(arg); //判断锁的状态 state
if (r >= 0) { //如果state为0了,也就是没活了
setHeadAndPropagate(node, r); //移除节点 并解除阻塞
p.next = null; // help GC
failed = false;
return;
}
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt()) //如果不是哨兵节点 那么就阻塞。走到这里的概率也就一次
throw new InterruptedException();
}
} finally {
if (failed)
cancelAcquire(node);
}
}
第一次await(),主线程等待,之后再调用await()就不等待了。也不会出现调用两次await()都等待的情况。所以上面代码的阻塞方法 就会被执行一次(其实在队列里 仅仅存在一个 排队的node,这里和reentrantLock是不一样的)
countDown()
public void countDown() {
sync.releaseShared(1);
}
// AbstractQueuedSynchronizer#releaseShared
public final boolean releaseShared(int arg) {
if (tryReleaseShared(arg)) { //没有锁了,就释放,其实这里才是关键
doReleaseShared();//没有锁了,就释放
return true;
}
return false;
}
private static final class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = 4982264981922014374L;
Sync(int count) {
setState(count); //设置锁次数(可以这么理解)
}
int getCount() {
return getState();
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1; //每次减一个
if (compareAndSetState(c, nextc)) //成功减
return nextc == 0; //是不是没有 活儿了
}
}
}
CountDownLatch的关键性代码我觉得是tryReleaseShared,也就是去利用cas去设置state变量的值。所以由此启发 利用automicInt也可以实现这个功能。