winsock select模型实现

select模型的原理是在指定的socket 的数组中轮询的采集是否可写、可读、有异常的信息,然后将可以操做的套接字 保存在指定的数组中。

// selectsocket.cpp : 定义控制台应用程序的入口点。
//
//socket select 模型 缺点实时性不太强

#include "stdafx.h"
#include <iostream>
#include <WinSock2.h>

using namespace std;
#pragma comment(lib,"ws2_32.lib")

struct clientInfo{
	SOCKET connectSock;
	SOCKADDR_IN clientAddr;
};

clientInfo _arrayClientInfo[FD_SETSIZE];
int _curCount = 0;

DWORD WINAPI WorkThread(LPVOID lpParameter)
{
	//接受和回复 消息
	FD_SET readAry;
	FD_ZERO(&readAry);
	
	//超时时间
	timeval outTime;
	outTime.tv_sec = 5;
	outTime.tv_usec = 0;

	char buf[1024] ={0};
	while(true)
	{
		FD_ZERO(&readAry);
		for(int i = 0;i < _curCount;i++)
		{
			if(_arrayClientInfo[i].connectSock != -1)
			{
				FD_SET(_arrayClientInfo[i].connectSock,&readAry);
			}
		}

		int rtValue = select(0,&readAry,NULL,NULL,&outTime);
		if(rtValue != 0 && rtValue != SOCKET_ERROR)
		{
			//输出收到的数据并且回复
			for(int i = 0; i< _curCount;i++)
			{
				if(FD_ISSET(_arrayClientInfo[i].connectSock,&readAry))
				{
					if(0 == recv(_arrayClientInfo[i].connectSock,buf,sizeof(buf),0))
					{
						_arrayClientInfo[i].connectSock = -1;
						continue;
					}
					
					cout << "recv data by:" << inet_ntoa(_arrayClientInfo[i].clientAddr.sin_addr) <<" " << buf << endl;

					send(_arrayClientInfo[i].connectSock,"hello",sizeof("hello"),0);
				}
			}
		}
	}
}

int _tmain(int argc, _TCHAR* argv[])
{
	//1 初始化windows socket库
	WSADATA wsaData;
	if(0 != WSAStartup(MAKEWORD(2,2),&wsaData))
	{
		cout << "WSAStartup failed" <<endl;
		return -1;
	}

	//2 创建套接字
	SOCKET listenSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
	if(INVALID_SOCKET == listenSocket)
	{
		cout << "socket failed errcode:" << WSAGetLastError() << endl;
		return -1;
	}
	//3 绑定套接字
	SOCKADDR_IN serAddr;
	serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");	//将字符串转成数字并且是网络字节序
	serAddr.sin_family = AF_INET;
	serAddr.sin_port = htons(8000);

	if(0 !=bind(listenSocket,(sockaddr*)&serAddr,sizeof(sockaddr)))
	{
		cout << "bind failed errcode:" << WSAGetLastError() << endl;
		return -1;
	}

	//4 监听
	if(SOCKET_ERROR == listen(listenSocket,10))
	{
		cout << "listen failed errcode:" << WSAGetLastError() << endl;
		return -1;
	}

	cout << "开启监听" << endl;
	//创建线程以应答 客户端的请求
	CreateThread(NULL,NULL,WorkThread,NULL,0,NULL);

	//接受链接请求
	SOCKET connectSock;
	SOCKADDR_IN clientAddr;
	int iSizeofAddr = sizeof(sockaddr);
	while (_curCount < FD_SETSIZE)
	{
		connectSock = accept(listenSocket,(sockaddr*)&clientAddr,&iSizeofAddr);
		if(INVALID_SOCKET != connectSock)
		{
			//建立连接成功
			_arrayClientInfo[_curCount].clientAddr = clientAddr;
			_arrayClientInfo[_curCount].connectSock = connectSock;
			_curCount++;
		}
	}
	//当前达到64 个链接的时候 关闭 监听套接字 本程序只接受64个连接
	closesocket(listenSocket);
	cout << "链接已满" << endl;
	system("pause");
	return 0;
}


缺点是 需要不断的轮询,处理不够及时。

客户端代码:

// sockclient.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <iostream>
#include <WinSock2.h>

using namespace std;
#pragma comment(lib,"ws2_32.lib")

int _tmain(int argc, _TCHAR* argv[])
{
	WSADATA wsaData;
	WSAStartup(MAKEWORD(2,2),&wsaData);

	SOCKADDR_IN serAddr;
	serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
	serAddr.sin_family = AF_INET;
	serAddr.sin_port = htons(8000);

	SOCKET clientSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
	connect(clientSocket,(sockaddr*)&serAddr,sizeof(sockaddr));

	char buf[1024] ={0};
	send(clientSocket,"hello server",sizeof("hello server"),0);
	recv(clientSocket,buf,sizeof(buf),0);
	cout << buf << endl;
	closesocket(clientSocket);
	WSACleanup();
	system("pause");
	return 0;
}


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