参考1
案例6:中点画圆算法
// 八分法画圆子函数
void CirclePoint(HDC hdc, CP2 p, CP2 pt)
{
SetPixel(hdc, ROUND(p._y + pt._y), ROUND(p._x + pt._x), RGB( 0, 0,255)); // 1 象限
SetPixel(hdc, ROUND(p._x + pt._x), ROUND(p._y + pt._y), RGB( 0, 0,255)); // 2 象限
SetPixel(hdc, ROUND(p._y + pt._y), -ROUND(p._x + pt._x), RGB( 0, 0,255)); // 3 象限
SetPixel(hdc, ROUND(p._x + pt._x), -ROUND(p._y + pt._y), RGB( 0, 0,255)); // 4 象限
SetPixel(hdc, -ROUND(p._x + pt._x), -ROUND(p._y + pt._y), RGB( 0, 0,255)); // 5 象限
SetPixel(hdc, -ROUND(p._y + pt._y), -ROUND(p._x + pt._x), RGB( 0, 0,255)); // 6 象限
SetPixel(hdc, -ROUND(p._y + pt._y), ROUND(p._x + pt._x), RGB( 0, 0,255)); // 7 象限
SetPixel(hdc, -ROUND(p._x + pt._x), ROUND(p._y + pt._y), RGB( 0, 0,255)); // 8 象限
}
// 中点画圆算法
void MidPointCircle(HDC hdc,CP2 pt,int r)
{
int e = 1 - r;
int x = 0, y = r;
for (; x <= y; x++)
{
CirclePoint(hdc, CP2(x,y), pt);
if (e<0)
{
e += 2 * x + 3;
}
else
{
e += 2 * (x - y) + 5;
y--;
}
}
}
完成代码
// 06-中点画圆算法
// 参考1https://www.bilibili.com/video/BV1jY4y1A716/?spm_id_from=333.788.recommend_more_video.0&vd_source=5b4cd3f84aab3b0261aa6b6791252d89
#ifndef UNICODE
#define UNICODE
#endif
#include <math.h>
#include <Windows.h>
#include <stdio.h>
#include <wchar.h>
#include <WinBase.h>
#define PI 3.1415926 // PI
#define ROUND(d) int(d+0.5) // 四舍五入
// 点
class CP2
{
public:
CP2()
:_x(0)
, _y(0)
{
}
CP2(double x, double y)
:_x(x)
, _y(y)
{
}
virtual ~CP2() {};
public:
double _x;
double _y;
};
// 八分法画圆子函数
void CirclePoint(HDC hdc, CP2 p, CP2 pt)
{
SetPixel(hdc, ROUND(p._y + pt._y), ROUND(p._x + pt._x), RGB( 0, 0,255)); // 1 象限
SetPixel(hdc, ROUND(p._x + pt._x), ROUND(p._y + pt._y), RGB( 0, 0,255)); // 2 象限
SetPixel(hdc, ROUND(p._y + pt._y), -ROUND(p._x + pt._x), RGB( 0, 0,255)); // 3 象限
SetPixel(hdc, ROUND(p._x + pt._x), -ROUND(p._y + pt._y), RGB( 0, 0,255)); // 4 象限
SetPixel(hdc, -ROUND(p._x + pt._x), -ROUND(p._y + pt._y), RGB( 0, 0,255)); // 5 象限
SetPixel(hdc, -ROUND(p._y + pt._y), -ROUND(p._x + pt._x), RGB( 0, 0,255)); // 6 象限
SetPixel(hdc, -ROUND(p._y + pt._y), ROUND(p._x + pt._x), RGB( 0, 0,255)); // 7 象限
SetPixel(hdc, -ROUND(p._x + pt._x), ROUND(p._y + pt._y), RGB( 0, 0,255)); // 8 象限
}
// 中点画圆算法
void MidPointCircle(HDC hdc,CP2 pt,int r)
{
int e = 1 - r;
int x = 0, y = r;
for (; x <= y; x++)
{
CirclePoint(hdc, CP2(x,y), pt);
if (e<0)
{
e += 2 * x + 3;
}
else
{
e += 2 * (x - y) + 5;
y--;
}
}
}
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
RECT rc;
switch (uMsg)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_PAINT:
{
hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &rc);
SetMapMode(hdc, MM_ANISOTROPIC);
SetWindowExtEx(hdc, rc.right, rc.bottom, NULL);
SetViewportExtEx(hdc, rc.right, -rc.bottom, NULL);
SetViewportOrgEx(hdc, rc.right / 2, rc.bottom / 2, NULL);
// 大圆
int r = 300;
CP2 pt = CP2(0, 0);
MidPointCircle(hdc, pt,r);
// 小圆
int r2 = 150;
for (int alpha = 0; alpha < 360; alpha+=30)
{
double x = r2 * cos(alpha*PI/180);
double y = r2 * sin(alpha*PI/180);
MidPointCircle(hdc, CP2(x,y), r2);
}
EndPaint(hwnd, &ps);
}
return 0;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
{
// Register the window class.
const wchar_t CLASS_NAME[] = L"06-中点画圆算法";
WNDCLASS wc = { };
wc.style = CS_HREDRAW | CS_VREDRAW; // 重新绘制整个工作区
wc.lpfnWndProc = WindowProc;
wc.hInstance = hInstance;
wc.lpszClassName = CLASS_NAME;
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
RegisterClass(&wc);
HWND hwnd = CreateWindowEx(
0, // Optional window styles.
CLASS_NAME, // Window class
L"06-中点画圆算法", // Window text
WS_OVERLAPPEDWINDOW, // Window style
// Size and position
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, // Parent window
NULL, // Menu
hInstance, // Instance handle
NULL // Additional application data
);
if (hwnd == NULL)
{
return 0;
}
ShowWindow(hwnd, nCmdShow);
MSG msg = { };
while (GetMessage(&msg, NULL, 0, 0) > 0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}