b.LinkedList源码解析(1.7)

关于跟ArrayList的比较的最多的一个结构,本文除了本身源码之外,还将着重分析下两者的特点

首先,几层了朝鲜队列,以及实现了List与Deque

public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable

Deque:着重是定义了双端队列的一些操作

List与abstractSequentialList 定义以及:实现了部分List操作


属性

    transient int size = 0;//链表大小

   
    transient Node<E> first;//头结点


    transient Node<E> last;//尾节点
   protected transient int modCount = 0;//操作次数,用来感知是否有其他线程或者本身对此对象记性了修改操作
  
private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this.item = element;
            this.next = next;
            this.prev = prev;
        }
    }

里定义了链表的头尾节点以及大小,另外,用了一个私有内部类Node,作为链表的节点,而且是个双向链表。

构造方法

 public LinkedList() {
    }

    /**
     * Constructs a list containing the elements of the specified
     * collection, in the order they are returned by the collection's
     * iterator.
     *
     * @param  c the collection whose elements are to be placed into this list
     * @throws NullPointerException if the specified collection is null
     */
    public LinkedList(Collection<? extends E> c) {
        this();
        addAll(c);
    }

无参构造方法,里面是个空方法,后面可能会看到为什么,另外一种是加入集合类的构造方法, 底层调用的addAll来实现,addAll方法将在后面提到

方法

addAll

 public boolean addAll(int index, Collection<? extends E> c) {
        checkPositionIndex(index);

        Object[] a = c.toArray();
        int numNew = a.length;
        if (numNew == 0)
            return false;

        Node<E> pred, succ;
        if (index == size) {
            succ = null;
            pred = last;
        } else {
            succ = node(index);
            pred = succ.prev;
        }

        for (Object o : a) {
            @SuppressWarnings("unchecked") E e = (E) o;
            Node<E> newNode = new Node<>(pred, e, null);
            if (pred == null)
                first = newNode;
            else
                pred.next = newNode;
            pred = newNode;
        }

        if (succ == null) {
            last = pred;
        } else {
            pred.next = succ;
            succ.prev = pred;
        }

        size += numNew;
        modCount++;
        return true;
    }
  public boolean addAll(Collection<? extends E> c) {
        return addAll(size, c);
    }

存储头尾节点,插入元素可以用封装好的直接插入集合,或者自定义index然后再插入

最朴素的数据结构,没太多好说的,注意点是依然会有modCount++这个操作


add

    public boolean add(E e) {
        linkLast(e);
        return true;
    }

 void linkLast(E e) {
        final Node<E> l = last;
        final Node<E> newNode = new Node<>(l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l.next = newNode;
        size++;
        modCount++;
    }
 如果是空的(last为null)则 last 跟 first都为 newNode

否则,修改last,另外为需要为l.next更改指针即可,l是上一次操作的尾节点

也是双向循环链表的基本操作


    public void add(int index, E element) {
        checkPositionIndex(index);

        if (index == size)
            linkLast(element);
        else
            linkBefore(element, node(index));
    }
   void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        final Node<E> pred = succ.prev;
        final Node<E> newNode = new Node<>(pred, e, succ);
        succ.prev = newNode;
        if (pred == null)
            first = newNode;
        else
            pred.next = newNode;
        size++;
        modCount++;
    }


在某个元素之前插入,需要做的也是修改两个元素的引用的指向即可


其他的比如addFirst addLast等等就不做赘述了,均是用linkLast与linkBefore实现的


clear

  public void clear() {
        // Clearing all of the links between nodes is "unnecessary", but:
        // - helps a generational GC if the discarded nodes inhabit
        //   more than one generation
        // - is sure to free memory even if there is a reachable Iterator
        for (Node<E> x = first; x != null; ) {
            Node<E> next = x.next;
            x.item = null;
            x.next = null;
            x.prev = null;
            x = next;
        }
        first = last = null;
        size = 0;
        modCount++;
    }
遍历一遍,所有引用置为null

indexOf
 public int indexOf(Object o) {
        int index = 0;
        if (o == null) {
            for (Node<E> x = first; x != null; x = x.next) {
                if (x.item == null)
                    return index;
                index++;
            }
        } else {
            for (Node<E> x = first; x != null; x = x.next) {
                if (o.equals(x.item))
                    return index;
                index++;
            }
        }
        return -1;
    }

说起来与之前版本没什么变化,只不过要了解的是获得index的方式,也是从第一个为0,慢慢累积出来的,并没有一个属性去获取

属性

其他涉及到的内部类前面已经有所说明

主要说一下迭代器,这里跟ArrayList有一个明显区别,ArrayList只有remove方法,而这里方法要丰富一些可以增删修改

ListItr

private class ListItr implements ListIterator<E> {
        private Node<E> lastReturned = null;
        private Node<E> next;
        private int nextIndex;
        private int expectedModCount = modCount;

        ListItr(int index) {
            // assert isPositionIndex(index);
            next = (index == size) ? null : node(index);
            nextIndex = index;
        }

        public boolean hasNext() {
            return nextIndex < size;
        }

        public E next() {
            checkForComodification();
            if (!hasNext())
                throw new NoSuchElementException();

            lastReturned = next;
            next = next.next;
            nextIndex++;
            return lastReturned.item;
        }

        public boolean hasPrevious() {
            return nextIndex > 0;
        }

        public E previous() {
            checkForComodification();
            if (!hasPrevious())
                throw new NoSuchElementException();

            lastReturned = next = (next == null) ? last : next.prev;
            nextIndex--;
            return lastReturned.item;
        }

        public int nextIndex() {
            return nextIndex;
        }

        public int previousIndex() {
            return nextIndex - 1;
        }

        public void remove() {
            checkForComodification();
            if (lastReturned == null)
                throw new IllegalStateException();

            Node<E> lastNext = lastReturned.next;
            unlink(lastReturned);
            if (next == lastReturned)
                next = lastNext;
            else
                nextIndex--;
            lastReturned = null;
            expectedModCount++;
        }

        public void set(E e) {
            if (lastReturned == null)
                throw new IllegalStateException();
            checkForComodification();
            lastReturned.item = e;
        }

        public void add(E e) {
            checkForComodification();
            lastReturned = null;
            if (next == null)
                linkLast(e);
            else
                linkBefore(e, next);
            nextIndex++;
            expectedModCount++;
        }

        final void checkForComodification() {
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
        }
    }



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