上一章,我们讲解了createStore
。下面,我们来看一下combineReducer
。
在redux
中,我们禁止在应用中创建多个store
(我们这里默认讨论的都是客户端应用,同构应用不适用这条规则)。
然而,随着应用变得越来越复杂,需要对 reducer 函数 进行拆分,拆分后的每一块独立负责管理 state 的一部分。
combineReducer
就是将一个由多个reducer
函数作为value
的object
,合并成一个rootReducer
。然后就可以对这个reducer
调用createStore
。
下面,我们来具体看一下源码:
import { ActionTypes } from './createStore'
import isPlainObject from 'lodash/isPlainObject'
import warning from './utils/warning'
function getUndefinedStateErrorMessage(key, action) {
const actionType = action && action.type
const actionName = (actionType && `"${actionType.toString()}"`) || 'an action'
return (
`Given action ${actionName}, reducer "${key}" returned undefined. ` +
`To ignore an action, you must explicitly return the previous state. ` +
`If you want this reducer to hold no value, you can return null instead of undefined.`
)
}
function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
const reducerKeys = Object.keys(reducers)
const argumentName = action && action.type === ActionTypes.INIT ?
'preloadedState argument passed to createStore' :
'previous state received by the reducer'
if (reducerKeys.length === 0) {
return (
'Store does not have a valid reducer. Make sure the argument passed ' +
'to combineReducers is an object whose values are reducers.'
)
}
if (!isPlainObject(inputState)) {
return (
`The ${argumentName} has unexpected type of "` +
({}).toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] +
`". Expected argument to be an object with the following ` +
`keys: "${reducerKeys.join('", "')}"`
)
}
const unexpectedKeys = Object.keys(inputState).filter(key =>
!reducers.hasOwnProperty(key) &&
!unexpectedKeyCache[key]
)
unexpectedKeys.forEach(key => {
unexpectedKeyCache[key] = true
})
if (unexpectedKeys.length > 0) {
return (
`Unexpected ${unexpectedKeys.length > 1 ? 'keys' : 'key'} ` +
`"${unexpectedKeys.join('", "')}" found in ${argumentName}. ` +
`Expected to find one of the known reducer keys instead: ` +
`"${reducerKeys.join('", "')}". Unexpected keys will be ignored.`
)
}
}
/**
* 遍历reducers中的reducer,检查reducer是否是符合redux规范的reducer。
* 使用ActionTypes.INIT和随机type生成的action作为第二个参数,分别进行检验
* 如果返回的state为undefined,则不符合redux规范。
* @param {Object} reducers
*/
function assertReducerShape(reducers) {
Object.keys(reducers).forEach(key => {
const reducer = reducers[key]
const initialState = reducer(undefined, { type: ActionTypes.INIT })
if (typeof initialState === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined during initialization. ` +
`If the state passed to the reducer is undefined, you must ` +
`explicitly return the initial state. The initial state may ` +
`not be undefined. If you don't want to set a value for this reducer, ` +
`you can use null instead of undefined.`
)
}
const type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.')
if (typeof reducer(undefined, { type }) === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined when probed with a random type. ` +
`Don't try to handle ${ActionTypes.INIT} or other actions in "redux/*" ` +
`namespace. They are considered private. Instead, you must return the ` +
`current state for any unknown actions, unless it is undefined, ` +
`in which case you must return the initial state, regardless of the ` +
`action type. The initial state may not be undefined, but can be null.`
)
}
})
}
export default function combineReducers(reducers) {
//第一次筛选,将reducers中不是function 的键值对给筛选掉。
const reducerKeys = Object.keys(reducers)
const finalReducers = {}
for (let i = 0; i < reducerKeys.length; i++) {
const key = reducerKeys[i]
if (process.env.NODE_ENV !== 'production') {
if (typeof reducers[key] === 'undefined') {
warning(`No reducer provided for key "${key}"`)
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key]
}
}
//第二次筛选,检测`finalReducers`中是否有不符合`redux`规范的`reducer`
const finalReducerKeys = Object.keys(finalReducers)
let unexpectedKeyCache
if (process.env.NODE_ENV !== 'production') {
unexpectedKeyCache = {}
}
let shapeAssertionError
try {
assertReducerShape(finalReducers)
} catch (e) {
shapeAssertionError = e
}
return function combination(state = {}, action) {
//如果刚才检测 finalReducers 发现了错误,则抛出错误。
if (shapeAssertionError) {
throw shapeAssertionError
}
//如果不是production环境则抛出warning
if (process.env.NODE_ENV !== 'production') {
const warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache)
if (warningMessage) {
warning(warningMessage)
}
}
let hasChanged = false
const nextState = {}
//遍历所有的reducer,分别执行,将其计算出的state组合起来生成一个大的state.
// 所以,任何action,redux都会遍历所有的reducer.
for (let i = 0; i < finalReducerKeys.length; i++) {
const key = finalReducerKeys[i]
const reducer = finalReducers[key]
//为每一个reducer计算一个state.
const previousStateForKey = state[key]
const nextStateForKey = reducer(previousStateForKey, action)
//如果计算出来的state有undefined,抛出错误.
if (typeof nextStateForKey === 'undefined') {
const errorMessage = getUndefinedStateErrorMessage(key, action)
throw new Error(errorMessage)
}
//将每一个reducer计算出来的state合并成一个大的state.
nextState[key] = nextStateForKey
//只要有一个reducer计算出来的state和之前的不一样,就表明状态树改变了。
hasChanged = hasChanged || nextStateForKey !== previousStateForKey
}
return hasChanged ? nextState : state
}
}
combineReducer
的代码其实还是很简单。首先它会经过两次筛选,第一次筛选将reducers
中value
值不是function
的键值对都剔除掉,第二次筛选将reducers
中不符合redux
规范的reducer
给筛选掉。
那么,什么是符合redux
规范的reducer
呢?
我们来看一下assertReducerShape
函数:
遍历reducers中的reducer,检查reducer是否是符合redux规范的reducer。
使用ActionTypes.INIT和随机type生成的action作为第二个参数,分别进行检验
如果返回的state为undefined,则不符合redux规范。
接下来设置一个flag
叫做hasChanged
,默认是false
。然后遍历reducers
中的所有reducer
,分别计算这些子reducer
,并将其返回的子state
结合成一个大的state
。比较计算出来的子state
与计算之前的子state
是否相同,如果不同,则将hasChanged
设为true
。
hasChanged = hasChanged || nextStateForKey !== previousStateForKey
只要有一个reducer计算出来的state和之前的不一样,就表明状态树改变了
最后,通过判断hasChanged
是否变化,返回nextState
或state
。