golang结构体与方法

type People interface {
    Speak(string) string
}

type Student struct{}

func (stu *Student) Speak(think string) (talk string) {
    if think == "speak" {
        talk = "speak"
    } else {
        talk = "hi"
    }
    return
}

func main() {
    var peo People = Student{}
    think := "speak"
    fmt.Println(peo.Speak(think))
}

上面的代码会有语法异常“cannot use Student literal (type Student) as type People in assignment:
Student does not implement People (Speak method has pointer receiver”
如果要编译通过,有两种方式修改`

type People interface {
    Speak(string) string
}

type Student struct{}

func (stu Student) Speak(think string) (talk string) {
    if think == "speak" {
        talk = "speak"
    } else {
        talk = "hi"
    }
    return
}

func main() {
    var peo People = Student{}
    think := "speak"
    fmt.Println(peo.Speak(think))
}

或者

type People interface {
    Speak(string) string
}

type Student struct{}

func (stu *Student) Speak(think string) (talk string) {
    if think == "speak" {
        talk = "speak"
    } else {
        talk = "hi"
    }
    return
}

func main() {
    var peo People = &Student{}
    think := "speak"
    fmt.Println(peo.Speak(think))
}

由此可以得出一个结论,在interface的视角中,指针与结构体是区分开来的;接口中指定的方法如果由结构体绑定;那么结构体的指针或者结构体都可以与接口绑定,如果接口中指定的方法被结构体的指针绑定,那么接口只能与该类型的指针绑定

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