qml 结合 QSqlTableModel 动态加载数据 MVC

本文介绍了如何结合qml和QSqlTableModel实现数据的动态加载,重点在于设置好QSqlTableModel的角色以便于qml调用。在main.cpp中进行相应配置后,在qml界面进行展示。目前代理部分功能仍有待完善。
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效果预览:



一、准备好对应的 QSqlTableModel

#ifndef LOCALMUSICMODEL_H
#define LOCALMUSICMODEL_H

#include <QObject>
#include <QSqlTableModel>
#include <QMediaPlayer>
#include "libzplay.h"
using namespace libZPlay;

struct songInfo
{
    QString Artist;
    QString title;
    QString album;
    qint32 duration = 0;
    QString path;

};

class LocalMusicModel : public QSqlTableModel
{
    Q_OBJECT
    Q_PROPERTY(int m_musicNum READ musicNum WRITE setMusicNum NOTIFY musicNumChanged)



public:
    explicit LocalMusicModel(QObject *parent = nullptr);
    QVariant data(const QModelIndex &index, int role) const Q_DECL_OVERRIDE;
    QHash<int, QByteArray> roleNames() const Q_DECL_OVERRIDE;

    Q_INVOKABLE void reloadMusicRecord(const QString &path);
    int musicNum(){return m_musicNum;}
    void setMusicNum(int val){
        m_musicNum = val;
        emit musicNumChanged();
    }

signals:
    void musicNumChanged();

private:
    void parseMusicInfo(QString path);
    void clearDb();

private:
    ZPlay *player;
    int m_musicNum = 0;

};

#endif // LOCALMUSICMODEL_H

#include "localmusicmodel.h"

#include <QDateTime>
#include <QSqlRecord>
#include <QDebug>
#include <QSqlError>
#include <QSqlQuery>
#include <QDir>


static const char *localMusicTableName = "LocalMusicInfo";

static void createTable()
{
    if (QSqlDatabase::database().tables().contains(localMusicTableName)) {
        // The table already exists; we don't need to do anything.
        return;
    }

    QSqlQuery query;
    QString sql_ = QStringLiteral("CREATE TABLE IF NOT EXISTS [LocalMusicInfo] (         \
                                  [title] VARCHAR2 , \
                                  [singer] VARCHAR2 , \
                                  [album] VARCHAR2 , \
                                  [duration] INTEGER ,\
                                  [path] VARCHAR2 NOT NULL ,          \
                                  UNIQUE([path]) ON CONFLICT REPL
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