安卓圆形头像理解

为什么最近圆形头像变得流行?

https://www.zhihu.com/question/20956411

圆形头像的实现方式

private void init(Context context, AttributeSet attrs) {
    paint = new Paint();
    // 透明度: 00%=FF(不透明) 100%=00(透明)
    paint.setColor(Color.WHITE);
    // paint.setColor(Color.parseColor("ffffffff"));
    paint.setStyle(Paint.Style.STROKE);
    // 解决图片拉伸后出现锯齿的两种办法: 1.画笔上设置抗锯齿 2.画布上设置抗锯齿
    // http://labs.easymobi.cn/?p=3819
    paint.setFlags(Paint.ANTI_ALIAS_FLAG);
    paint.setAntiAlias(true);
    int clearBits = 0;
    int setBits = Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG;
    pfdf = new PaintFlagsDrawFilter(clearBits, setBits);
    //由于imageview有默认底色,如黑色,设置背景为透明是为了第一次setImageBitmap时不显示圆以外方型的默认背景色
    //但是这样在中兴nubia手机上还会首先显示正方形黑色背景,然后才变圆(解决办法,先裁成圆再setImageBitmap)
    setBackgroundColor(context.getResources().getColor(android.R.color.transparent));
}

@Override
protected void onDraw(Canvas canvas) {
    int width = getWidth();
    int height = getHeight();
    // CCW: CounterClockwise(逆时针)
    // CW: Clockwise(顺时针)
    if (path == null) {
        path = new Path();
        path.addCircle(width / 2f, height / 2f, Math.min(width / 2f, height / 2f), Path.Direction.CCW);
        path.close();
    } //      canvas.drawCircle(width / 2f, height / 2f, Math.min(width / 2f, height / 2f), paint);
    // super.onDraw里面也可能有多个canvas.save
    int saveCount = canvas.save();
    canvas.setDrawFilter(pfdf);
    // Region.Op.REPLACE 是显示第二次的 //      canvas.clipPath(path, Region.Op.REPLACE);
    canvas.clipPath(path, Region.Op.INTERSECT);
    super.onDraw(canvas);
    canvas.restoreToCount(saveCount);
} }

-继承View

private void init(Context context, AttributeSet attrs) {
    try {
        if (android.os.Build.VERSION.SDK_INT >= 11) {
            setLayerType(LAYER_TYPE_SOFTWARE, null);
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
    paint = new Paint();
    paint.setStyle(Paint.Style.FILL);
    paint.setColor(Color.WHITE);
    // 透明度: 00%=FF(不透明) 100%=00(透明)
    // paint.setColor(Color.parseColor("#ffffffff"));
    // 解决图片拉伸后出现锯齿的两种办法: 1.画笔上设置抗锯齿 2.画布上设置抗锯齿
    paint.setFlags(Paint.ANTI_ALIAS_FLAG);
    paint.setAntiAlias(true);
    int clearBits = 0;
    int setBits = Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG;
    pfdf = new PaintFlagsDrawFilter(clearBits, setBits);
    // PorterDuff.Mode.MULTIPLY只显示重叠部分
    xfermode = new PorterDuffXfermode(PorterDuff.Mode.MULTIPLY);
    matrix = new Matrix();
}
public void setImageResource(int resId) {
    Bitmap bmp = BitmapFactory.decodeResource(getResources(), resId);
    setBitmap(bmp);
}

public void setBitmap(Bitmap bmp) {
    this.bitmap = bmp;

}

public void setScaleType(ScaleType scaleType) {
    this.scaleType = scaleType;
}

private void makeDestBmp(int width, int height) {
    destBmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
    rectf = new RectF(0, 0, width, height);
    Canvas canvas = new Canvas(destBmp);
    canvas.drawOval(rectf, paint);
}

@Override
protected void onDraw(Canvas canvas) {
    if (bitmap == null) {
        return;
    }
    int width = getWidth();
    int height = getHeight();
    int bmpWidth = bitmap.getWidth();
    int bmpHeight = bitmap.getHeight();
    if (destBmp == null) {
        makeDestBmp(width, height);
    }
    // canvas.save();
    // 设置画布抗锯齿
    canvas.setDrawFilter(pfdf);
    canvas.drawBitmap(destBmp, 0, 0, paint);
    paint.setXfermode(xfermode);
    switch(scaleType) {
    case FIT_XY:
         canvas.drawBitmap(bitmap, null, rectf, paint);
        break;
    case CENTER_CROP:
    default:
        matrix.reset();
        float scale = Math.max((float) width / (float) bmpWidth, (float) height / (float) bmpHeight);
        // 默认绕原点进行缩放 matrix.postScale(scale, scale, 0, 0);
        matrix.postScale(scale, scale, 0, 0);
        matrix.postTranslate((width - bmpWidth * scale) / 2f, (height - bmpHeight * scale) / 2f);
        canvas.drawBitmap(bitmap, matrix, paint);
        break;
    }
    paint.setXfermode(null);
    // canvas.restore();
} }
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