gomap创建的源码分析(1.18.2)
src/runtime/map.go中的makemap的方法中
步骤如下
1.参数校验
2.初始化map
3.生成随机种子
4.进行B的赋值
5.根据B生成底层bucket数组
源码如下:
func makemap(t *maptype, hint int, h *hmap) *hmap {
//-------------------------1.参数校验(校验是否溢出,以及是否超过最大可分配的空间)
mem, overflow := math.MulUintptr(uintptr(hint), t.bucket.size)
if overflow || mem > maxAlloc {
hint = 0
}
//--------------------------2.初始化map(当hmap为0的时候)
// initialize Hmap
if h == nil {
h = new(hmap)
}
//--------------------------3.生成随机种子(用于hash)
h.hash0 = fastrand()
//--------------------------4.进行B的赋值(2^B*6.5应该大于count,如果count小于8直接只给一个桶,即B=0)
// Find the size parameter B which will hold the requested # of elements.
// For hint < 0 overLoadFactor returns false since hint < bucketCnt.
B := uint8(0)
for overLoadFactor(hint, B) {
B++
}
h.B = B
//--------------------------5.根据B生成底层bucket数组(如果B为0,那么底层数组将会在后面赋值的时候进行allocated lazily(在赋值的时候才进行空间的申请)) 并用mapextra专门存储溢出桶的指针))
if h.B != 0 {
var nextOverflow *bmap
h.buckets, nextOverflow = makeBucketArray(t, h.B, nil)
if nextOverflow != nil {
h.extra = new(mapextra)
h.extra.nextOverflow = nextOverflow
}
}
return h
}
//创建桶数组
func makeBucketArray(t *maptype, b uint8, dirtyalloc unsafe.Pointer) (buckets unsafe.Pointer, nextOverflow *bmap) {
base := bucketShift(b)
nbuckets := base
if b >= 4 {
//---------------这里可以看到当b小于4的时候就不会有溢出桶的存在
nbuckets += bucketShift(b - 4)
sz := t.bucket.size * nbuckets
up := roundupsize(sz)
if up != sz {
nbuckets = up / t.bucket.size
}
}
if dirtyalloc == nil {
buckets = newarray(t.bucket, int(nbuckets))
} else {
// dirtyalloc was previously generated by
// the above newarray(t.bucket, int(nbuckets))
// but may not be empty.
buckets = dirtyalloc
size := t.bucket.size * nbuckets
if t.bucket.ptrdata != 0 {
memclrHasPointers(buckets, size)
} else {
memclrNoHeapPointers(buckets, size)
}
}
//-------------------------如果存在溢出桶(base是基础的2^B,nbuckets是基础桶的数目加上溢出桶的数目,存在溢出桶的时候,两者不相等)
if base != nbuckets {
nextOverflow = (*bmap)(add(buckets, base*uintptr(t.bucketsize)))
last := (*bmap)(add(buckets, (nbuckets-1)*uintptr(t.bucketsize)))
last.setoverflow(t, (*bmap)(buckets))
}
return buckets, nextOverflow
}