1、创建项目
创建窗体WPF项目WpfAppUc
2、创建用户控件
创建用户控件LimitInputUserControl
(1)、修改视图文件LimitInputUserControl.xaml
<UserControl x:Class="WpfAppUc.LimitInputUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:WpfAppUc"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Label Content="{Binding Title}"/>
<Label Grid.Column="1">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{Binding ElementName=textLimitedInput}"/>
<TextBlock Text="/"/>
<TextBlock Text="{Binding MaxLength}"/>
</StackPanel>
</Label>
<TextBox MaxLength="{Binding MaxLength}" Grid.Row="1" Grid.ColumnSpan="2" Name="textLimitedInput"
ScrollViewer.VerticalScrollBarVisibility="Auto" TextWrapping="Wrap"/>
</Grid>
</UserControl>
(2)、修改逻辑文件LimitInputUserControl.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfAppUc
{
/// <summary>
/// LimitInputUserControl.xaml 的交互逻辑
/// </summary>
public partial class LimitInputUserControl : UserControl
{
public LimitInputUserControl()
{
InitializeComponent();
this.DataContext = this;
}
public string Title { get; set; }
public int MaxLength { get; set; }
}
}
3、在项目中引用控件
(1)、主窗体文件MainWindow.xaml
<Window x:Class="WpfAppUc.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfAppUc"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<local:LimitInputUserControl Title="Enter Title" MaxLength="30" Height="50"/>
<local:LimitInputUserControl Title="Enter description" MaxLength="140" Grid.Row="1"/>
</Grid>
</Window>
(2)、主窗体逻辑MainWindow.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfAppUc
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
4、实现效果