public class WindowManageDemoActivity extends Activity {
private WindowManager mWindowManager;
private WindowManager.LayoutParams param;
private FloatView mLayout;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
showView();
}
private void showView(){
mLayout=new FloatView(getApplicationContext());
mLayout.setBackgroundResource(R.drawable.faceback_head);
//获取WindowManager
mWindowManager=(WindowManager)getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
//设置LayoutParams(全局变量)相关参数
param = ((MyApplication)getApplication()).getMywmParams();
param.type=WindowManager.LayoutParams.TYPE_SYSTEM_ALERT; // 系统提示类型,重要
param.format=1;
param.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; // 不能抢占聚焦点
param.flags = param.flags | WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH;
param.flags = param.flags | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS; // 排版不受限制
param.alpha = 1.0f;
param.gravity=Gravity.LEFT|Gravity.TOP; //调整悬浮窗口至左上角
//以屏幕左上角为原点,设置x、y初始值
param.x=0;
param.y=0;
//设置悬浮窗口长宽数据
param.width=140;
param.height=140;
//显示myFloatView图像
mWindowManager.addView(mLayout, param);
}
@Override
public void onDestroy(){
super.onDestroy();
//在程序退出(Activity销毁)时销毁悬浮窗口
mWindowManager.removeView(mLayout);
}
}
FloatView:
public class FloatView extends View {
private float mTouchStartX;
private float mTouchStartY;
private float x;
private float y;
private WindowManager wm=(WindowManager)getContext().getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
private WindowManager.LayoutParams wmParams = ((MyApplication)getContext().getApplicationContext()).getMywmParams();
public FloatView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//获取相对屏幕的坐标,即以屏幕左上角为原点
x = event.getRawX();
y = event.getRawY()-25; //25是系统状态栏的高度
Log.i("currP", "currX"+x+"====currY"+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
//获取相对View的坐标,即以此View左上角为原点
mTouchStartX = event.getX();
mTouchStartY = event.getY();
Log.i("startP", "startX"+mTouchStartX+"====startY"+mTouchStartY);
break;
case MotionEvent.ACTION_MOVE:
updateViewPosition();
break;
case MotionEvent.ACTION_UP:
updateViewPosition();
mTouchStartX=mTouchStartY=0;
break;
}
return true;
}
private void updateViewPosition(){
//更新浮动窗口位置参数
wmParams.x=(int)( x-mTouchStartX);
wmParams.y=(int) (y-mTouchStartY);
wm.updateViewLayout(this, wmParams);
}
}
myApplication:
public class MyApplication extends Application {
/**
* 创建全局变量
* 全局变量一般都比较倾向于创建一个单独的数据类文件,并使用static静态变量
*
* 这里使用了在Application中添加数据的方法实现全局变量
* 注意在AndroidManifest.xml中的Application节点添加android:name=".MyApplication"属性
*
*/
private WindowManager.LayoutParams wmParams=new WindowManager.LayoutParams();
public WindowManager.LayoutParams getMywmParams(){
return wmParams;
}
}
添加权限:
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
private WindowManager mWindowManager;
private WindowManager.LayoutParams param;
private FloatView mLayout;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
showView();
}
private void showView(){
mLayout=new FloatView(getApplicationContext());
mLayout.setBackgroundResource(R.drawable.faceback_head);
//获取WindowManager
mWindowManager=(WindowManager)getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
//设置LayoutParams(全局变量)相关参数
param = ((MyApplication)getApplication()).getMywmParams();
param.type=WindowManager.LayoutParams.TYPE_SYSTEM_ALERT; // 系统提示类型,重要
param.format=1;
param.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; // 不能抢占聚焦点
param.flags = param.flags | WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH;
param.flags = param.flags | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS; // 排版不受限制
param.alpha = 1.0f;
param.gravity=Gravity.LEFT|Gravity.TOP; //调整悬浮窗口至左上角
//以屏幕左上角为原点,设置x、y初始值
param.x=0;
param.y=0;
//设置悬浮窗口长宽数据
param.width=140;
param.height=140;
//显示myFloatView图像
mWindowManager.addView(mLayout, param);
}
@Override
public void onDestroy(){
super.onDestroy();
//在程序退出(Activity销毁)时销毁悬浮窗口
mWindowManager.removeView(mLayout);
}
}
FloatView:
public class FloatView extends View {
private float mTouchStartX;
private float mTouchStartY;
private float x;
private float y;
private WindowManager wm=(WindowManager)getContext().getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
private WindowManager.LayoutParams wmParams = ((MyApplication)getContext().getApplicationContext()).getMywmParams();
public FloatView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//获取相对屏幕的坐标,即以屏幕左上角为原点
x = event.getRawX();
y = event.getRawY()-25; //25是系统状态栏的高度
Log.i("currP", "currX"+x+"====currY"+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
//获取相对View的坐标,即以此View左上角为原点
mTouchStartX = event.getX();
mTouchStartY = event.getY();
Log.i("startP", "startX"+mTouchStartX+"====startY"+mTouchStartY);
break;
case MotionEvent.ACTION_MOVE:
updateViewPosition();
break;
case MotionEvent.ACTION_UP:
updateViewPosition();
mTouchStartX=mTouchStartY=0;
break;
}
return true;
}
private void updateViewPosition(){
//更新浮动窗口位置参数
wmParams.x=(int)( x-mTouchStartX);
wmParams.y=(int) (y-mTouchStartY);
wm.updateViewLayout(this, wmParams);
}
}
myApplication:
public class MyApplication extends Application {
/**
* 创建全局变量
* 全局变量一般都比较倾向于创建一个单独的数据类文件,并使用static静态变量
*
* 这里使用了在Application中添加数据的方法实现全局变量
* 注意在AndroidManifest.xml中的Application节点添加android:name=".MyApplication"属性
*
*/
private WindowManager.LayoutParams wmParams=new WindowManager.LayoutParams();
public WindowManager.LayoutParams getMywmParams(){
return wmParams;
}
}
添加权限:
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />