前言
http请求的功能应该是很简单,只是为了鲁棒性和性能需要写很多的代码,发现okhttp还是挺复杂的,但是我们这里还是要好好的搞定他。
正文
我们从最简单的使用开始
OkHttpClient client = new OkHttpClient();
Request request = new Request.Builder()
.url(url)
.build();
Response response = client.newCall(request).execute()) {
return response.body().string();
OkHttpClient,就是一个客户操作的句柄,肯定是初始化了一大堆的默认参数,看先源码
public OkHttpClient() {
this(new Builder());
}
OkHttpClient(Builder builder) {
}
看到builder,我们就放心了(而不是一个库会有两种风格)。直接new出来,大概就是全部用默认参数,request大概也是那样,我们还是直接看client的操作。
下面我们看真的请求过程。
client.newCall(request).execute()
我们看下 到底是如何创造出一个call
的。主要代码如下:
RealCall call = new RealCall(client, originalRequest, forWebSocket);
//这个暂时没啥用,是个空的类
call.eventListener = client.eventListenerFactory().create(call);
其实就是一个client有一个RealCall
的类似构造函数的东西,.eventListener
是现在是个空,啥也不干。现在回到一个最终极的复杂的问题,RealCall
的execute()
。
@Override
public Response execute() throws IOException {
......
//这段diamante比较奇怪,暂时没搞懂到底要干嘛,貌似是是为了调用周期。
client.dispatcher().executed(this);
Response result = getResponseWithInterceptorChain();
return result;
......
}
Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket));
RealInterceptorChain chain = new RealInterceptorChain(interceptors, null, null, null, 0,
originalRequest, this, eventListener, client.connectTimeoutMillis(),
client.readTimeoutMillis(), client.writeTimeoutMillis());
return chain.proceed(originalRequest);
}
看到后半部分才是核心啊,这里搞了一个职责链模式,最后通过这个东东来完成所有请求的内容,这里我们还是要好好的研读一番。RealInterceptorChain
这个东西其实是一个用来递归调用的类,我们具体来看他的proceed
函数.
public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
RealConnection connection) throws IOException {
......
calls++;
......
// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(interceptors, streamAllocation, httpCodec,
connection, index + 1, request, call, eventListener, connectTimeout, readTimeout,
writeTimeout);
Interceptor interceptor = interceptors.get(index);
//这里类似一个递归调用,第一个interceptor种有个循环,用来递归调用此函数,返回的时候,是真的response部为空的时候,
Response response = interceptor.intercept(next);
return response;
}
其实我们很容易发现这个东西,就是在new一个自己(当然因为职责链已经开始工作,所以只用后一个index即可),然后传入给第一个职责者即可,我们看下第一个职责者做了什么,是不是又回到这个函数,验证我们这是一个循环的猜想,第一个是RetryAndFollowUpInterceptor
@Override
public Response intercept(Chain chain) throws IOException {
......
//这是职责链模式,第一个只是为了处理错误等,所以出现一个循环,其他的任何一个拦截器,出现问题,都应该在这里重新处理。
while (true) {
......
response = realChain.proceed(request, streamAllocation, null, null);
}
......
}
这个函数灰常复杂,这里暂时不在详细研究,总之就是又一次递归调用我我们刚才RealInterceptorChain的process方法。那么根据之前,他会调用了第二个职责者。因为这个主要是用来处理异常情况,我们不在详细分析代码。我们直接分析后面真正的网络强求部分的职责。第二个职责者是BridgeInterceptor
/**
* Bridges from application code to network code. First it builds a network request from a user
* request. Then it proceeds to call the network. Finally it builds a user response from the network
* response.
*/
@Override
public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder();
RequestBody body = userRequest.body();
......
初始化请求的host
if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
}
//这些都是请求的一些参数,可以暂时无视。
if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
}
// If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
}
//Cookie这里已经load,有些内容可以不用请求
List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
}
if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
}
//chain 已经改变了,这里request 也已经改变了。这里又到了职责链的下一步,用来请求后来者来处理,
Response networkResponse = chain.proceed(requestBuilder.build());
}
注释比较明确,者是一个桥接用户和网络请求的中间者,主要是生成一些网络请求的内容,我们可以看代码,他确实是初始化一些请求的信息,比如host,Accept-Encoding等变量。这里我们不在详细介绍。我们直接看下一个职责者。这是CacheInterceptor
/** Serves requests from the cache and writes responses to the cache. */
@Override public Response intercept(Chain chain) throws IOException {
......
//这里其实就是刚才初始化完成的东东。不需要介意。
Request networkRequest = strategy.networkRequest;
......
networkResponse = chain.proceed(networkRequest);
......
}
注释那么明确,从注释中看到这就是从cache中加载请求内容,和吧加载的内容写入cache.cache这些东东不太是我们关注的焦点,我们暂时先放下吧,直接进入下一个请求部分。
/** Opens a connection to the target server and proceeds to the next interceptor. */
public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
这个类的注释也比较明确。打开一个连接,然后交给后面的职责这干活。emm这代码很少,确实非常复杂复杂,不想读,不过大概就是创建一个连接,我们可以看到在StreamLoaction中可以看到
result = new RealConnection(connectionPool, selectedRoute);
......
result.connect(connectTimeout, readTimeout, writeTimeout, pingIntervalMillis,
connectionRetryEnabled, call, eventListener);
这是一个建立连接的部分。这里我只是写了部分代码,有些不想过分追究,有兴趣的童鞋的可以断点一下,这主要是为了创建一个ssl安全验证的socket,这里实在懒得过分追问,反正就是获取一个socket的stream我们继续看我们的真的请求的部分。
最后是一个CallServerInterceptor
/** This is the last interceptor in the chain. It makes a network call to the server. */
public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
HttpCodec httpCodec = realChain.httpStream();
StreamAllocation streamAllocation = realChain.streamAllocation();
RealConnection connection = (RealConnection) realChain.connection();
Request request = realChain.request();
long sentRequestMillis = System.currentTimeMillis();
realChain.eventListener().requestHeadersStart(realChain.call());
httpCodec.writeRequestHeaders(request);
realChain.eventListener().requestHeadersEnd(realChain.call(), request);
Response.Builder responseBuilder = null;
if (HttpMethod.permitsRequestBody(request.method()) && request.body() != null) {
// If there's a "Expect: 100-continue" header on the request, wait for a "HTTP/1.1 100
// Continue" response before transmitting the request body. If we don't get that, return
// what we did get (such as a 4xx response) without ever transmitting the request body.
if ("100-continue".equalsIgnoreCase(request.header("Expect"))) {
httpCodec.flushRequest();
realChain.eventListener().responseHeadersStart(realChain.call());
responseBuilder = httpCodec.readResponseHeaders(true);
}
if (responseBuilder == null) {
// Write the request body if the "Expect: 100-continue" expectation was met.
realChain.eventListener().requestBodyStart(realChain.call());
long contentLength = request.body().contentLength();
CountingSink requestBodyOut =
new CountingSink(httpCodec.createRequestBody(request, contentLength));
BufferedSink bufferedRequestBody = Okio.buffer(requestBodyOut);
request.body().writeTo(bufferedRequestBody);
bufferedRequestBody.close();
realChain.eventListener()
.requestBodyEnd(realChain.call(), requestBodyOut.successfulCount);
} else if (!connection.isMultiplexed()) {
// If the "Expect: 100-continue" expectation wasn't met, prevent the HTTP/1 connection
// from being reused. Otherwise we're still obligated to transmit the request body to
// leave the connection in a consistent state.
streamAllocation.noNewStreams();
}
}
httpCodec.finishRequest();
if (responseBuilder == null) {
realChain.eventListener().responseHeadersStart(realChain.call());
responseBuilder = httpCodec.readResponseHeaders(false);
}
Response response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
int code = response.code();
if (code == 100) {
// server sent a 100-continue even though we did not request one.
// try again to read the actual response
responseBuilder = httpCodec.readResponseHeaders(false);
response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
code = response.code();
}
realChain.eventListener()
.responseHeadersEnd(realChain.call(), response);
if (forWebSocket && code == 101) {
// Connection is upgrading, but we need to ensure interceptors see a non-null response body.
response = response.newBuilder()
.body(Util.EMPTY_RESPONSE)
.build();
} else {
response = response.newBuilder()
.body(httpCodec.openResponseBody(response))
.build();
}
if ("close".equalsIgnoreCase(response.request().header("Connection"))
|| "close".equalsIgnoreCase(response.header("Connection"))) {
streamAllocation.noNewStreams();
}
if ((code == 204 || code == 205) && response.body().contentLength() > 0) {
throw new ProtocolException(
"HTTP " + code + " had non-zero Content-Length: " + response.body().contentLength());
}
return response;
}
注释告诉我们这就是真的网络请求了,妈的,到底如何请求的我就看不懂了,如果想完全搞懂,还是需要从倒数第二部,一点一点的断点喽。具体的http的请求过程。有机会再慢慢的验证,这里我就不管喽。以后慢慢分析到底如何创建socket的。
后记
这个东西写了挺久的,中间耽误了一周,这次凑数把它完成,希望以后可以补充完整。