因为看到有些开源框架通过添加一个Fragment监听Activity的生命周期,平时我们用的Fragment都会带有一个布局。那这个Fragment添加到哪了呢?
首先说明当我们调用beginTransaction的时候拿到的是BackStackRecord对象,这个类继承自FragmentTransaction.接着看add方法。
public FragmentTransaction add(@NonNull Fragment fragment, @Nullable String tag) {
doAddOp(0, fragment, tag, OP_ADD);
return this;
}
void doAddOp(int containerViewId, Fragment fragment, @Nullable String tag, int opcmd) {
final Class<?> fragmentClass = fragment.getClass();
final int modifiers = fragmentClass.getModifiers();
if (fragmentClass.isAnonymousClass() || !Modifier.isPublic(modifiers)
|| (fragmentClass.isMemberClass() && !Modifier.isStatic(modifiers))) {
throw new IllegalStateException("Fragment " + fragmentClass.getCanonicalName()
+ " must be a public static class to be properly recreated from"
+ " instance state.");
}
if (tag != null) {
if (fragment.mTag != null && !tag.equals(fragment.mTag)) {
throw new IllegalStateException("Can't change tag of fragment "
+ fragment + ": was " + fragment.mTag
+ " now " + tag);
}
fragment.mTag = tag;
}
if (containerViewId != 0) {
if (containerViewId == View.NO_ID) {
throw new IllegalArgumentException("Can't add fragment "
+ fragment + " with tag " + tag + " to container view with no id");
}
if (fragment.mFragmentId != 0 && fragment.mFragmentId != containerViewId) {
throw new IllegalStateException("Can't change container ID of fragment "
+ fragment + ": was " + fragment.mFragmentId
+ " now " + containerViewId);
}
fragment.mContainerId = fragment.mFragmentId = containerViewId;
}
addOp(new Op(opcmd, fragment));
}
从doAddOp方法可以看出,添加的Fragment如果是一个匿名类,或者不是Public修饰的,或者是内部类并且不是静态类的话就会抛出IllegalStateException异常。然后将tag赋值给fragment的mTag属性。有containerViewId的话也会赋值给mContainerId属性。
void addOp(Op op) {
mOps.add(op);
op.mEnterAnim = mEnterAnim;
op.mExitAnim = mExitAnim;
op.mPopEnterAnim = mPopEnterAnim;
op.mPopExitAnim = mPopExitAnim;
}
之后创建Op对象添加到FragmentTransaction中的mOps中。每个Op对象可以理解为一个Operation操作。以上就是调用add的过程,其他的replace,remove,hide...等都差不多。接着我们看cmmit过程。
public int commit() {
return commitInternal(false);
}
int commitInternal(boolean allowStateLoss) {
if (mCommitted) throw new IllegalStateException("commit already called");
if (FragmentManagerImpl.DEBUG) {
Log.v(TAG, "Commit: " + this);
LogWriter logw = new LogWriter(TAG);
PrintWriter pw = new PrintWriter(logw);
dump(" ", pw);
pw.close();
}
mCommitted = true;
if (mAddToBackStack) {
mIndex = mManager.allocBackStackIndex(this);
} else {
mIndex = -1;
}
mManager.enqueueAction(this, allowStateLoss);
return mIndex;
}
只要看最后一行mManager.enqueueAction(this, allowStateLoss);就行了。
public void enqueueAction(OpGenerator action, boolean allowStateLoss) {
if (!allowStateLoss) {
checkStateLoss();
}
synchronized (this) {
if (mDestroyed || mHost == null) {
if (allowStateLoss) {
// This FragmentManager isn't attached, so drop the entire transaction.
return;
}
throw new IllegalStateException("Activity has been destroyed");
}
if (mPendingActions == null) {
mPendingActions = new ArrayList<>();
}
mPendingActions.add(action);
scheduleCommit();
}
}
该方法里首先关注下mPendingActions这个列表对象。Pending这个词我老是记不住什么意思,就是待办的。将BackStackRecord对象当作OpGenerator接口添加到mPendingActions里面。然后调用scheduleCommit。
void scheduleCommit() {
synchronized (this) {
boolean postponeReady =
mPostponedTransactions != null && !mPostponedTransactions.isEmpty();
boolean pendingReady = mPendingActions != null && mPendingActions.size() == 1;
if (postponeReady || pendingReady) {
mHost.getHandler().removeCallbacks(mExecCommit);
mHost.getHandler().post(mExecCommit);
updateOnBackPressedCallbackEnabled();
}
}
}
Runnable mExecCommit = new Runnable() {
@Override
public void run() {
execPendingActions();
}
};
public boolean execPendingActions() {
ensureExecReady(true);
boolean didSomething = false;
while (generateOpsForPendingActions(mTmpRecords, mTmpIsPop)) {
mExecutingActions = true;
try {
removeRedundantOperationsAndExecute(mTmpRecords, mTmpIsPop);
} finally {
cleanupExec();
}
didSomething = true;
}
updateOnBackPressedCallbackEnabled();
doPendingDeferredStart();
burpActive();
return didSomething;
}
可以看到FragmentManagerImpl发送了一个消息给Handler对象。这个地方其实在glide的源码中有特殊处理,glide就是通过添加一个空的Fragment进行Activity的生命周期的监听的,glide在commit之后并将那个Fragment添加到了一个集合中,为什么呢,就是因为commit的时候是发了一个消息,并不是立即执行的。假如代码中连着调用了两次Glide.with().load().into().那么第二个调用的时候通过findFragmentByTag去拿那个fragment的时候是拿不到的。commit之后不将那个fragment保存下来的话就会造成创建多次fragment。不嗦了,接着看execPendingActions。
ensureExecReady这个方法大概是做多个事务之间的优化工作的,在我们调用了setReorderingAllowed的情况下才会生效,调用之后我们的fragment的生命周期有可能会不正常。不嗦了。我们看generateOpsForPendingActions方法。
private boolean generateOpsForPendingActions(ArrayList<BackStackRecord> records,
ArrayList<Boolean> isPop) {
boolean didSomething = false;
synchronized (this) {
if (mPendingActions == null || mPendingActions.size() == 0) {
return false;
}
final int numActions = mPendingActions.size();
for (int i = 0; i < numActions; i++) {
didSomething |= mPendingActions.get(i).generateOps(records, isPop);
}
mPendingActions.clear();
mHost.getHandler().removeCallbacks(mExecCommit);
}
return didSomething;
}
还记得之前已经将创建的Op对象添加到了mPendingActions中了吗,在这里就会将BackStackRecord对象添加到参数records对象中。看generateOps函数。
public boolean generateOps(ArrayList<BackStackRecord> records, ArrayList<Boolean> isRecordPop) {
if (FragmentManagerImpl.DEBUG) {
Log.v(TAG, "Run: " + this);
}
records.add(this);
isRecordPop.add(false);
if (mAddToBackStack) {
mManager.addBackStackState(this);
}
return true;
}
到目前为止mTmpRecords对象中已经有东西了,mPendingActions也清空了。拐回头removeRedundantOperationsAndExecute函数。
private void removeRedundantOperationsAndExecute(ArrayList<BackStackRecord> records,
ArrayList<Boolean> isRecordPop) {
//...
if (startIndex != numRecords) {
executeOpsTogether(records, isRecordPop, startIndex, numRecords);
}
}
private void executeOpsTogether(ArrayList<BackStackRecord> records,
ArrayList<Boolean> isRecordPop, int startIndex, int endIndex) {
final boolean allowReordering = records.get(startIndex).mReorderingAllowed;
boolean addToBackStack = false;
if (mTmpAddedFragments == null) {
mTmpAddedFragments = new ArrayList<>();
} else {
mTmpAddedFragments.clear();
}
mTmpAddedFragments.addAll(mAdded);
Fragment oldPrimaryNav = getPrimaryNavigationFragment();
for (int recordNum = startIndex; recordNum < endIndex; recordNum++) {
final BackStackRecord record = records.get(recordNum);
final boolean isPop = isRecordPop.get(recordNum);
if (!isPop) {
oldPrimaryNav = record.expandOps(mTmpAddedFragments, oldPrimaryNav);
} else {
oldPrimaryNav = record.trackAddedFragmentsInPop(mTmpAddedFragments, oldPrimaryNav);
}
addToBackStack = addToBackStack || record.mAddToBackStack;
}
mTmpAddedFragments.clear();
if (!allowReordering) {
FragmentTransition.startTransitions(this, records, isRecordPop, startIndex, endIndex,
false);
}
executeOps(records, isRecordPop, startIndex, endIndex);
int postponeIndex = endIndex;
if (allowReordering) {
ArraySet<Fragment> addedFragments = new ArraySet<>();
addAddedFragments(addedFragments);
postponeIndex = postponePostponableTransactions(records, isRecordPop,
startIndex, endIndex, addedFragments);
makeRemovedFragmentsInvisible(addedFragments);
}
if (postponeIndex != startIndex && allowReordering) {
// need to run something now
FragmentTransition.startTransitions(this, records, isRecordPop, startIndex,
postponeIndex, true);
moveToState(mCurState, true);
}
for (int recordNum = startIndex; recordNum < endIndex; recordNum++) {
final BackStackRecord record = records.get(recordNum);
final boolean isPop = isRecordPop.get(recordNum);
if (isPop && record.mIndex >= 0) {
freeBackStackIndex(record.mIndex);
record.mIndex = -1;
}
record.runOnCommitRunnables();
}
if (addToBackStack) {
reportBackStackChanged();
}
}
移除多余的操作并执行,中间一些不会执行到的都删掉了。
是会执行到record.expandOps(mTmpAddedFragments, oldPrimaryNav);这一行的。expandOps是干嘛呢,就是把操作展开。比如说一个replace操作,其实涉及到要把之前的fragment的移除掉和添加新的fragment的操作,并把新的操作对象Op添加到mOps列表中。接着看executeOps方法。
private static void executeOps(ArrayList<BackStackRecord> records,
ArrayList<Boolean> isRecordPop, int startIndex, int endIndex) {
for (int i = startIndex; i < endIndex; i++) {
final BackStackRecord record = records.get(i);
final boolean isPop = isRecordPop.get(i);
if (isPop) {
record.bumpBackStackNesting(-1);
// Only execute the add operations at the end of
// all transactions.
boolean moveToState = i == (endIndex - 1);
record.executePopOps(moveToState);
} else {
record.bumpBackStackNesting(1);
record.executeOps();
}
}
}
void executeOps() {
final int numOps = mOps.size();
for (int opNum = 0; opNum < numOps; opNum++) {
final Op op = mOps.get(opNum);
final Fragment f = op.mFragment;
if (f != null) {
f.setNextTransition(mTransition, mTransitionStyle);
}
switch (op.mCmd) {
case OP_ADD:
f.setNextAnim(op.mEnterAnim);
mManager.addFragment(f, false);
break;
case OP_REMOVE:
f.setNextAnim(op.mExitAnim);
mManager.removeFragment(f);
break;
case OP_HIDE:
f.setNextAnim(op.mExitAnim);
mManager.hideFragment(f);
break;
case OP_SHOW:
f.setNextAnim(op.mEnterAnim);
mManager.showFragment(f);
break;
case OP_DETACH:
f.setNextAnim(op.mExitAnim);
mManager.detachFragment(f);
break;
case OP_ATTACH:
f.setNextAnim(op.mEnterAnim);
mManager.attachFragment(f);
break;
case OP_SET_PRIMARY_NAV:
mManager.setPrimaryNavigationFragment(f);
break;
case OP_UNSET_PRIMARY_NAV:
mManager.setPrimaryNavigationFragment(null);
break;
case OP_SET_MAX_LIFECYCLE:
mManager.setMaxLifecycle(f, op.mCurrentMaxState);
break;
default:
throw new IllegalArgumentException("Unknown cmd: " + op.mCmd);
}
if (!mReorderingAllowed && op.mCmd != OP_ADD && f != null) {
mManager.moveFragmentToExpectedState(f);
}
}
if (!mReorderingAllowed) {
// Added fragments are added at the end to comply with prior behavior.
mManager.moveToState(mManager.mCurState, true);
}
}
我们add了一个fragment就会调用到addFragment方法。
public void addFragment(Fragment fragment, boolean moveToStateNow) {
if (DEBUG) Log.v(TAG, "add: " + fragment);
makeActive(fragment);
if (!fragment.mDetached) {
if (mAdded.contains(fragment)) {
throw new IllegalStateException("Fragment already added: " + fragment);
}
synchronized (mAdded) {
mAdded.add(fragment);
}
fragment.mAdded = true;
fragment.mRemoving = false;
if (fragment.mView == null) {
fragment.mHiddenChanged = false;
}
if (isMenuAvailable(fragment)) {
mNeedMenuInvalidate = true;
}
if (moveToStateNow) {
moveToState(fragment);
}
}
}
void makeActive(Fragment f) {
if (mActive.get(f.mWho) != null) {
return;
}
mActive.put(f.mWho, f);
if (f.mRetainInstanceChangedWhileDetached) {
if (f.mRetainInstance) {
addRetainedFragment(f);
} else {
removeRetainedFragment(f);
}
f.mRetainInstanceChangedWhileDetached = false;
}
if (DEBUG) Log.v(TAG, "Added fragment to active set " + f);
}
就是将该fragment添加到mAdded中和mActive中。如果是除去add操作的其他操作会先执行到mManager.moveFragmentToExpectedState(f);我们是add操作因此直接执行moveToState方法。
void moveToState(int newState, boolean always) {
if (mHost == null && newState != Fragment.INITIALIZING) {
throw new IllegalStateException("No activity");
}
if (!always && newState == mCurState) {
return;
}
mCurState = newState;
// Must add them in the proper order. mActive fragments may be out of order
final int numAdded = mAdded.size();
for (int i = 0; i < numAdded; i++) {
Fragment f = mAdded.get(i);
moveFragmentToExpectedState(f);
}
// Now iterate through all active fragments. These will include those that are removed
// and detached.
for (Fragment f : mActive.values()) {
if (f != null && (f.mRemoving || f.mDetached) && !f.mIsNewlyAdded) {
moveFragmentToExpectedState(f);
}
}
startPendingDeferredFragments();
if (mNeedMenuInvalidate && mHost != null && mCurState == Fragment.RESUMED) {
mHost.onSupportInvalidateOptionsMenu();
mNeedMenuInvalidate = false;
}
}
最终还是会执行到moveFragmentToExpectedState方法。
void moveFragmentToExpectedState(Fragment f) {
if (f == null) {
return;
}
if (!mActive.containsKey(f.mWho)) {
if (DEBUG) {
Log.v(TAG, "Ignoring moving " + f + " to state " + mCurState
+ "since it is not added to " + this);
}
return;
}
int nextState = mCurState;
if (f.mRemoving) {
if (f.isInBackStack()) {
nextState = Math.min(nextState, Fragment.CREATED);
} else {
nextState = Math.min(nextState, Fragment.INITIALIZING);
}
}
moveToState(f, nextState, f.getNextTransition(), f.getNextTransitionStyle(), false);
//...
}
这个时候感觉有必要梳理一下mCurstate状态的变化了。😭
public void dispatchCreate() {
mHost.mFragmentManager.dispatchCreate();
}
//...
public void dispatchCreate() {
mStateSaved = false;
mStopped = false;
dispatchStateChange(Fragment.CREATED);
}
private void dispatchStateChange(int nextState) {
try {
mExecutingActions = true;
moveToState(nextState, false);
} finally {
mExecutingActions = false;
}
execPendingActions();
}
void moveToState(int newState, boolean always) {
if (mHost == null && newState != Fragment.INITIALIZING) {
throw new IllegalStateException("No activity");
}
if (!always && newState == mCurState) {
return;
}
mCurState = newState;
// Must add them in the proper order. mActive fragments may be out of order
final int numAdded = mAdded.size();
for (int i = 0; i < numAdded; i++) {
Fragment f = mAdded.get(i);
moveFragmentToExpectedState(f);
}
// Now iterate through all active fragments. These will include those that are removed
// and detached.
for (Fragment f : mActive.values()) {
if (f != null && (f.mRemoving || f.mDetached) && !f.mIsNewlyAdded) {
moveFragmentToExpectedState(f);
}
}
startPendingDeferredFragments();
if (mNeedMenuInvalidate && mHost != null && mCurState == Fragment.RESUMED) {
mHost.onSupportInvalidateOptionsMenu();
mNeedMenuInvalidate = false;
}
}
没次Activity的生命周期变化的时候都会将当前的状态传入FragmentManagerImpl中的mCurState中。最后再看下moveToState方法。
void moveToState(Fragment f, int newState, int transit, int transitionStyle,
boolean keepActive) {
//....
// Don't allow the Fragment to go above its max lifecycle state
// Ensure that Fragments are capped at CREATED instead of ACTIVITY_CREATED.
if (f.mMaxState == Lifecycle.State.CREATED) {
newState = Math.min(newState, Fragment.CREATED);
} else {
newState = Math.min(newState, f.mMaxState.ordinal());
}
if (f.mState <= newState) {
// For fragments that are created from a layout, when restoring from
// state we don't want to allow them to be created until they are
// being reloaded from the layout.
if (f.mFromLayout && !f.mInLayout) {
return;
}
switch (f.mState) {
case Fragment.INITIALIZING:
if (newState > Fragment.INITIALIZING) {
if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
//...
f.mHost = mHost;
f.mParentFragment = mParent;
f.mFragmentManager = mParent != null
? mParent.mChildFragmentManager : mHost.mFragmentManager;
// If we have a target fragment, push it along to at least CREATED
// so that this one can rely on it as an initialized dependency.
if (f.mTarget != null) {
if (mActive.get(f.mTarget.mWho) != f.mTarget) {
throw new IllegalStateException("Fragment " + f
+ " declared target fragment " + f.mTarget
+ " that does not belong to this FragmentManager!");
}
if (f.mTarget.mState < Fragment.CREATED) {
moveToState(f.mTarget, Fragment.CREATED, 0, 0, true);
}
f.mTargetWho = f.mTarget.mWho;
f.mTarget = null;
}
if (f.mTargetWho != null) {
Fragment target = mActive.get(f.mTargetWho);
if (target == null) {
throw new IllegalStateException("Fragment " + f
+ " declared target fragment " + f.mTargetWho
+ " that does not belong to this FragmentManager!");
}
if (target.mState < Fragment.CREATED) {
moveToState(target, Fragment.CREATED, 0, 0, true);
}
}
dispatchOnFragmentPreAttached(f, mHost.getContext(), false);
f.performAttach();
if (f.mParentFragment == null) {
mHost.onAttachFragment(f);
} else {
f.mParentFragment.onAttachFragment(f);
}
dispatchOnFragmentAttached(f, mHost.getContext(), false);
if (!f.mIsCreated) {
dispatchOnFragmentPreCreated(f, f.mSavedFragmentState, false);
f.performCreate(f.mSavedFragmentState);
dispatchOnFragmentCreated(f, f.mSavedFragmentState, false);
} else {
f.restoreChildFragmentState(f.mSavedFragmentState);
f.mState = Fragment.CREATED;
}
}
// fall through
case Fragment.CREATED:
// We want to unconditionally run this anytime we do a moveToState that
// moves the Fragment above INITIALIZING, including cases such as when
// we move from CREATED => CREATED as part of the case fall through above.
if (newState > Fragment.INITIALIZING) {
ensureInflatedFragmentView(f);
}
if (newState > Fragment.CREATED) {
if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
if (!f.mFromLayout) {
ViewGroup container = null;
if (f.mContainerId != 0) {
if (f.mContainerId == View.NO_ID) {
throwException(new IllegalArgumentException(
"Cannot create fragment "
+ f
+ " for a container view with no id"));
}
container = (ViewGroup) mContainer.onFindViewById(f.mContainerId);
if (container == null && !f.mRestored) {
String resName;
try {
resName = f.getResources().getResourceName(f.mContainerId);
} catch (Resources.NotFoundException e) {
resName = "unknown";
}
throwException(new IllegalArgumentException(
"No view found for id 0x"
+ Integer.toHexString(f.mContainerId) + " ("
+ resName
+ ") for fragment " + f));
}
}
f.mContainer = container;
f.performCreateView(f.performGetLayoutInflater(
f.mSavedFragmentState), container, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
f.mView.setSaveFromParentEnabled(false);
if (container != null) {
container.addView(f.mView);
}
if (f.mHidden) {
f.mView.setVisibility(View.GONE);
}
f.onViewCreated(f.mView, f.mSavedFragmentState);
dispatchOnFragmentViewCreated(f, f.mView, f.mSavedFragmentState,
false);
// Only animate the view if it is visible. This is done after
// dispatchOnFragmentViewCreated in case visibility is changed
f.mIsNewlyAdded = (f.mView.getVisibility() == View.VISIBLE)
&& f.mContainer != null;
} else {
f.mInnerView = null;
}
}
f.performActivityCreated(f.mSavedFragmentState);
dispatchOnFragmentActivityCreated(f, f.mSavedFragmentState, false);
if (f.mView != null) {
f.restoreViewState(f.mSavedFragmentState);
}
f.mSavedFragmentState = null;
}
// fall through
case Fragment.ACTIVITY_CREATED:
if (newState > Fragment.ACTIVITY_CREATED) {
if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
f.performStart();
dispatchOnFragmentStarted(f, false);
}
// fall through
case Fragment.STARTED:
if (newState > Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
f.performResume();
dispatchOnFragmentResumed(f, false);
f.mSavedFragmentState = null;
f.mSavedViewState = null;
}
}
} else if (f.mState > newState) {
switch (f.mState) {
case Fragment.RESUMED:
if (newState < Fragment.RESUMED) {
if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
f.performPause();
dispatchOnFragmentPaused(f, false);
}
// fall through
case Fragment.STARTED:
if (newState < Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
f.performStop();
dispatchOnFragmentStopped(f, false);
}
// fall through
case Fragment.ACTIVITY_CREATED:
if (newState < Fragment.ACTIVITY_CREATED) {
if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
if (f.mView != null) {
// Need to save the current view state if not
// done already.
if (mHost.onShouldSaveFragmentState(f) && f.mSavedViewState == null) {
saveFragmentViewState(f);
}
}
f.performDestroyView();
dispatchOnFragmentViewDestroyed(f, false);
if (f.mView != null && f.mContainer != null) {
// Stop any current animations:
f.mContainer.endViewTransition(f.mView);
f.mView.clearAnimation();
AnimationOrAnimator anim = null;
// If parent is being removed, no need to handle child animations.
if (f.getParentFragment() == null || !f.getParentFragment().mRemoving) {
if (mCurState > Fragment.INITIALIZING && !mDestroyed
&& f.mView.getVisibility() == View.VISIBLE
&& f.mPostponedAlpha >= 0) {
anim = loadAnimation(f, transit, false,
transitionStyle);
}
f.mPostponedAlpha = 0;
if (anim != null) {
animateRemoveFragment(f, anim, newState);
}
f.mContainer.removeView(f.mView);
}
}
f.mContainer = null;
f.mView = null;
// Set here to ensure that Observers are called after
// the Fragment's view is set to null
f.mViewLifecycleOwner = null;
f.mViewLifecycleOwnerLiveData.setValue(null);
f.mInnerView = null;
f.mInLayout = false;
}
// fall through
case Fragment.CREATED:
if (newState < Fragment.CREATED) {
if (mDestroyed) {
// The fragment's containing activity is
// being destroyed, but this fragment is
// currently animating away. Stop the
// animation right now -- it is not needed,
// and we can't wait any more on destroying
// the fragment.
if (f.getAnimatingAway() != null) {
View v = f.getAnimatingAway();
f.setAnimatingAway(null);
v.clearAnimation();
} else if (f.getAnimator() != null) {
Animator animator = f.getAnimator();
f.setAnimator(null);
animator.cancel();
}
}
if (f.getAnimatingAway() != null || f.getAnimator() != null) {
// We are waiting for the fragment's view to finish
// animating away. Just make a note of the state
// the fragment now should move to once the animation
// is done.
f.setStateAfterAnimating(newState);
newState = Fragment.CREATED;
} else {
if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
boolean beingRemoved = f.mRemoving && !f.isInBackStack();
if (beingRemoved || mNonConfig.shouldDestroy(f)) {
boolean shouldClear;
if (mHost instanceof ViewModelStoreOwner) {
shouldClear = mNonConfig.isCleared();
} else if (mHost.getContext() instanceof Activity) {
Activity activity = (Activity) mHost.getContext();
shouldClear = !activity.isChangingConfigurations();
} else {
shouldClear = true;
}
if (beingRemoved || shouldClear) {
mNonConfig.clearNonConfigState(f);
}
f.performDestroy();
dispatchOnFragmentDestroyed(f, false);
} else {
f.mState = Fragment.INITIALIZING;
}
f.performDetach();
dispatchOnFragmentDetached(f, false);
if (!keepActive) {
if (beingRemoved || mNonConfig.shouldDestroy(f)) {
makeInactive(f);
} else {
f.mHost = null;
f.mParentFragment = null;
f.mFragmentManager = null;
if (f.mTargetWho != null) {
Fragment target = mActive.get(f.mTargetWho);
if (target != null && target.getRetainInstance()) {
// Only keep references to other retained Fragments
// to avoid developers accessing Fragments that
// are never coming back
f.mTarget = target;
}
}
}
}
}
}
}
}
if (f.mState != newState) {
Log.w(TAG, "moveToState: Fragment state for " + f + " not updated inline; "
+ "expected state " + newState + " found " + f.mState);
f.mState = newState;
}
}
我们没有调用过setMaxLifecycle因此默认就是Lifecycle.State.RESUMED。newState不变。f.mState <= newState是生命周期正向创建的过程,反之则是生命周期衰退的过程。
fragment默认的状态就是INITIALIZING。当Activity的onCreate调用过后,newState就是CREATED。额外说下状态ACTIVITY_CREATED是activity的onStart调用后设置的。
mHost就是依附的Activity。fragment的mTarget属性可以通过setTargetFragment设置,这个主要是用于嵌套的两个fragment通信用的,我们也没设置过因此mTarget也为空。
接下来就是fragment的生命周期的调用过程。首先是mHost.onAttachFragment,通知Activity有Fragment绑定上来了。dispatchOnFragmentAttached->dispatchOnFragmentPreCreated
->performCreate->dispatchOnFragmentCreated.看名字就知道从onAttach->onCreate。然后该case没有break直接进入case Fragment.Create中。其实在performCreate中fragment的mState已经变成CREATED了。我们的fragment不是from layout,然后判断mContainerId,如果不为0的话就会通过findViewById找到放fragment的容器container.然后执行performCreateView就会执行到fragment的onCreateView方法了。并将返回值赋值给fragment的mView属性。判断mView不为null就将该mView添加到container中了。最后是performActivityCreated方法,将自己的状态mState变为ACTIVITY_CREATED。然后一样的剧情进入case ACTIVITY_CREATED中。执行performStart执行fragment的onStart方法。然后是performResume执行onResume....之后的套路一样。
柑橘这里fragment的生命周期的流转挺巧妙的。
我们最初的问题是没有布局的fragment添加到哪儿了。答案就是他不会显示出来。添加到了FragmentManagerImpl对象中的mAdded列表中了,因为自己的固有印象总感觉他是和view相绑定的,其实不然。每当activity的状态变化都会调用到moveToState将状态变为指定的状态。
最后一个问题,比如我们在activity不用的生命周期中去add,remove等一个fragment的时候其实它的生命周期不适一下子执行完的。只是执行了到了onCreate。只有当activity的生命周期执行到onStart,fragment就会执行到onActivityCreate中....
当我们在onResume中执行add一个fragment的时候才会在一次moveToState中将生命周期从头执行到onResume。
有些部分写的有点乱.....