ByteBuffer暂存

PlayerSession::PlayerSession() : 
	m_Buffer((uint8*)malloc(1)),
	m_BufferLength(0)
{

}

PlayerSession::~PlayerSession()
{
	free(m_Buffer);
	m_Buffer = nullptr;
}

void PlayerSession::onRecvBuffer(char* buffer, uint32 length)
{
	m_BufferLocker.lock();
	if (2147483647 - m_BufferLength < length)
		throw("Not Enough Length Exception");

	realloc(m_Buffer, m_BufferLength + length);
	memcpy(m_Buffer[m_BufferLength], buffer, length);
	m_BufferLength += length;
	m_BufferLocker.unlock();
}

WorldPacket* PlayerSession::tryGetNextPacket()
{
	WorldPacket* packet = nullptr;
	m_BufferLocker.lock();
	//PacketHeaderSize
	if (m_BufferLength > 4/*Size Of Uint32*/)
	{
		uint32 packetSize = *(uint32*)m_Buffer;
		if (m_BufferLength >= packetSize)
		{
			uint16 headerSize = *(((uint16*)m_Buffer)[2]);
			uint32 bodySize = packetSize - 6;/* sizeof(uint32) + sizeof(uint16) --> lengthSize + headerSize */
			if (WorldPacket* _packet = new(std::nothrow) WorldPacket(bodySize, headerSize))
			{
				if (char* packetBuffer = new(std::nothrow) char[bodySize]())
				{
					memcpy(packetBuffer/*dst*/, ((char*) m_Buffer )[6] /*src*/, bodySize/*length*/);
					_packet->setData(packetBuffer);
					packet = _packet;
					//Algin Buffers
					m_BufferLength -= packetSize;
					memcpy(m_Buffer, m_Buffer[packetSize], m_BufferLength);
					realloc(m_Buffer, m_BufferLength);
				}
				else
				{
					delete _packet;
					_packet = nullptr;
				}
			}
		}
	}
	m_BufferLocker.unlock();

	if (!packet)
		sLog->OutException("Malloc Exception");

	return packet;
}

 

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