【Leetcode】174. Dungeon Game(反向DP)

The demons had captured the princess (P) and imprisoned her in the bottom-right corner of a dungeon. The dungeon consists of M x N rooms laid out in a 2D grid. Our valiant knight (K) was initially positioned in the top-left room and must fight his way through the dungeon to rescue the princess.

The knight has an initial health point represented by a positive integer. If at any point his health point drops to 0 or below, he dies immediately.

Some of the rooms are guarded by demons, so the knight loses health (negative integers) upon entering these rooms; other rooms are either empty (0's) or contain magic orbs that increase the knight's health (positiveintegers).

In order to reach the princess as quickly as possible, the knight decides to move only rightward or downward in each step.

 

Write a function to determine the knight's minimum initial health so that he is able to rescue the princess.

For example, given the dungeon below, the initial health of the knight must be at least 7 if he follows the optimal path RIGHT-> RIGHT -> DOWN -> DOWN.

-2 (K)-33
-5-101
1030-5 (P)

题目大意:

给出地图,我们需要从左上角前往左下角,并且只能向下走或者向右走。其中整数代表我们增加的血量,负数表示扣除的血量,如果在某一格子中血量小于等于0则无法通过,包括最后一格。那么最小的初始血量是多少?

解题思路:

从题目中只允许向下走或者向右走可以看出DP。

那么如何DP,正向DP我们无法得知之后是否还会出现满足条件的值。

所以我们需要从终点开始反向DP。

那么终点需要保持血量至少为1,如何表示?

在原始数组中加入一行一列,最后一个位置的左边和下边分别为1,其余为INT_MAX。

DP规则:

int hp = min(dungeon[i+1][j], dungeon[i][j+1]) - dungeon[i][j];
dungeon[i][j] = hp<=0 ? 1:hp; 

求出最小值减去本位置,若为负数表示多余的血量,若为正数表示需要的血量;所以负数的情况可以直接置为1即可。

class Solution {  
public:
    int calculateMinimumHP(vector<vector<int>>& dungeon) {
        int m = dungeon.size();
        if(m==0) return 1;
        int n = dungeon[0].size();
        if(n==0) return 1;
        for(int i=0;i<m-1;i++)
            dungeon[i].push_back(INT_MAX);
        dungeon.back().push_back(1);
        dungeon.push_back(vector<int>(n-1, INT_MAX));
        dungeon.back().push_back(1);
        for(int i=m-1;i>=0;i--){
            for(int j=n-1;j>=0;j--){
                int hp = min(dungeon[i+1][j], dungeon[i][j+1]) - dungeon[i][j];
                dungeon[i][j] = hp<=0 ? 1:hp;   
            }
        }
        return dungeon[0][0];
    }
};

 

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