redis源码剖析-内存淘汰

redis的内存淘汰策略一共有八种

volatile-lru (1):从有过期时间的键中淘汰最近最少使用的

volatile-lfu (258):从有过期时间的键中淘汰最不经常使用的

volatile-ttl (512):根据过期时间,先淘汰快过期的

volatile-random (768):从过期时间的键中随机淘汰

allkeys-lru (1029):无论有没有过期时间,淘汰最近最少使用的

allkeys-lfu (1286):无论有没有过期时间,淘汰最不经常使用的

allkeys-random (1540):无论有没有过期时间,随机淘汰

noeviction (1792):不进行内存淘汰

根据上面的值,配置server的配置文件的maxmemory_policy即可启用相应策略

如何实现

每个redis服务器有一个redisServer类型的全局变量server,里面有一组redisDB代表N个数据库

当用户写入一个key-value时,会把它记录进对应db的dict中,如果key带有超时时间,则把key以及过期时间作为value插入db.expires中

每次访问key 都会根据配置的策略更新value中的lru属性 如果策略跟lfu相关则更新lru的次数  如果策略跟lru有关 则刷新访问时间

1.每当用户命令到服务器,服务器会根据目前状态决定是否进行内存淘汰  如果配置了noeviction 则永远不会进行内存淘汰

2.当需要进行内存淘汰时, 服务器会计算出需要释放的内存大小(根据配置的maxmemory计算)

    如果策略包含lru、lfu、ttl:则先随机找出一些keys

        lru:会根据value的lru算出idle (当前时间减去最近一次访问时间)

        lfu:根据配置每间隔lfu_decay_time时间未访问减少一次命中   访问次数越少则idle越大(LFU_MAX - lfu)

        ttl:根据expires的过期时间计算 越快过期idle的值越大(UULONG_MAX - ttl)

        根据idle值确定需要淘汰的key

    如果是随机策略

        随机从dict或者具有过期时间的expires中获取到key

3.获取到需要淘汰的key后:

    a.通知集群从服务器删除

    b.根据服务器的配置lazyfree_lazy_eviction 决定是否异步释放(为啥异步释放?因为有些key的值很大,在主线程释放会阻塞其他操作降低吞吐),异步释放是通过bio实现,有三个bio工作线程,1个处理关闭文件 1个处理刷新文件缓冲区 1个处理惰性释放内存

    c.无论同步或者异步释放都会先从expires删除key 然后断开key跟dict的关联

    d.然后做内存计算、通知 等等其他操作

具体代码

/* This function is periodically called to see if there is memory to free
 * according to the current "maxmemory" settings. In case we are over the
 * memory limit, the function will try to free some memory to return back
 * under the limit.
 *
 * The function returns C_OK if we are under the memory limit or if we
 * were over the limit, but the attempt to free memory was successful.
 * Otehrwise if we are over the memory limit, but not enough memory
 * was freed to return back under the limit, the function returns C_ERR. */
int freeMemoryIfNeeded(void) {
    /* By default replicas should ignore maxmemory
     * and just be masters exact copies. */
    if (server.masterhost && server.repl_slave_ignore_maxmemory) return C_OK;

    size_t mem_reported, mem_tofree, mem_freed;
    mstime_t latency, eviction_latency;
    long long delta;
    int slaves = listLength(server.slaves);

    /* When clients are paused the dataset should be static not just from the
     * POV of clients not being able to write, but also from the POV of
     * expires and evictions of keys not being performed. */
    if (clientsArePaused()) return C_OK;
    if (getMaxmemoryState(&mem_reported,NULL,&mem_tofree,NULL) == C_OK)
        return C_OK;

    mem_freed = 0;

    if (server.maxmemory_policy == MAXMEMORY_NO_EVICTION)
        goto cant_free; /* We need to free memory, but policy forbids. */

    latencyStartMonitor(latency);
    while (mem_freed < mem_tofree) {
        int j, k, i, keys_freed = 0;
        static unsigned int next_db = 0;
        sds bestkey = NULL;
        int bestdbid;
        redisDb *db;
        dict *dict;
        dictEntry *de;

        if (server.maxmemory_policy & (MAXMEMORY_FLAG_LRU|MAXMEMORY_FLAG_LFU) ||
            server.maxmemory_policy == MAXMEMORY_VOLATILE_TTL)
        {
            struct evictionPoolEntry *pool = EvictionPoolLRU;

            while(bestkey == NULL) {
                unsigned long total_keys = 0, keys;

                /* We don't want to make local-db choices when expiring keys,
                 * so to start populate the eviction pool sampling keys from
                 * every DB. */
                for (i = 0; i < server.dbnum; i++) {
                    db = server.db+i;
                    dict = (server.maxmemory_policy & MAXMEMORY_FLAG_ALLKEYS) ?
                            db->dict : db->expires;
                    if ((keys = dictSize(dict)) != 0) {
                        evictionPoolPopulate(i, dict, db->dict, pool);
                        total_keys += keys;
                    }
                }
                if (!total_keys) break; /* No keys to evict. */

                /* Go backward from best to worst element to evict. */
                for (k = EVPOOL_SIZE-1; k >= 0; k--) {
                    if (pool[k].key == NULL) continue;
                    bestdbid = pool[k].dbid;

                    if (server.maxmemory_policy & MAXMEMORY_FLAG_ALLKEYS) {
                        de = dictFind(server.db[pool[k].dbid].dict,
                            pool[k].key);
                    } else {
                        de = dictFind(server.db[pool[k].dbid].expires,
                            pool[k].key);
                    }

                    /* Remove the entry from the pool. */
                    if (pool[k].key != pool[k].cached)
                        sdsfree(pool[k].key);
                    pool[k].key = NULL;
                    pool[k].idle = 0;

                    /* If the key exists, is our pick. Otherwise it is
                     * a ghost and we need to try the next element. */
                    if (de) {
                        bestkey = dictGetKey(de);
                        break;
                    } else {
                        /* Ghost... Iterate again. */
                    }
                }
            }
        }

        /* volatile-random and allkeys-random policy */
        else if (server.maxmemory_policy == MAXMEMORY_ALLKEYS_RANDOM ||
                 server.maxmemory_policy == MAXMEMORY_VOLATILE_RANDOM)
        {
            /* When evicting a random key, we try to evict a key for
             * each DB, so we use the static 'next_db' variable to
             * incrementally visit all DBs. */
            for (i = 0; i < server.dbnum; i++) {
                j = (++next_db) % server.dbnum;
                db = server.db+j;
                dict = (server.maxmemory_policy == MAXMEMORY_ALLKEYS_RANDOM) ?
                        db->dict : db->expires;
                if (dictSize(dict) != 0) {
                    de = dictGetRandomKey(dict);
                    bestkey = dictGetKey(de);
                    bestdbid = j;
                    break;
                }
            }
        }

        /* Finally remove the selected key. */
        if (bestkey) {
            db = server.db+bestdbid;
            robj *keyobj = createStringObject(bestkey,sdslen(bestkey));
            propagateExpire(db,keyobj,server.lazyfree_lazy_eviction);
            /* We compute the amount of memory freed by db*Delete() alone.
             * It is possible that actually the memory needed to propagate
             * the DEL in AOF and replication link is greater than the one
             * we are freeing removing the key, but we can't account for
             * that otherwise we would never exit the loop.
             *
             * AOF and Output buffer memory will be freed eventually so
             * we only care about memory used by the key space. */
            delta = (long long) zmalloc_used_memory();
            latencyStartMonitor(eviction_latency);
            if (server.lazyfree_lazy_eviction)
                dbAsyncDelete(db,keyobj);
            else
                dbSyncDelete(db,keyobj);
            latencyEndMonitor(eviction_latency);
            latencyAddSampleIfNeeded("eviction-del",eviction_latency);
            latencyRemoveNestedEvent(latency,eviction_latency);
            delta -= (long long) zmalloc_used_memory();
            mem_freed += delta;
            server.stat_evictedkeys++;
            notifyKeyspaceEvent(NOTIFY_EVICTED, "evicted",
                keyobj, db->id);
            decrRefCount(keyobj);
            keys_freed++;

            /* When the memory to free starts to be big enough, we may
             * start spending so much time here that is impossible to
             * deliver data to the slaves fast enough, so we force the
             * transmission here inside the loop. */
            if (slaves) flushSlavesOutputBuffers();

            /* Normally our stop condition is the ability to release
             * a fixed, pre-computed amount of memory. However when we
             * are deleting objects in another thread, it's better to
             * check, from time to time, if we already reached our target
             * memory, since the "mem_freed" amount is computed only
             * across the dbAsyncDelete() call, while the thread can
             * release the memory all the time. */
            if (server.lazyfree_lazy_eviction && !(keys_freed % 16)) {
                if (getMaxmemoryState(NULL,NULL,NULL,NULL) == C_OK) {
                    /* Let's satisfy our stop condition. */
                    mem_freed = mem_tofree;
                }
            }
        }

        if (!keys_freed) {
            latencyEndMonitor(latency);
            latencyAddSampleIfNeeded("eviction-cycle",latency);
            goto cant_free; /* nothing to free... */
        }
    }
    latencyEndMonitor(latency);
    latencyAddSampleIfNeeded("eviction-cycle",latency);
    return C_OK;

cant_free:
    /* We are here if we are not able to reclaim memory. There is only one
     * last thing we can try: check if the lazyfree thread has jobs in queue
     * and wait... */
    while(bioPendingJobsOfType(BIO_LAZY_FREE)) {
        if (((mem_reported - zmalloc_used_memory()) + mem_freed) >= mem_tofree)
            break;
        usleep(1000);
    }
    return C_ERR;
}

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值