Netty传输服务案例

1>. OIO 堵塞IO传输服务

2>. NIO 异步IO传输服务

我们通过一个简单的例子来开始我们的传输服务学习。这个例子很简单,服务端接收连接,发送一个Hi到客户端,然后关闭连接。

一、 使用JAVA原生API实现堵塞网络传输

package demo.simple;

import java.io.IOException;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.nio.charset.Charset;

/**
 * 
 * Blocking networking without Netty
 * @author royal
 *
 */
public class PlainOioServer {

	public void serve(int port) throws IOException {

		// 绑定服务器到指定的端口
		final ServerSocket socket = new ServerSocket(port);

		try {

			for (;;) {
				
				// 接受一个连接
				final Socket clientSocket = socket.accept();
				System.out.println("Accepted connection from " + clientSocket);
				
				// 创建一个新的线程来处理连接
				new Thread(new Runnable() {

					@Override
					public void run() {

						OutputStream out;

						try {

							out = clientSocket.getOutputStream();
							// 将消息发送到连接的客户端
							out.write("Hi!\r\n".getBytes(Charset.forName("UTF-8")));
							out.flush();
							
							// 一旦消息被写入和刷新时就 关闭连接
							clientSocket.close();

						} catch (Exception e) {

							e.printStackTrace();
							try {
								clientSocket.close();
							} catch (IOException e1) {
								e1.printStackTrace();
							}
						}
					}
				}).start(); // 启动线程
			}
		} catch (Exception e) {

			e.printStackTrace();
		} finally {

			socket.close();
		}
	}
}
二、使用JAVA原生API实现非堵塞网络传输
package demo.simple;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;

/**
 * 应用程序什么都不做,只是接受客户端连接并发送“Hi!”字符串消息到客户端,发送完了就断开连接。 Asynchronous networking
 * without Netty
 * 
 * @author royal
 *
 */
public class PlainNioServer {

	public void serve(int port) throws IOException {

		ServerSocketChannel serverChannel = ServerSocketChannel.open();

		serverChannel.configureBlocking(false);
		ServerSocket ss = serverChannel.socket();

		InetSocketAddress address = new InetSocketAddress(port);

		// 绑定服务器到制定端口
		ss.bind(address);
		// 打开 selector 处理 channel
		Selector selector = Selector.open();
		// 注册 ServerSocket 到 ServerSocket,并指定这是专门接受 连接
		serverChannel.register(selector, SelectionKey.OP_ACCEPT);

		final ByteBuffer msg = ByteBuffer.wrap("Hi!\r\n".getBytes());

		for (;;) {

			// 等待新的事件来处理。这将阻塞,直到一个事件是传入
			selector.select();
			// 从收到的所有事件中 获取 SelectionKey 实例
			Set<SelectionKey> readyKeys = selector.selectedKeys();
			Iterator<SelectionKey> iterator = readyKeys.iterator();

			while (iterator.hasNext()) {

				SelectionKey key = iterator.next();
				iterator.remove();

				try {
					// 检查该事件是一个新的连接准备好接受
					if (key.isAcceptable()) {

						ServerSocketChannel server = (ServerSocketChannel) key.channel();
						SocketChannel client = server.accept();
						client.configureBlocking(false);
						// 接受客户端,并用 selector 进行注册
						client.register(selector, SelectionKey.OP_WRITE | SelectionKey.OP_READ, msg.duplicate());

						System.out.println("Accepted connection from " + client);
					}

					// 检查 socket 是否准备好写数据
					if (key.isWritable()) {

						SocketChannel client = (SocketChannel) key.channel();

						ByteBuffer buffer = (ByteBuffer) key.attachment();
						while (buffer.hasRemaining()) {
							// 将数据写入到所连接的客户端。如果网络饱和,连接是可写的,那么这个循环将写入数据,直到该缓冲区是空的
							if (client.write(buffer) == 0) {

								break;
							}
						}
						// 关闭连接
						client.close();
					}

				} catch (Exception e) {

					key.cancel();

					try {
						key.channel().close();
					} catch (IOException e1) {
						e1.printStackTrace();
					}
				}
			}
		}
	}
}
三、使用Netty实现堵塞网络传输

package demo.simple;

import java.net.InetSocketAddress;
import java.nio.charset.Charset;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.oio.OioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.oio.OioServerSocketChannel;

public class NettyOioServer {

	public void server(int port) throws Exception {

		final ByteBuf buf = Unpooled.unreleasableBuffer(Unpooled.copiedBuffer("Hi!\r\n", Charset.forName("UTF-8")));
		// 用OioEventLoopGroup指定使用堵塞模式(Old I/O)
		EventLoopGroup group = new OioEventLoopGroup();
		
		try {
			// 创建一个 ServerBootstrap
			ServerBootstrap b = new ServerBootstrap();

			b.group(group).channel(OioServerSocketChannel.class).localAddress(new InetSocketAddress(port))
					// 指定 ChannelInitializer给每个接受的连接调用
					.childHandler(new ChannelInitializer<SocketChannel>() {

						@Override
						protected void initChannel(SocketChannel ch) throws Exception {
							// 添加ChannelHandlerAdapter接收和处理事件
							ch.pipeline().addLast(new ChannelHandlerAdapter() {

								@Override
								public void channelActive(ChannelHandlerContext ctx) {
									// 写信息到客户端,并添加 ChannelFutureListener 当一旦消息写入就关闭连接
									ctx.writeAndFlush(buf.duplicate()).addListener(ChannelFutureListener.CLOSE);
								}
							});
						}
					});
			// 绑定服务器接受连接
			ChannelFuture f = b.bind().sync();
			f.channel().closeFuture().sync();

		} finally {
			// 释放资源
			group.shutdownGracefully().sync();
		}
	}
}

四、使用Netty实现非堵塞网络传输

package demo.simple;

import java.nio.charset.Charset;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;

public class NettyNioServer {

	public void server(int port) throws Exception {

		final ByteBuf buf = Unpooled.unreleasableBuffer(Unpooled.copiedBuffer("Hi!\r\n", Charset.forName("UTF-8")));
		
		// 用NioEventLoopGroup指定使用非堵塞模式
		EventLoopGroup boss = new NioEventLoopGroup();
		EventLoopGroup worker = new NioEventLoopGroup();

		try {
			// 创建一个 ServerBootstrap
			ServerBootstrap b = new ServerBootstrap();

			b.group(boss, worker).channel(NioServerSocketChannel.class)
					// 指定 ChannelInitializer 将给每个接受的连接调用
					.childHandler(new ChannelInitializer<SocketChannel>() {

						@Override
						protected void initChannel(SocketChannel ch) throws Exception {
							// 添加ChannelHandlerAdapter接收和处理事件
							ch.pipeline().addLast(new ChannelHandlerAdapter() {

								public void channelActive(ChannelHandlerContext ctx) {
									// 写信息到客户端,并添加 ChannelFutureListener 当一旦消息写入就关闭连接
									ctx.writeAndFlush(buf.duplicate()).addListener(ChannelFutureListener.CLOSE);
								}
							});
						}
					});
			// 绑定服务器来接受连接
			ChannelFuture f = b.bind(port).sync();
			f.channel().closeFuture().sync();
		} finally {
			// 释放资源
			worker.shutdownGracefully().sync();
			boss.shutdownGracefully().sync();
		}

	}
}

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