import android.content.Context;
import android.util.DisplayMetrics;
import android.view.Display;
import android.view.WindowManager;
/**
* 屏幕工具类:实现获取屏幕相关参数
*/
public class ScreenUtil {
/**
* 获取屏幕相关参数
*
* @param context context
* @return DisplayMetrics 屏幕宽高
*/
public static DisplayMetrics getScreenSize(Context context) {
DisplayMetrics metrics = new DisplayMetrics();
WindowManager wm = (WindowManager) context.getSystemService(
Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
display.getMetrics(metrics);
return metrics;
}
/**
* 获取屏幕density
*
* @param context context
* @return density 屏幕density
*/
public static float getDeviceDensity(Context context) {
DisplayMetrics metrics = new DisplayMetrics();
WindowManager wm = (WindowManager) context.getSystemService(
Context.WINDOW_SERVICE);
wm.getDefaultDisplay().getMetrics(metrics);
return metrics.density;
}
}
这里最好是不要用context了,这是有内存泄漏风险的,能用applicationcontext最好用applicationcontext