Opencv学习之寻找和绘制物体的凸包
寻找凸包–convexHull函数
凸包(Convex Hull)是在给定二维平面上的点集,将最外层的点连接起来构成的凸多边形,它是能包含点集中所有点的。理解物体形状或轮廓的一种比较有用的方法便是计算一个物体的凸包,然后计算其凸缺陷(convexity defects),很多复杂物体的特性能很好地被这种缺陷表现出来。
void convexHull(inputArray points,outputArray hull,bool clockwise=false,bool returnPoints=true)
*第一个参数,输入的二维点集。
*第二个参数,输出参数,函数调用后找到的凸包。
*第三个参数,操作方向标识符,当此标识符为真时,输出的凸包为顺时针方向。否则,就为逆时针方向。并且是假定坐标系的x轴指向右,y轴指向上方。
*第四个参数,操作标识符,默认值true,当标识符为真时,函数返回各凸包的各个点。否则,它返回凸包各点的指数。当输出数组是std::vector时,此标志被忽略。
#include<opencv2/highgui/highgui.hpp>
#include<opencv2/imgproc/imgproc.hpp>
#include<iostream>
using namespace cv;
using namespace std;
//全局变量声明
Mat g_srcImage,g_grayImage,g_threshImage;
int g_nThresh=50;
int g_nThresh_max=255;
RNG g_rng(12345);
vector<vector<Point>> g_vContours;
vector<Vec4i> g_vHierarchy;
//全局函数声明
void on_ThreshChange(int ,void *);
//主函数
int main()
{
//载入源图像
g_srcImage=imread("/Users/new/Desktop/3.jpg");
if(!g_srcImage.data){printf("读取源图片srcImage错误~!\n");return false;}
//转换为灰度图并降噪
cvtColor(g_srcImage, g_grayImage, COLOR_BGR2GRAY);
blur(g_grayImage, g_grayImage, Size(3,3));
//创建源图窗口以及阈值滚动条
namedWindow("image[origin]");
imshow("image[origin]",g_srcImage);
createTrackbar("threshold: ", "image[origin]", &g_nThresh, g_nThresh_max,on_ThreshChange);
on_ThreshChange(0, 0);
waitKey(0);
return 0;
}
//回调函数定义
void on_ThreshChange(int ,void *)
{
//对图像进行二值化,控制阈值
threshold(g_grayImage, g_threshImage, g_nThresh, 255, THRESH_BINARY);
//寻找轮廓
findContours(g_threshImage, g_vContours, g_vHierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE,Point(0,0));
//遍历每个轮廓,寻找其凸包
vector<vector<Point>>hull(g_vContours.size());
for(unsigned int i=0;i<g_vContours.size();++i)
{
convexHull(Mat(g_vContours[i]), hull[i],false);
}
//绘制轮廓及其凸包
Mat drawing=Mat::zeros(g_threshImage.size(), CV_8UC3);
for(unsigned int i=0;i<g_vContours.size();++i)
{
Scalar color=Scalar(g_rng.uniform(0,255),g_rng.uniform(0,255),g_rng.uniform(0,255));
drawContours(drawing, g_vContours, i, color,1,8,vector<Vec4i>(),0,Point());
drawContours(drawing, hull, i, color,1,8,vector<Vec4i>(),0,Point());
}
imshow("image[renderings]",drawing);
}
Opencv技巧
(1)对轮廓和层次结构定义:
vector<vector<Point>> g_vContours;
vector<Vec4i> g_vHierarchy;