1.three.js是:
three.js是用JavaScript编写的WebGL第三方库。官网(www.threejs.org)
2.three.js功能:
three.js 是一款运行在浏览器中的 3D 引擎,你可以用它创建各种三维场景,包括了摄影机、光影、材质等各种对象。
3.three.js用法
(1)导入three.js;
(2)创建场景Scene及设置;
(3)创建相机Camera及设置;
(4)创建渲染器Renderer;
(5)创建模型或导入模型,设置材质等;
(6)添加模型到场景中;
(7)设置灯光等;
(8)添加动画,音频等;
(9)渲染场景;
官方实例
<html>
<head>
<title>My First three.js app</title>
<script src="js/three.js"></script>
<style>
body{margin:0;}
canvas{width:100%;height:100%;}
</style>
</head>
<body>
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth,window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.BoxGeometry(1,1,1);
var material = new THREE.MeshBasicMaterial({color:0x00ff00});
var cube = new THREE.Mesh(geometry,material);
scene.add(cube);
camera.position.z = 5;
var animate = function(){
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene,camera);
};
animate();
</script>
</body>
</html>