一个猜数字的小游戏—C# 控件的动态加载和应用 多线程

  • 用C#开发的一个猜数字的小游戏
namespace 猜数字游戏__线程
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        int num = 0;
        int number;
        private void Form1_Load(object sender, EventArgs e)
        {

            this.Width = 396;
            this.Height = 465;
            this.MaximizeBox = false;
            this.FormBorderStyle = FormBorderStyle.FixedDialog;
            setnum();    
        }
        bool flag = false;

        private void StartBnt_Click(object sender, EventArgs e)
        {
            if (!flag)
            {
                Thread t1 = new Thread(new ThreadStart(TimeThread));
                t1.Priority = ThreadPriority.Normal;
                t1.Start(); //启动线程  
                timer.Enabled = true;
                StartBnt.Text = "复位";
                flag = true;
            }
            else {
                //this.Close();
                groupBox.Controls.Clear();
                num = 0;
                timer.Enabled = false;
                setnum();
                label.Text = "0";
                StartBnt.Text = "开始";
                flag=false;
            }

        }
        private void bt_Click(object sender, EventArgs e)
        {
            Button btn = (Button)sender;//实例化一个按钮,来进行事件的设置
            if (flag) {
                int temp;
                if (int.TryParse(btn.Text, out temp))
                {
                    if (temp < number)
                    {
                        btn.BackColor = Color.Red;
                        btn.Text = "小";
                    }
                    else if (temp > number)
                    {
                        btn.BackColor = Color.Blue;
                        btn.Text = "大";
                    }
                    else
                    {
                        timer.Enabled = false;
                        if (MessageBox.Show("恭喜你,猜对了!用时" + num + "秒", "finish") != 0)
                        {
                            num = 0;
                            label.Text = "0";
                            groupBox.Controls.Clear();
                            setnum();
                            StartBnt.Text = "开始";
                            flag = false;
                        }
                    }
                }
            }
        }
        private void TimeThread()
        {
            //BeginInvoke((ThreadStart)delegate()
            //{
            //    num++;
            //}, ThreadPriority.Normal);
            Random random = new Random();
            number = random.Next(1, 101);
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            label.Text = Convert.ToString(++num);
        }
        void setnum() {
            int p_x = 10;
            int p_y = 0;
            //动态加载控件
            for (int i = 0; i < 100; i++)
            {
                Button bt = new Button();
                bt.Text = (i + 1).ToString();
                bt.Name = (i + 1).ToString();
                bt.Width = 35;
                bt.Height = 35;
                bt.Location = new Point(p_x, p_y);
                bt.BackColor = Color.YellowGreen;
                bt.Click += new EventHandler(this.bt_Click);//加载按钮事件
                p_x += 36;
                if ((i + 1) % 10 == 0)
                {
                    p_x = 10;
                    p_y += 36;
                }
                groupBox.Controls.Add(bt);

            }
        }
    }
}
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