Android 属性动画

在指定的时间内,通过get和set方法不断修改view的属性达到的动画效果

ViewPropertyAnimator 

 view.animate()
            .translationX(200.dp)
            .translationY(100.dp)
            .alpha(0.5f)
            .scaleX(2f)
            .scaleY(2f)
            .rotation(90f)
            .setStartDelay(1000)

ObjectAnimator

//需要在radius的set方法调用 invalidate()
        val animator = ObjectAnimator.ofFloat(view, "radius", 150.dp)
        animator.startDelay = 1000
        animator.duration = 1000
        animator.start()
AnimatorSet
 val bottomFlipAnimator = ObjectAnimator.ofFloat(view, "bottomFlip", 60f)
        bottomFlipAnimator.startDelay = 1000
        bottomFlipAnimator.duration = 1000

        val flipRotationAnimator = ObjectAnimator.ofFloat(view, "flipRotation", 270f)
        flipRotationAnimator.startDelay = 200
        flipRotationAnimator.duration = 1000

        val topFlipAnimator = ObjectAnimator.ofFloat(view, "topFlip", - 60f)
        topFlipAnimator.startDelay = 200
        topFlipAnimator.duration = 1000

        val animatorSet = AnimatorSet()
        animatorSet.playSequentially(bottomFlipAnimator, flipRotationAnimator, topFlipAnimator)
        animatorSet.start()
PropertyValuesHolder
 val bottomFlipHolder = PropertyValuesHolder.ofFloat("bottomFlip", 60f)
        val flipRotationHolder = PropertyValuesHolder.ofFloat("flipRotation", 270f)
        val topFlipHolder = PropertyValuesHolder.ofFloat("topFlip", - 60f)
        val holderAnimator = ObjectAnimator.ofPropertyValuesHolder(view, bottomFlipHolder,  flipRotationHolder,  topFlipHolder)
        holderAnimator.startDelay = 1000
        holderAnimator.duration = 2000
        holderAnimator.start()
Keyframe

val length = 200.dp
        val keyframe1 = Keyframe.ofFloat(0f, 0f)
        val keyframe2 = Keyframe.ofFloat(0.2f, 1.5f * length)
        val keyframe3 = Keyframe.ofFloat(0.8f, 0.6f * length)
        val keyframe4 = Keyframe.ofFloat(1f, 1f * length)
        val keyframeHolder = PropertyValuesHolder.ofKeyframe("translationX", keyframe1, keyframe2, keyframe3, keyframe4)
        val animator = ObjectAnimator.ofPropertyValuesHolder(view, keyframeHolder)
        animator.startDelay = 1000
        animator.duration = 2000
        animator.start()
TypeEvaluator

 val animator = ObjectAnimator.ofObject(view, "point", PointFEvaluator(), PointF(100.dp, 200.dp))
        animator.startDelay = 1000
        animator.duration = 2000
        animator.start()

class PointFEvaluator : TypeEvaluator<PointF> {
        override fun evaluate(fraction: Float, startValue: PointF, endValue: PointF): PointF {
            val startX = startValue.x
            val endX = endValue.x
            val currentX = startX + (endX - startX) * fraction
            val startY = startValue.y
            val endY = endValue.y
            val currentY = startY + (endY - startY) * fraction
            return PointF(currentX, currentY)
        }
    }

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