数据结构--链表


一、概念

链表是一种物理存储结构上非连续、非顺序的存储结构,数据元素的逻辑顺序是通过链表中的指针链接次序实现的
在这里插入图片描述
结构简单,一般不会单独用来存储数据,实际中更多的是作为其他数据结构的子结构
如哈希桶、图的邻接表
注意:

  1. 链式结构在逻辑上是连续的,但是在物理上不一定连续
  2. 现实中的结点一般都是从堆上申请出来的
  3. 从堆上申请的空间,是按照一定的策略来分配的,两次申请的而空间可能连续,也可能不连续

二、链表的分类

1.单双或者双向

在这里插入图片描述

2.带头或者非带头

在这里插入图片描述

3.循环或者非循环

在这里插入图片描述

三、无头单向非循环链表

在这里插入图片描述
无头单向非循环链表:结构简单,一般不会单独用来存数据。实际中更多是作为其他数据结构的子结构,如哈希桶、图的邻接表等等。另外这种结构在笔试面试中出现很多

#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<assert.h>

typedef int SLTDataType;

typedef struct SListNode
{
	SLTDataType data;
	struct SListNode* next;
}SLTNode;

//打印
void SListPrint(SLTNode* phead);

//尾插
void SListPushBack(SLTNode** pphead, SLTDataType x);

//尾删
void SListPopBack(SLTNode** pphead);

//头插
void SListPushFront(SLTNode** pphead, SLTDataType x);

//头删
void SListPopFront(SLTNode** pphead);

//查找
SLTNode* SListFind(SLTNode* phead, SLTDataType x);

//在pos位置之前插入一个节点
void SListInsert(SLTNode** pphead, SLTNode* pos, SLTDataType x);

//在pos位置之后插入一个节点,与SLisFind配合
void SListInsertAfter(SLTNode* pos, SLTDataType x);

//在pos位置之前删除一个节点
void SListErase(SLTNode** pphead, SLTNode* pos);

//销毁链表
void SListDestory(SLTNode** pphead);

接口实现

开辟新空间

//开辟新空间
SLTNode* BuyListNode(SLTDataType x)
{
	SLTNode* newnode = (SLTNode*)malloc(sizeof(SLTNode));
	if (newnode == NULL)
	{
		printf("malloc failed\n");
		exit(-1);
	}
	newnode->data = x;
	newnode->next = NULL;
	return newnode;
}

打印

//打印
void SListPrint(SLTNode* phead)
{
	if (phead != NULL)
	{
		SLTNode* cur = phead;
		while (cur != NULL)
		{
			printf("%d ", cur->data);
			cur = cur->next;
		}
		printf("NULL\n");
	}
	else
	{
		printf("无元素可打印\n");
	}
}

尾插

//尾插
void SListPushBack(SLTNode** pphead, SLTDataType x)
{
	SLTNode* newnode = BuyListNode(x);
	if((*pphead) == NULL)
	{
		*pphead = newnode;
	}
	else
	{
		SLTNode* tail = *pphead;
		while (tail->next != NULL)
		{
			tail = tail->next;
		}
		tail->next = newnode;
	}
}

尾删

//尾删
void SListPopBack(SLTNode** pphead)
{
	assert(*pphead);
	if ((*pphead)->next == NULL)
	{
		free(*pphead);
		*pphead = NULL;
	}
	else
	{
		SLTNode* tail = *pphead;
		SLTNode* prev = *pphead;
		while (tail->next != NULL)
		{
			prev = tail;
			tail = tail->next;
		}
		free(tail);
		tail = NULL;
		prev->next = NULL;
	}
}

头插

//头插
void SListPushFront(SLTNode** pphead, SLTDataType x)
{
	SLTNode* newnode = BuyListNode(x);
	newnode->next = *pphead;
	*pphead = newnode;
}

头删

//头删
void SListPopFront(SLTNode** pphead)
{
	assert(*pphead);
	if ((*pphead)->next == NULL)
	{
		free(*pphead);
		*pphead = NULL;
	}
	else
	{
		SLTNode* tmp = ( * pphead)->next;
		free(*pphead);
		*pphead = tmp;
	}
}

查找

//查找
SLTNode* SListFind(SLTNode* phead, SLTDataType x)
{
	SLTNode* cur = phead;
	if (cur == NULL)
	{
		return NULL;
	}
	else
	{
		while (cur)
		{
			if (cur->data == x)
				return cur;
			cur = cur->next;
		}
		return NULL;
	}
}

在pos位置之前插入一个节点

//在pos位置之前插入一个节点
void SListInsert(SLTNode** pphead, SLTNode* pos, SLTDataType x)
{
	SLTNode* newnode = BuyListNode(x);
	//在第一个元素前面插入一个节点
	if (*pphead == pos)
	{
		newnode->next = *pphead;
		*pphead = newnode;
	}
	else
	{
		SLTNode* posprev = *pphead;
		while (posprev->next != pos)
		{
			posprev = posprev->next;
		}
		posprev->next = newnode;
		newnode->next = pos;
	}
}

在pos位置之后插入一个节点,与SLisFind配合

void SListInsertAfter(SLTNode* pos, SLTDataType x)
{
	SLTNode* newnode = BuyListNode(x);
	newnode->next = pos->next;
	pos->next = newnode;
}

删除pos节点

//删除pos节点
void SListErase(SLTNode** pphead, SLTNode* pos)
{
	assert(*pphead);
	if (*pphead == pos)
	{
		SLTNode* tmp = (*pphead)->next;
		free(*pphead);
		*pphead = tmp;
	}
	else
	{
		SLTNode* prev = *pphead;
		while (prev->next != pos)
		{
			prev = prev->next;
		}
		prev->next = pos->next;
		free(pos);
		pos = NULL;
	}
	
}

销毁链表

void SListDestory(SLTNode** pphead)
{
	assert(*pphead);
	SLTNode* cur = *pphead;
	while (cur)
	{
		SLTNode* next = cur->next;
		free(cur);
		cur = next;
	}
	*pphead = NULL;	
}

四、带头双向循环链表

带头双向循环链表:结构最复杂,一般用在单独存储数据。实际中使用的链表数据结构,都是带头双向循环链表。另外这个结构虽然结构复杂,但是使用代码实现以后会发现结构会带来很多优势,实现反而简单了,后面我们代码实现了就知道了。

#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<assert.h>
typedef int LTDayeType;

typedef struct ListNode
{
	LTDayeType data;
	struct ListNode* prev;
	struct ListNode* next;
}LTNode;

//哨兵位初始化
LTNode* ListInit();

//打印
void ListPrint(LTNode* phead);

//头插
void ListPushFront(LTNode* phead, LTDayeType x);

//头删
void ListPopFront(plist);

//尾插
void ListPushBack(LTNode* phead, LTDayeType x);

//尾删
void ListPopBack(LTNode* phead);

//查找
LTNode* ListFind(LTNode* phead,LTDayeType x);

//在pos位置之前插入
void ListInset(LTNode* pos, LTDayeType x);

//删除pos位置
void ListErase(LTNode* pos);

//销毁链表
void ListDestory(LTNode* phead);

接口实现

哨兵位初始化

//哨兵位初识化
LTNode* ListInit()
{
	LTNode* phead = (LTNode*)malloc(sizeof(LTNode));
	phead->next = phead;
	phead->prev = phead;
	return phead;
}

打印

//打印
void ListPrint(LTNode* phead)
{
	assert(phead);
	LTNode* cur = phead;
	while (phead->next != cur)
	{
		phead = phead->next;
		printf("%d ", phead->data);
	}
	printf("\n");
}

头插

//头插
void ListPushFront(LTNode* phead,LTDayeType x)
{
	/*assert(phead);
	LTNode* newnode = (LTNode*)malloc(sizeof(LTNode));
		newnode->data = x;
		newnode->next = phead->next;
		phead->next = newnode;
		newnode->prev = phead;*/
	ListInset(phead->next, x);
}

头删

//头删
void ListPopFront(LTNode* phead)
{
	assert(phead);
	/*LTNode* pheadnext = phead->next;
	if (pheadnext != phead)
	{
		phead->next = pheadnext->next;
		phead->next->prev = phead;
		free(pheadnext);
	}
	else
	{
		printf("删个屁股?什么都没有了怎么删?");
	}*/
	ListErase(phead->next);
}

尾插

//尾插
void ListPushBack(LTNode* phead, LTDayeType x)
{
	//assert(phead);
	//创建一个新空间
	//LTNode* tail = phead->prev;
	//LTNode* newnode = (LTNode*)malloc(sizeof(LTNode));
	//newnode->data = x;
	//phead					tail	newnode
	//tail->next = newnode;
	//newnode->prev = tail;
	//newnode->next = phead;
	//phead->prev = newnode;
	ListInset(phead, x);
}

尾删

//尾删
void ListPopBack(LTNode* phead)
{
	assert(phead);
	/*LTNode* tailnext = phead->prev;
	if (tailnext != phead)
	{
		LTNode* tail = tailnext->prev;
		tail->next = phead;
		phead->prev = tail;
		free(tailnext);
	}
	else
	{
		printf("删个屁股?什么都没有了怎么删?");
	}*/
	ListErase(phead->prev);
}

在pos位置之前的插入

//在pos位置之前的插入
void ListInset(LTNode* pos, LTDayeType x)
{
	assert(pos);
	LTNode* posPrev = pos->prev;
	LTNode* newnode = (LTNode*)malloc(sizeof(LTNode));
	newnode->data = x;
	posPrev->next = newnode;
	newnode->prev = posPrev;
	newnode->next = pos;
	pos->prev = newnode;
}

删除pos位置

void ListErase(LTNode* pos)
{
	assert(pos);
	if (pos->next != pos)
	{
		LTNode* posPrev = pos->prev;
		LTNode* posNext = pos->next;
		posPrev->next = posNext;
		posNext->prev = posPrev;
		free(pos);
	}
	else
	{
		printf("删个屁股?什么都没有了怎么删?");
	}
}

查找

//查找
LTNode* ListFind(LTNode* phead,LTDayeType x)
{
	assert(phead);
	LTNode* cur = phead;
	while (cur->next != phead)
	{
		cur = cur->next;
		if (x == cur->data)
		{
			return cur;
		}
		else
		{
			return NULL;
		}
	}
}

销毁链表

void ListDestory(LTNode* phead)
{
	assert(phead);
	LTNode* cur = phead->next;
	while (cur != phead)
	{
		LTNode* next = cur->next;
		free(cur);
		cur = next;
	}
	free(cur);
}

五、练习题

1.移除元素链表

在这里插入图片描述

struct ListNode* removeElements(struct ListNode* head, int val)
{
	struct ListNode* prev = NULL;
	struct ListNode* cur = head;
	while(cur)
	{
		if(cur->val == val)
		{
			//1.头删
			if(cur == head)
			{
				head = cur->next;
				free(cur);
				cur = head;
			}
			//2.中间删
			else
			{
				prev->next = cur->next;
				free(cur);
				cur = prev->next;
			}
		else
		{
			prev = cur;
			cur = cur->next;
		}
	}
	return head;
}

2.反转链表

在这里插入图片描述
思路一:
在这里插入图片描述

struct ListNode* reverseList(struct ListNode* head)
{
	if(head == NULL)
		return NULL;
	struct ListNode* n1 = NULL;
	struct ListNode* n2 = head;
	struct ListNode* n3 = head->next;
	while(n2)
	{
		//翻转
		n2->next = n1;
		//迭代
		n1 = n2;
		n2 = n3;
		if(n3)
			n3 = n3->next;
	}
	return n1;
}

思路二:
在这里插入图片描述

struct ListNode* reverseList(struct ListNode* head)
{
    struct ListNode* cur = head;
    struct ListNode* newhead = NULL;
    while(cur)
    {
        struct ListNode* next = cur->next;
        //头插
        cur->next = newhead;
        newhead = cur;
        //迭代
        cur = next;
    }
    return newhead;
}

3.链表的中间结点(双指针快慢走)

在这里插入图片描述

struct ListNode* middleNode(struct ListNode* head)
{
	struct ListNode* fast = head;
	struct ListNode* slow = head;
	while(fast && fast->next)
	{
		fast = fast->next->next;
		slow = slow->next;
	}
	return slow;
}

4.链表中倒数第k个结点(双指针先后走)

在这里插入图片描述

struct ListNode* FindKthToTail(struct ListNode* pListHead,int k)
{
	struct ListNode* fast = plistHead;
	struct ListNode* slow = plistHead;
	for(int i = 0;i < k;i++)
	{
		if(fast == NULL)
			return NULL;
		fast = fast->next;
	}
	while(fast)
	{
		slow = slow->next;
		fast = fast->next;
	}
	return slow;
	
}

5.合并两个有序列表(一个临界点,分成两堆)

在这里插入图片描述

struct ListNode* mergeTwoLists(struct ListNode* l1, struct ListNode* l2)
{
	//防止出现其中一个为空的情况
	if(l1 == NULL)
		return l2;
	if(l2 == NULL)
		return l1;
	struct ListNode* head = NULL;*tail = NULL;
	while(l1 && l2)
	{
		if(l1->val < l2->val0
		{
			if(head == NULL)
			{
				head = tail = l1;
			}
			else
			{
				tail->next = l1;
				tail = l1;
			}
			l1 = l1->next;
		}
		else
		{
			if(head == NULL)
			{
				head = tail = l2;
			}
			else
			{
				tail->next = l2;
				tail = l2;
			}
			l2 = l2->next;
		}
	}
	if(l1 == UNLL)
		tail->next = l2;
	if(l2 == NULL)
		tail->next = l1;
	return head;
}

6.链表分割(一个临界点,分成两堆)

在这里插入图片描述

ListNode* partition(ListNode* pHead,int x)
{
	//开辟一个哨兵位结点,方便尾插
	ListNode* lessHead,*lessTail,*greaterHead,*greatTail;
	lessHead = lessTail = (struct ListNode*) malloc(sizeof(struct ListNode));
	lessTail->next = NULL;
	greaterHead = greatTail = (struct ListNode*)malloc(sizeof(struct ListNode));
	greatTail->next = NULL;
	ListNode* cur = pHead;
	//把小于x和大于x的分成两堆
	while(cur)
	{
		if(cur->val < x)
		{
			lessTail->next = cur;
			lessTail = cur;
		}
		else
		{
			greatTail->next = cur;
			greatTail = cur;
		}
		cur = cur->next;
	}
	//防止下一个系欸但与小x有链接
	greatTail->next = NULL;
	lessTail->next = greaterHead->next;
	ListNode* newHead = lessHead->next;
	//开辟内存用完要释放
	free(lessHead);
	free(greaterHead);
	return newHead;
}

7.链表的回文结构

在这里插入图片描述

bool chkPalindrome(ListNode* A)
{
	ListNode* p1 = A;
	ListNode* p2 = A;
	//双指针
	while(p2 && p2->next)
	{
		p1 = p1->next;
		p2 = p2->next->next;
	}
	//翻转
	ListNode* mid = p1;
	ListNode* n1,*n2,*n3;
	n1 = n2 = n3 = NULL;
	n2 = mid;
	while(n2)
	{
		n3 = n2->next;
		n2->next = n1;
		n1 = n2;
		n2 = n3;
	}
	ListNode* curR = n1;
	ListNode* curA = A;
	//对比
	while(curR && curA)
	{
		if(curR->val != curA->val)
		{
			return false;
		}
		else
		{
			curR = curR->next;
			curA = curA->next;
		}
	}
	return true;
}

8.相交链表

在这里插入图片描述
思路一:暴力求解决,一个一个对过去O(N)

struct ListNode *getIntersectionNode(struct ListNode *headA, struct ListNode *headB) {
    struct ListNode* b = headB;
    struct ListNode* a = headA; 
    while(a)
    {
        while(b)
        {
            if(b == a)
                return a;
            b = b->next;
        }
        b = headB;
        a = a->next;
    }
    return NULL;
}

思路2:优化到O(N)

  1. 尾节点相同就是相交,否则就不相交
  2. 求交点,长的链表先走,再同时走,第一个相同的就是交点
struct ListNode *getIntersectionNode(struct ListNode *headA, struct ListNode *headB)
{
	struct ListNode* a = headA;
	struct ListNode* b = headB;
	int lena = 0;
	while(a->next)
	{
		lena++;
		a = a->next;
	}
	int lenb = 0;
	while(b->next)
	{
		lenb++;
		b = b->next;
	}
	//判断尾结点是否相同,相同则相交
	if(a != b)
		return NULL;
	struct ListNode* long = headA;
	struct ListNode* short = headB;
	if(lena < lenb)
	{
		long = headB;
		short = headA;
	}
	int dis = abs(lena - lenb);
	whle(dis--)
	{
		long = long->next;
	}
	wihle(long !- short)
	{
		long = long->next;
		short = short->next;
	}
	return long;
}

9.环形链表1

在这里插入图片描述
思路:双指针,一个快(走两步),一个慢(走一步),只要在环中,快指针必定会追上慢指针

bool hasCycle(struct ListNode *head)
{
	struct ListNode* fast = head;
	struct ListNode* slow = head;
	while(fast && fast->next)
	{
		fast = fast->next->next;
		slow = slow->next;
		if(fast == slow)
			return true;
	}
	return false;
}

10.环形链表2

在这里插入图片描述
在这里插入图片描述
2(L+X) = L + N*C + X
L = (N-1)*C + C - X

struct ListNode *detectCycle(struct ListNode *head) 
{
    struct ListNode* fast = head;
    struct ListNode* slow = head;
    while(fast && fast->next)
    {
        fast = fast->next->next;
        slow = slow->next;
        if(fast == slow)
        {
            //相遇后
            struct ListNode* cur = slow;
            ///由公式证明得来的
            while(cur != head)
            {
                cur = cur->next;
                head = head->next;
            }
            return cur;
        }
    }
    return NULL;
}

11.复制带随机指针的链表

在这里插入图片描述
在这里插入图片描述

struct Node* copyRandomList(struct Node* head)
{
	//1.插入
	struct Node* cur = head;
	while(cur)
	{
		struct Node* copy = (struct Node*)malloc(sizeof(struct Node));
		copy->val = cur->val;
		copy->next = cur->next;
		cur->next = copy;
		cur = copy->next;
	}
	//2.根据原结点,处理copy的random
	cur = head;
	while(cur)
	{
		struct Node* copy = cur->next;
		if(cur->random == NULL)
			copy->random == UNLL;
		else
			copy->random = cur->random->next;
		cur = copy->next;
	}
	//3.把拷贝节点接下来,链接成新链表,同时回复原链表
	struct Node* copyHead = NULL,*copyTail = NULL;
	cur = head;
	while(cur)
	{
		struct Node* copy = cur->next;
		struct Node* next = copy->next;
		if(copyTail == NULL)
		{
			copyHead = copyTail = copy;
		}
		else
		{
			//链接
			copyTail->next = copy;
			//往下走一步
			copyTail = copy;
		}
		//恢复原链表
		cur->next = next;
		//往下走一步
		cur = next;
	}
	return copyHead;
}
	
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