d3 canvas 绘制力导向图

d3 canvas 绘制力导向图

下面是分别使用svg和canvas绘制的效果图
svg绘制的效果图

svg绘制的效果图

canvas绘制的效果图

canvas绘制的效果图

重新使用canvas绘制的原因

数据量小的时候,使用svg绘制是没什么问题的,但是点和线的数据量一大,就容易造成页面卡顿的情况,因此只能使用canvas又重新绘制了一遍,下面是对人家的代码进行改进,参考链接放在最下面了。

html

<div class="micro-topo-chart">
    <canvas id="topo-canvas" class="topo-canvas" width="1200" height="800"></canvas> //绘制 canvas
    <div id="topo-tooltip"></div> // 绘制tooltip
</div>

js

   function force_zoom_canvas() {
      // TODO 内部变量
      const self = this
      let graph = {},
          canvas = document.getElementById('topo-canvas'),
          context = canvas.getContext("2d"),
          width = document.body.clientWidth || 1200,
          height = document.body.clientHeight || 800,
          transform = d3.zoomIdentity,
          distance = 47,
          simulation = d3.forceSimulation(),
          layerColor = [[183,171,154], [119,68,67], [123,149,195], [226,187,91], [208,129,76], [179,108,104], [179,179,112]] // 加了level字段,不同等级用不同的颜色表示,用rgb表示是为了后面的高亮显示
          tooltip = document.getElementById('topo-tooltip')
      // TODO 配置D3
      function initialize(nodes, calls) {
          graph.nodes = nodes;
          graph.links = calls;
          const levelMap = {};
          const resLevel = [];
          // 根据level 去控制node的x、y
          graph.nodes.forEach(item => {
              if (resLevel[item.level]) {
                  resLevel[item.level]++;
              } else {
                  resLevel[item.level] = 1;
              }
          })
          graph.nodes.forEach((item) => {
              const index = levelMap[item.level] || 0;
              // 考虑单双数 对排序的影响
              if (resLevel[item.level] % 2 !== 0) {
                  item.fx = Math.ceil(index / 2) * (index % 2 ? -1 : 1) * 200 + 700;
              } else {
                  item.fx = Math.ceil(index / 2) * (index % 2 ? -1 : 1) * 200 + 800;
              }
              item.fy = item.level * 200 + 150;
              levelMap[item.level] = index + 1;
          });
          simulation
              .force("link", d3.forceLink().distance(distance).strength(1).id(function (n) { return n.id; }))
              .force("charge", d3.forceManyBody())
              .force("center", d3.forceCenter(width / 2, height / 2))
              .nodes(graph.nodes)
              .on("tick", render);
          simulation.force("link")
              .links(graph.links);
          d3.select(canvas)
              .call(d3.drag().container(canvas).subject(subject_from_event).on("start", drag_started).on("drag", dragged).on("end", drag_ended))
              .call(d3.zoom().scaleExtent([3 / 10, 10]).on("zoom", function () { transform = d3.event.transform; render(); }))
              .call(render);
          d3.select(canvas)
            .on('mousemove', d3mousemove) // 鼠标移动事件
            .on('click', d3click) // 监听点击事件
          function d3mousemove() {
            const ex = transform.invertX(d3.event.layerX); // 重点 d3.event.layerX,之前tooltip的位置会有偏移,canvas缩小放大后
            const ey = transform.invertY(d3.event.layerY);
            const node = simulation.find(ex, ey);
            if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
              let text = node.appId + "\n" + node.method
              tooltip.innerText = text
              tooltip.style.left = `${transform.applyX(node.x) - (transform.k < 0.5 ? 45 : 90)}px`;
              tooltip.style.top = `${transform.applyY(node.y) + (node.method ? -60 : -30)}px`;
              tooltip.style.opacity = 1 // 鼠标放在node上,才显示tooltip
            } else {
              tooltip.innerText = ''
              tooltip.style.opacity = 0 // 鼠标不放在node上,不显示tooltip
            }
          }
          function d3click() {
            const ex = transform.invertX(d3.event.layerX);
            const ey = transform.invertY(d3.event.layerY);
            const node = simulation.find(ex, ey);
            if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
              self.$eventBus.$emit('changeEndpointTopoSel', node); // 是为了获取当前node所在链路
            }
          }
          //TODO 图元发现
          function subject_from_event() {
              var ex = transform.invertX(d3.event.x),
                  ey = transform.invertY(d3.event.y);
              var node = simulation.find(ex, ey);
              if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
                  node.x = transform.applyX(node.x);
                  node.y = transform.applyY(node.y);
                  return node;
              }
              return null;
          }
          //TODO 图元拖拽
          function drag_started() {
              d3.event.subject.fx = transform.invertX(d3.event.x);
              d3.event.subject.fy = transform.invertY(d3.event.y);
              if (!d3.event.active) simulation.alphaTarget(0.3).restart();
              d3.event.sourceEvent.stopPropagation();
          }
          function dragged() {
              d3.event.subject.fx = transform.invertX(d3.event.x);
              d3.event.subject.fy = transform.invertY(d3.event.y);
          }
          function drag_ended() {
              if (!d3.event.active) simulation.alphaTarget(0);
          }
      }
      // 是否高亮显示link
      function isChooseLine(link) {
        return self.datas && self.datas.chooseNodesAndCalls && self.datas.chooseNodesAndCalls.calls.findIndex(item => item.id === link.id) > -1;
      }
      // 是否高亮显示node
      function isChooseNodes(node) {
        return self.datas && self.datas.chooseNodesAndCalls && self.datas.chooseNodesAndCalls.nodes.findIndex(item => item.id === node.id) > -1;
      }
      // TODO 图元渲染
      function render() {
          context.save();
          context.clearRect(0, 0, width, height);
          context.translate(transform.x, transform.y);
          context.scale(transform.k, transform.k);
          graph.links.forEach(function (l) {
            context.beginPath();
            // context.setLineDash([8, 8]);
            context.moveTo(l.source.x, l.source.y);
            context.quadraticCurveTo((l.source.x + l.target.x) / 2, (l.target.y + l.source.y) / 2 - 80, l.target.x, l.target.y);
            context.lineTo(l.target.x, l.target.y);
            const idx = l.source.level % 7;
            context.strokeStyle = `rgba(${layerColor[idx][0]},${layerColor[idx][1]},${layerColor[idx][2]}, ${isChooseLine(l) ? 1 : 1})`; // 属于当前点击node的链路,高亮显示
            context.stroke();
          });
          graph.nodes.forEach(function (n) {
            context.fillStyle = "#777";
            context.beginPath();
            context.moveTo(n.x, n.y);
            const idx = n.level % 7;
            context.fillStyle = `rgba(${layerColor[idx][0]},${layerColor[idx][1]},${layerColor[idx][2]}, ${isChooseNodes(n) ? 1 : 1})`;  // 属于当前点击node的链路,高亮显示
            context.fillRect(n.x - 90, n.y, 180, 60);
            context.fill();
            context.fillStyle = "#fff";
            context.stroke();
            context.fillText(n.id && n.id.length > 25 ? `id: ${n.id.substring(0,25)}...`: `id: ${n.id}`, n.x - 80, n.y + 25);
            context.fillText(n.level && n.level.length > 25 ? `level: ${n.level.substring(0,25)}...`: `level: ${n.level}`, n.x - 80, n.y + 40);
          });
          context.restore();
      }
      // TODO 接口
      graph = {
        initialize
      };
      return graph;
    }
    const a = force_zoom_canvas('topo-canvas');
    a.initialize([
        {"id": "1", level: 0}, {"id": "2", level: 1},{"id": "3", level: 1},{"id": "4", level: 1},{"id": "5", level: 2},{"id": "6", level: 2},{"id": "7", level: 2},{"id": "8", level: 2}
    ],[
        {"source": "1", "target": "2"},{"source": "1", "target": "3"},{"source": "1", "target": "4"},{"source": "2", "target": "5"},{"source": "3", "target": "5"},{"source": "3", "target": "6"},{"source": "3", "target": "8"},{"source": "4", "target": "7"}
    ]);

完整代码

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<body>
    <div class="micro-topo-chart">
        <canvas id="topo-canvas" class="topo-canvas" width="1200" height="800"></canvas>
        <div id="topo-tooltip"></div>
    </div>
</body>
<script src="https://cdn.bootcdn.net/ajax/libs/d3/4.9.1/d3.min.js"></script>
<script>
function force_zoom_canvas() {
  // TODO 内部变量
  const self = this
  let graph = {},
      canvas = document.getElementById('topo-canvas'),
      context = canvas.getContext("2d"),
      width = document.body.clientWidth || 1200,
      height = document.body.clientHeight || 800,
      transform = d3.zoomIdentity,
      distance = 47,
      simulation = d3.forceSimulation(),
      layerColor = [[183,171,154], [119,68,67], [123,149,195], [226,187,91], [208,129,76], [179,108,104], [179,179,112]] // 加了level字段,不同等级用不同的颜色表示,用rgb表示是为了后面的高亮显示
      tooltip = document.getElementById('topo-tooltip')
  // TODO 配置D3
  function initialize(nodes, calls) {
    graph.nodes = nodes;
    graph.links = calls;
    const levelMap = {};
    const resLevel = [];
    // 根据level 去控制node的x、y
    graph.nodes.forEach(item => {
      if (resLevel[item.level]) {
        resLevel[item.level]++;
      } else {
        resLevel[item.level] = 1;
      }
    })
    graph.nodes.forEach((item) => {
      const index = levelMap[item.level] || 0;
      // 考虑单双数 对排序的影响
      if (resLevel[item.level] % 2 !== 0) {
        item.fx = Math.ceil(index / 2) * (index % 2 ? -1 : 1) * 200 + 700;
      } else {
        item.fx = Math.ceil(index / 2) * (index % 2 ? -1 : 1) * 200 + 800;
      }
      item.fy = item.level * 200 + 150;
      levelMap[item.level] = index + 1;
    });
    simulation
      .force("link", d3.forceLink().distance(distance).strength(1).id(function (n) { return n.id; }))
      .force("charge", d3.forceManyBody())
      .force("center", d3.forceCenter(width / 2, height / 2))
      .nodes(graph.nodes)
      .on("tick", render);
    simulation.force("link")
      .links(graph.links);
    d3.select(canvas)
      .call(d3.drag().container(canvas).subject(subject_from_event).on("start", drag_started).on("drag", dragged).on("end", drag_ended))
      .call(d3.zoom().scaleExtent([3 / 10, 10]).on("zoom", function () { transform = d3.event.transform; render(); }))
      .call(render);
    d3.select(canvas)
      .on('mousemove', d3mousemove) // 鼠标移动事件
      .on('click', d3click) // 监听点击事件
    function d3mousemove() {
      const ex = transform.invertX(d3.event.layerX); // 重点 d3.event.layerX,之前tooltip的位置会有偏移,canvas缩小放大后
      const ey = transform.invertY(d3.event.layerY);
      const node = simulation.find(ex, ey);
      if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
        let text = node.appId + "\n" + node.method
        tooltip.innerText = text
        tooltip.style.left = `${transform.applyX(node.x) - (transform.k < 0.5 ? 45 : 90)}px`;
        tooltip.style.top = `${transform.applyY(node.y) + (node.method ? -60 : -30)}px`;
        tooltip.style.opacity = 1 // 鼠标放在node上,才显示tooltip
      } else {
        tooltip.innerText = ''
        tooltip.style.opacity = 0 // 鼠标不放在node上,不显示tooltip
      }
    }
    function d3click() {
      const ex = transform.invertX(d3.event.layerX);
      const ey = transform.invertY(d3.event.layerY);
      const node = simulation.find(ex, ey);
      if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
        self.$eventBus.$emit('changeEndpointTopoSel', node); // 是为了获取当前node所在链路
      }
    }
    //TODO 图元发现
    function subject_from_event() {
      var ex = transform.invertX(d3.event.x),
          ey = transform.invertY(d3.event.y);
      var node = simulation.find(ex, ey);
      if(node && ex > node.x - 90 && ex < node.x + 90 && ey > node.y && ey < node.y + 60){
        node.x = transform.applyX(node.x);
        node.y = transform.applyY(node.y);
        return node;
      }
      return null;
    }
    //TODO 图元拖拽
    function drag_started() {
      d3.event.subject.fx = transform.invertX(d3.event.x);
      d3.event.subject.fy = transform.invertY(d3.event.y);
      if (!d3.event.active) simulation.alphaTarget(0.3).restart();
      d3.event.sourceEvent.stopPropagation();
    }
    function dragged() {
      d3.event.subject.fx = transform.invertX(d3.event.x);
      d3.event.subject.fy = transform.invertY(d3.event.y);
    }
    function drag_ended() {
      if (!d3.event.active) simulation.alphaTarget(0);
    }
  }
  // 是否高亮显示link
  function isChooseLine(link) {
    return self.datas && self.datas.chooseNodesAndCalls && self.datas.chooseNodesAndCalls.calls.findIndex(item => item.id === link.id) > -1;
  }
  // 是否高亮显示node
  function isChooseNodes(node) {
    return self.datas && self.datas.chooseNodesAndCalls && self.datas.chooseNodesAndCalls.nodes.findIndex(item => item.id === node.id) > -1;
  }
  // TODO 图元渲染
  function render() {
    context.save();
    context.clearRect(0, 0, width, height);
    context.translate(transform.x, transform.y);
    context.scale(transform.k, transform.k);
    graph.links.forEach(function (l) {
      context.beginPath();
      // context.setLineDash([8, 8]);
      context.moveTo(l.source.x, l.source.y);
      context.quadraticCurveTo((l.source.x + l.target.x) / 2, (l.target.y + l.source.y) / 2 - 80, l.target.x, l.target.y);
      context.lineTo(l.target.x, l.target.y);
      const idx = l.source.level % 7;
      context.strokeStyle = `rgba(${layerColor[idx][0]},${layerColor[idx][1]},${layerColor[idx][2]}, ${isChooseLine(l) ? 1 : 1})`; // 属于当前点击node的链路,高亮显示
      context.stroke();
    });
    graph.nodes.forEach(function (n) {
      context.fillStyle = "#777";
      context.beginPath();
      context.moveTo(n.x, n.y);
      const idx = n.level % 7;
      context.fillStyle = `rgba(${layerColor[idx][0]},${layerColor[idx][1]},${layerColor[idx][2]}, ${isChooseNodes(n) ? 1 : 1})`;  // 属于当前点击node的链路,高亮显示
      context.fillRect(n.x - 90, n.y, 180, 60);
      context.fill();
      context.fillStyle = "#fff";
      context.stroke();
      context.fillText(n.id && n.id.length > 25 ? `id: ${n.id.substring(0,25)}...`: `id: ${n.id}`, n.x - 80, n.y + 25);
      context.fillText(n.level && n.level.length > 25 ? `level: ${n.level.substring(0,25)}...`: `level: ${n.level}`, n.x - 80, n.y + 40);
    });
    context.restore();
  }
  // TODO 接口
  graph = {
    initialize
  };
  return graph;
}
const init = force_zoom_canvas('topo-canvas');
init.initialize([
  {"id": "1", level: 0}, {"id": "2", level: 1},{"id": "3", level: 1},{"id": "4", level: 1},{"id": "5", level: 2},{"id": "6", level: 2},{"id": "7", level: 2},{"id": "8", level: 2}
],[
  {"source": "1", "target": "2"},{"source": "1", "target": "3"},{"source": "1", "target": "4"},{"source": "2", "target": "5"},{"source": "3", "target": "5"},{"source": "3", "target": "6"},{"source": "3", "target": "8"},{"source": "4", "target": "7"}
]);
</script>
</html>

参考链接:
1、【数据可视化】可放缩可拖拽画布的力导向图
2、【github放了完整demo】d3 canvas 绘制力导向图

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