/*MyButton.java*/ public class MyButton extends Button{ private static String TAG = "呵呵"; public MyButton(Context context, AttributeSet attrs) { super(context, attrs); } //重写键盘按下触发的事件 @Override public boolean onKeyDown(int keyCode, KeyEvent event) { super.onKeyDown(keyCode,event); Log.i(TAG, "自定义按钮的onKeyDown方法被调用"); return false; } }
/*MainActivity.XML*/
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MyActivity"> <example.jay.com.mybutton.MyButton android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="自定义按钮" android:id="@+id/btn_my"/> </LinearLayout>
/*MainActivity.java:*/
public class MyActivity extends ActionBarActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_my); Button btn = (Button)findViewById(R.id.btn_my); btn.setOnKeyListener(new View.OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { Log.i("呵呵","监听器的onKeyDown方法被调用"); } return false; } }); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { super.onKeyDown(keyCode, event); Log.i("呵呵","Activity的onKeyDown方法被调用"); return false; } }
监听器--->view组件的回调方法--->Activity的回调方法了;
总结
当返回值是false的时候会往下传递,如果是true就不在传递了