视屏窗口切换

private boolean initSurface() {
frameContainer = (FrameLayout) findViewById(R.id.GLViewContainer);
frameContainer.setBackgroundColor(Color.rgb(0, 0, 0));
frameContainer1 = (FrameLayout) findViewById(R.id.GLViewContainer1);
frameContainer1.setBackgroundColor(Color.rgb(0, 0, 0));
mSurfaceView = new SurfaceView(this);
mSurfaceView1 = new SurfaceView(this);
mGestureDetector = new GestureDetector(this, new MyGestureListener());
FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT);

    params.gravity = Gravity.CENTER;
    mSurfaceView.setLayoutParams(params);
    mSurfaceView1.setLayoutParams(params);

    // 为避免重复添加,事先remove子view
    frameContainer.removeAllViews();
    frameContainer.addView(mSurfaceView);
    frameContainer1.removeAllViews();
    frameContainer1.addView(mSurfaceView1);
    mSurfaceView.setZOrderOnTop(false);
    mSurfaceView1.setZOrderOnTop(false);

    btn_qiehuan.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            Toast.makeText(PlayerActivity.this, "切换流", Toast.LENGTH_SHORT).show();
            if (btn_qieliu){
                frameContainer.removeAllViews();
                frameContainer1.removeAllViews();

                frameContainer.addView(mSurfaceView);
                frameContainer.bringChildToFront(mSurfaceView);
                frameContainer1.addView(mSurfaceView1);
                frameContainer1.bringChildToFront(mSurfaceView1);
            }else{
                frameContainer.removeAllViews();
                frameContainer1.removeAllViews();

                frameContainer1.addView(mSurfaceView);
                frameContainer1.bringChildToFront(mSurfaceView);
                frameContainer.addView(mSurfaceView1);
                frameContainer.bringChildToFront(mSurfaceView1);
            }
            btn_qieliu =! btn_qieliu;
        }
    });


    frameContainer1.setOnTouchListener(new View.OnTouchListener() {
                                         @Override
                                         public boolean onTouch(View v, MotionEvent event) {
                                             switch (event.getAction()) {
                                                 case MotionEvent.ACTION_DOWN:

// Toast.makeText(PlayerActivity.this, “Down…”, Toast.LENGTH_SHORT).show();
lastX = (int) event.getRawX();
lastY = (int) event.getRawY();
break;
case MotionEvent.ACTION_MOVE:Toast.LENGTH_SHORT).show();
int dx = (int) event.getRawX() - lastX;
int dy = (int) event.getRawY() - lastY;

                        int left=v.getLeft()+ dx;
                        int top = v.getTop()+ dy;
                        int right = v.getRight() + dx;
                        int bottom = v.getBottom() + dy;
                                                            System.out.println("left-:" + left);
                                                             System.out.println("top-:" + top);
                                                             System.out.println("right-:" + right);
                                                             System.out.println("bottom-:" + bottom);

                                                     // 设置不能出界
           if (left < 0) {left = 0;
                          right = left + v.getWidth();
                                                     }
           if (right > screenWidth) { right = screenWidth;
                          left = right - v.getWidth();}
           if (top < 0) {top = 0;
                         bottom = top + v.getHeight();}
           if (bottom > screenHeight) {
                        bottom = screenHeight;
                        top = bottom - v.getHeight();}
           v.layout(left, top, right, bottom);

             lastX = (int) event.getRawX();
             lastY = (int) event.getRawY();
              break;
             case MotionEvent.ACTION_UP:
                 break; }
                  return false;}
                                     });

    mSurfaceHolder = mSurfaceView.getHolder();
    mSurfaceHolder = mSurfaceView1.getHolder();
    mSurfaceHolder.addCallback(mSurfaceHolderCB);
    return true;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值