使用画笔来画出随机验证码
public void doGet(HttpServletRequest request, HttpServletResponse response)
throws ServletException, IOException {
//告诉客户端不使用缓存
response.setHeader("pragma", "no-cache");
response.setHeader("cache-control", "no-cache");
response.setIntHeader("expires", 0);
ValidateCode vc = new ValidateCode(110, 25, 4, 9);
String code = vc.getCode();//得到生成的字符
vc.write(response.getOutputStream());
}
private void test1(HttpServletResponse response) throws IOException {
int width = 110;
int height = 25;
//在内存中创建一个图像对象
BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
//创建一个画笔
Graphics g = img.getGraphics();
//给图片添加背景色
g.setColor(Color.PINK);//设置一个颜色
g.fillRect(1, 1, width-2, height-2);//填充颜色
//给边框一个色
g.setColor(Color.RED);
g.drawRect(0, 0, width-1, height-1);//设置边框的显示坐标
//设置文本样式
g.setColor(Color.BLUE);
g.setFont(new Font("宋体", Font.BOLD|Font.ITALIC, 15));
//给图片添加文本
Random rand = new Random();
int position = 20;
for (int i = 0; i < 4; i++) {
g.drawString(rand.nextInt(10)+"", position, 20);//给图片填充文本
position+=20;
}
//添加9条干扰线
for (int i = 0; i < 9; i++) {
g.drawLine(rand.nextInt(width), rand.nextInt(height), rand.nextInt(width), rand.nextInt(height));
}
//将图片对象以流的方式输出的客户端
ImageIO.write(img, "jpg", response.getOutputStream());
}